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![[Post New]](/s/i/i.gif) 2008/07/25 00:06:28
Subject: 1750 Las Vegas GT list. Ork KOS
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Longtime Dakkanaut
St. George, UT
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HQ -
Old Zogwort
Elite -
Tank Bustas x15
bomb squig x3
Tank Hammer x2
Troops -
Ork Boys x11 (slugga/choppa)
rokkit Launcha
Nob w/powerclaw, bosspole
Trukk
reinforced Ram
grot riggers
rokkit Launcha
Ork Boys x11 (slugga/choppa)
rokkit Launcha
Nob w/powerclaw, bosspole
Trukk
reinforced Ram
grot riggers
rokkit Launcha
Ork Boys x11 (slugga/choppa)
rokkit Launcha
Nob w/powerclaw, bosspole
Trukk
reinforced Ram
grot riggers
rokkit Launcha
Ork Boys x12 (shootas)
Big Shoota
Trukk
reinforced Ram
grot riggers
rokkit Launcha
Ork Boys x12 (Shootas)
Big Shoota
Trukk
reinforced Ram
grot riggers
rokkit Launcha
Fast Attack -
Stormboys x15
Nob w/powerclaw, bosspole
Warbuggy
TL Rokkit Launcha
Grot Riggers
Warbuggy
TL Rokkit Launcha
Grot Riggers
HS -
Battle Wagon
Deff Rolla
Grot Riggers
armor plates
Grabin Claw
Big shoota x2
Battle Wagon
Deff Rolla
Grot Riggers
armor plates
Grabin Claw
Big shoota x2
9 vehicles
5 troops
92 orks
Obviously Zoggy is going to hang out with the tankbustas in one of the battlewagons.
Let me know what you think.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2008/07/26 20:38:55
Subject: 1750 Las Vegas GT list. Ork KOS
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Longtime Dakkanaut
St. George, UT
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Hmm... No responces.
Anyway. Small edit.
Remove one big shoota from both of the battlewagons. Exchange the TL rokkit on the buggies for scorchas (this uses the 10 points gleamed by dropping the big shootas of the battlewagons)
Now I have a little more anti horde, if I run the two buggies close together.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2008/07/26 21:25:30
Subject: 1750 Las Vegas GT list. Ork KOS
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Fixture of Dakka
.................................... Searching for Iscandar
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Didn't know you were going to LV...
That said, there are quite a few things I'd say are wrong with this list.
The warbuggies are single units, with grot riggers...in a vehicle squadron. Immobilized results destroy those vehicles, so...
I'd bring 3x3 warbuggies, or none at all.
The Stormboyz don't do a whole lot for ya in a KOS list.
I'd grab another battlewagon (hopefully yours are big enough to block LOS to trukks from most things), give them red paint jobs...and stick some Orks inside the battlewagons.
Old Zogwort doesn't fit into this army very well. I'd not bring them, and bring a Big Mek with a KFF instead to sit in the middle battlewagon and give everything a cover save.
Like so:
1750 Pts - Orks Roster - Unnamed
1 Big Mek @ 105 Pts
Burna; Kustom Force Field; Stikkbombs; Furious Charge; Mob Rule; Waaagh!; Mek's Tools
1 Battlewagon @ 145 Pts
Big Shoota (x2); Armour Plates; Deff Rolla; Grabbin' Klaw; Grot Rigger; Red Paint Job
1 Battlewagon @ 145 Pts
Big Shoota (x2); Armour Plates; Deff Rolla; Grabbin' Klaw; Grot Rigger; Red Paint Job
1 Battlewagon @ 145 Pts
Big Shoota (x2); Armour Plates; Deff Rolla; Grabbin' Klaw; Grot Rigger; Red Paint Job
19 Boyz @ 165 Pts
Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!
1 Boyz Nob @ [51] Pts
Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!; 'Eavy Armour; Bosspole
19 Boyz @ 165 Pts
Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!
1 Boyz Nob @ [51] Pts
Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!; 'Eavy Armour; Bosspole
18 Boyz @ 159 Pts
Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!
1 Boyz Nob @ [51] Pts
Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!; 'Eavy Armour; Bosspole
11 Boyz @ 157 Pts
Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!
1 Boyz Nob @ [51] Pts
Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!; 'Eavy Armour; Bosspole
1 Trukk @ [40] Pts
Big Shoota (x1); Reinforced Ram
11 Boyz @ 157 Pts
Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!
1 Boyz Nob @ [51] Pts
Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!; 'Eavy Armour; Bosspole
1 Trukk @ [40] Pts
Big Shoota (x1); Reinforced Ram
11 Boyz @ 157 Pts
Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!
1 Boyz Nob @ [51] Pts
Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!; 'Eavy Armour; Bosspole
1 Trukk @ [40] Pts
Big Shoota (x1); Reinforced Ram
Total Roster Cost: 1500
Still 250 points for flavor/tweaking.
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![[Post New]](/s/i/i.gif) 2008/07/26 21:43:06
Subject: 1750 Las Vegas GT list. Ork KOS
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Longtime Dakkanaut
St. George, UT
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Stelek wrote:Didn't know you were going to LV...
That said, there are quite a few things I'd say are wrong with this list.
The warbuggies are single units, with grot riggers...in a vehicle squadron. Immobilized results destroy those vehicles, so...
I'd bring 3x3 warbuggies, or none at all.
I'm thinking of going, but we will have to see. It helps to plan somethings out in advance.
I thought a single vehicle is no longer a squadron. So the immobilized destroyed ruling didn't apply.
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This message was edited 1 time. Last update was at 2008/07/26 21:46:14
See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2008/07/26 21:49:53
Subject: 1750 Las Vegas GT list. Ork KOS
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Fixture of Dakka
.................................... Searching for Iscandar
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Oops that is right, it does.
I always forget that. lol
Still, they aren't particularly hard to destroy by any means.
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![[Post New]](/s/i/i.gif) 2008/07/26 22:42:28
Subject: 1750 Las Vegas GT list. Ork KOS
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Grumpy Longbeard
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That assumes people will be targetting them and ignoring the other 7 vehicles that all contain boyz. If they are, good! Less shots at the trukks.
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Opinions are like arseholes. Everyone's got one and they all stink. |
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