Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2008/07/23 21:56:57
Subject: Newbie 2250 Tomb Kings
|
 |
Fireknife Shas'el
|
I've been out of the WFB loop forever, and had sold all my minis and rulebooks, at least that's what I thought until doing soem house cleaning I found an old copy of the WFB6 Tomb Kings Army Book (I think it's still valid in WFB7, right?). As Tomb Kings have always been my favourite army (right back until they were called Undead...) I figured I'd knock out a list. It seems 2250 has become the Standard point size, so here's the list. Help me make it more deadly please
LORD
1 Liche High Priest 245 245
1 Collar of Shapesh 25 25
1 Hieratic Jar 25 25
295
He'll roll with the first Skeleton Warrior unit
HEROES
1 Tomb Prince 100 100
1 Great Weapon 4 4
1 Shield 2 2
1 Armour of the Ages 35 35
141
He'll roll with the first Tomb Guard unit
1 Liche Priest 115 115
1 Skeletal Steed 8 8
1 Talisman of Protection 15 15
138
He's riding with my Skeleton Cavalry
1 Liche Priest 115 115
1 Dispel Scroll 25 25
140
And this guy is running with my second Skeleton Warrior unit
CORE
19 Skeleton Warriors 8 152
19 Shields 0 0
1 Champion 10 10
1 Musician 5 5
1 Standard Bearer 10 10
177
19 Skeleton Warriors 8 152
19 Shields 0 0
1 Champion 10 10
1 Musician 5 5
1 Standard Bearer 10 10
177
20 Skeleton Warriors 8 160
20 Shields 0 0
1 Champion 10 10
1 Musician 5 5
1 Standard Bearer 10 10
185
10 Skeleton Bowmen 8 80
10 Skeleton Bowmen 8 80
9 Skeleton Horsemen 14 126
1 Champion 14 14
1 Musician 7 7
1 Standard Bearer 14 14
1 War Banner 25 25
186
SPECIAL
19 Tomb Guard 12 228
1 Champion 12 12
1 Musician 6 6
1 Standard Bearer 12 12
1 Standard of the Cursing Word 25 25
283
20 Tomb Guard 12 240
1 Musician 6 6
1 Standard Bearer 12 12
258
RARE
1 Screaming Skull Catapult 90 90
1 Skulls of the Foe 20 20
110
Comes to exactly 2250 points
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/07/25 05:59:52
Subject: Newbie 2250 Tomb Kings
|
 |
Fireknife Shas'el
|
No response at all? either this list is the greatest thing since the invention of beer and can do wrong so there's no point commenting on it.
OR
This list is so diabolically bad, peeople reading must assume I don't have the mental capacity to understand criticism & comments
OR
People are just ignoring me. That makes the Chaplain a sad panda.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/07/25 07:29:54
Subject: Newbie 2250 Tomb Kings
|
 |
Sneaky Chameleon Skink
Los Angeles
|
From my experience, horseman are really really weak. My only suggestion would be drop them for another skull catapult.
With so many priests, you can get 4 shots off with them and make enemies come to you, then tie them up with skeletons before tomb guard get the flank charge.
|
Never attribute to malice which can rightly be explained by stupidity.
Tecate Light: When you want the taste of water but the calories of beer. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/07/26 07:01:26
Subject: Newbie 2250 Tomb Kings
|
 |
Fireknife Shas'el
|
What's so bad about Horsemen? I am thinking of ditching them, but I'd liek to know why I should.
Do I have too many Priests? I'm debating switching my Lord to a Tomb King and taking some Core Chariots, but I worry a regular Priest is too weak to be a Hieropahnt, and I'm not sure how to protect him, as the Cloak is a lot less useful in WFB7 than 6 from what I've seen in the forums.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/07/26 19:51:31
Subject: Newbie 2250 Tomb Kings
|
 |
Mighty Chosen Warrior of Chaos
|
chaplaingrabthar wrote:What's so bad about Horsemen? I am thinking of ditching them, but I'd liek to know why I should.
Do I have too many Priests? I'm debating switching my Lord to a Tomb King and taking some Core Chariots, but I worry a regular Priest is too weak to be a Hieropahnt, and I'm not sure how to protect him, as the Cloak is a lot less useful in WFB7 than 6 from what I've seen in the forums.
You could certainly use either some additional fast stuff and/or tunnelers as you'll take a pounding from enemy shooting otherwise. Also taking an icon of rakaph for one of the tomb guard units is a no-brainer. I'm not too keen on the horsemen either as they are just skeles on horsies which means poor stats and hitting power and their main goal is trying to autobreak due large US and fear (and this isn't so easy anymore as you need more models to gain rank bonus and several armies have ItP-stuff around). At least the chariots which are bit on the same vein deal impact hits. Regarding the cloak of dunes, it's still a very nice item for either zipping your hierophant around to cast incantations and avoid trouble (a tomb king can make a good use of this item as well).
|
...silence |
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/07/28 20:47:10
Subject: Re:Newbie 2250 Tomb Kings
|
 |
Terrifying Wraith
|
Your army is going to be painfully slow, 4" move on everyone but your weak cavalry. You have 4 blocks of infantry at the expense of burrowers/chariots/giants...i think you could drop one (or two) and get some complementary units.
|
Fantasy: 4000 - WoC, 1500 - VC, 1500 - Beastmen
40k: 2000 - White Scars
Hordes: 5/100 - Circle of Orboros
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/07/29 00:23:28
Subject: Newbie 2250 Tomb Kings
|
 |
Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
|
Lords / Heros
i would take a tomb king instead of the high priest, that way you have a great fighter in the army, and charriots become core.
then 3 liche priests for some magic.
Core
3 charriots
3 charriots
20 bowmen (2 units of 10)
2 solid units of skellies with shields or spears.
Special
19 tomb guard (tomb kings unit)
4 ushabti
tomb scorpion
5 carrion
Rare
screaming skull cat.
bone giant.
with that army you get alot of flexability, great ammounts of magic, a few solid fighting units, and some nice shooting (keep a priest near the SSC for extra shooting)
also, with this you have things like the carrion and scorpion to attack war machines and anything that pose a serious threat (such as a unit of knights about to charge your heiorophant) simply move the carrion / scorpion in as a shield, its worth losing that unit rather than lose the whole army.
|
Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/07/31 03:39:24
Subject: Re:Newbie 2250 Tomb Kings
|
 |
Adolescent Youth with Potential
|
TK 2000
L: Tomb king with the Destroyer and Collar of Shapesh 265
H: Prince with Flail, LA, Sheild and Chariot of fire, Brooch of the Desert 201
H: Liche priest with 2 scrolls 165
H: Liche priest with cloak 135
C: 3 Chariots with standard of undying
C: 4 chariots with standard
C: 3 swarms 135
C: 10 bowmen 80
C: 10 bowmen 80
S: Scorpian 85
S: Scorpian 85
S: 22 Tomb guard with FC and Icon of Rakaph 334
R: SSC 90
|
-Who told you to die? Get back up and KEEP FIGHTING!!!! -Imperial Guard Commissar
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/07/31 08:07:19
Subject: Newbie 2250 Tomb Kings
|
 |
Fireknife Shas'el
|
Thanks, but I was more asking for advice than just a whole list to copy, Carnagel & JD
Oh, and JD while the Ushabti are great looking models, every time I've seen them used, their main purpose appears to be dying before they get to do anything.
Carnagel, your list seems a little light on the numbers, and I think I'd rather have a TK & 3 Priests rather than King, Prince & Two Priests.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/01 00:36:37
Subject: Newbie 2250 Tomb Kings
|
 |
Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
|
chaplain, i know what you mean, i have a unit of 6, used mainly to draw fire, but my liche priests can generally restore 90% of wounds they lose.
|
Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/01 06:54:38
Subject: Re:Newbie 2250 Tomb Kings
|
 |
Fireknife Shas'el
|
Revised List
LORD
1 King Setep of the 5th Dynasty of Khemri (Tomb King)
1 Scorpion Armour
1 Great Weapon
235
HEROES
1 Liche Priest Utep, Hierophant of Khemri
1 Cloak of the Dunes
135
Liche Priest Lakhishar
Talisman of Protection
130
1 Liche Priest Alkharad
2 Dispel Scrolls
165
CORE
4 Chariots
Standard Bearer
War Banner
205
4 Chariots
160
3 Tomb Swarms
135
10 Skeleton Warriors
Hand Weapons, Bows
80
10 Skeleton Warriors
Hand Weapons, Bows
80
10 Skeleton Warriors
Hand Weapons, Bows
80
19 Skeleton Warriors
Hand Weapons, Shields
Full Command
177
Liche Priest Lakhishar hangs with these guys
SPECIAL
Tomb Scorpion
80
Tomb Scorpion
80
19 Tomb Guard
Musician
Standard Bearer
Icon of Rakaph
286
Tomb King Setep leads these noble warriors
RARE
Screaming Skull Catapult
Skulls of the Foe
110
Screaming Skull Catapult
Skulls of the Foe
110
Liche Priest Alkharad hangs with the Catapults, helping them shoot more stuff
Characters 4 | 665pts | 29.58%
Core 7 | 917pts | 40.79%
Special 3 | 446pts 19.84%
Rare 2 | 220pts | 9.79%
TOTAL 2248pts
|
This message was edited 1 time. Last update was at 2008/08/01 06:56:28
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/02 08:46:50
Subject: Newbie 2250 Tomb Kings
|
 |
Fireknife Shas'el
|
Who put the bump into the bump-da-bump?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/05 01:50:08
Subject: Newbie 2250 Tomb Kings
|
 |
Horrific Hive Tyrant
London (work) / Pompey (live, from time to time)
|
i like that list alot more, allthought it might be worth getting a bone giant aswell, if your going to be fighting an army with great armour saves ie; bretonian, dwarf, chaos, then he will do great at killing off high point well armoured models, and with his unstoppable assult rule he can make a real mess out of elite infantry.
also, might be a good idea to take some carrion, even 3 will do, just forhunting war machines, as most will make a mess off your army from turn 1.
|
Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/12 21:36:30
Subject: Newbie 2250 Tomb Kings
|
 |
Fresh-Faced New User
Calgary, Alberta
|
I think between the two Scorpions and three Swarms he can take care of any War Machines.
I'd probably drop the Talisman of Protection and the Scorpion Armor in favour of something like the Golden Ankhra.
From what I've read using the Scorpion armor assumes your character is going to die, never a good premise.
The Tomb Guard will do a lot better with either the Undying Legion or Rakaph banners.
|
This message was edited 2 times. Last update was at 2008/08/12 21:53:35
05-03-03 Dark Angels (2800) 30-14-05 Dark Eldar (3500) 02-00-04 Ultramarines (1800) |
|
 |
 |
|