|
Question 1: if you pay for a nob upgrade in a squad, it should have a powerklaw. the only nobs without powerklaws should be nob bikers, or if you want, nob mobs. (and even then some of them should have PK, big choppas suck, orks are going last pretty much all the time anyways)
Question 2: Meks are meant to follow dred mobs, fixing them. Only put them in burna boyz squads, and even then it sucks giving up another template that can be a power weapon for what is basicly the worse Plasma gun in the game. (1/3 chance of hitting, 5/6 chance of wounding a Meq with a hit, vs 1/6 chance of hot, 5/6 chance of not saving). The good news is that you can give rokkits or big shootas to them. I like the big shootas meks for burna boys (if i were to run them at all). Orks really want volume of fire to overcome the BS 2.
Question 3: Lootas are one of the best things in the book imho, any loota made into a mek is a waste. They make loota models, but basicly they are orks with looted heavy weapons from other armies. Cool conversion are possible because of this.
Question 4: bikers are really good, high volume of fire, twin linked, fast movement, always have cover, and boosted toughness. They cost quite a bit, but one large or a couple of small squads is great. Keep in mind morale if you dont have a biker warboss attached to them. they cost a fair amount for any army, and a squad of 10 costs way more than 30 boyz (and run away easier). Biker Nobs in 5th ed fully tooled out are one of the harder untis to kill i can think of. The entire squad can have different items, so you can do tricks with wounds to avoid killing guys. With a painboy in the squad they get feel no pain on top of being tough, always covered, multi wound models. The problem being is that the unit ends up costing a third of your points at 1500.
Question 5: deffkoptas are fun, they have the scout rule, which is nice in 5th ed. Dont ever count on using hit and run in 5th ed. the bombs aren't that effective. twin linked rokkits or big shootas are though. the buzzsaw IS nice though. i don't really like the unit that much, but i dont own enough to do much with them. You really need to take more than just a couple for them to do anything.
Question 6: Looted basilisk: good for looted wagon with boomgun. but its your choice if you even want to run that, the gun is very nice, but the rules and armour not so much.
Looted Rhino: good for hard top looted wagons. Trukks can't get hard tops.
Gorkamorka trukks: they are official ork trukks, if a bit old. if you have a belly aching opponent, they HE is the one being cheesy and unsporting. By making them small you can't shield your guys from shooting as much as the fact you can hide the trukks better.
Question 7: Boarding planks aren't that good, i don't have much use for the grabba. Wrecking ball is cool, but not likely to get its points back. The ram and armour are the only upgrades i take. Being able to tank shock (or ram) with fast throw away vehicles is nice. Battle wagons with deff rolla is the BEST way to ram/tank shock. The best thing about ork trukks is they cost very little for a fast transport. Dont spend too much on upgrades.
|