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Kustom Force Fields granting friendly vehicles within range a cover save?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut





I've searched on this forum to see if the topic has been discussed and had no success. I apologize in advance if I'm beating a dead horse.

There is some debate as to whether or not a kustom force field would grant a vehicle within it's obscuring range a 4+ or a 5+ cover save. It says that it grants infantry a 5+ cover save, and counts vehicles as being in cover. It apparently states that where a vehicle is in cover, it would get a 4+ cover save. Taking into account the wording in the ork codex on the KFF, which save would you think is correct? Again, i'm sorry if this topic has been covered. If it has, could someone please send me a link?

Thank you.
   
Made in us
Confessor Of Sins






Scranton

It grants EVERYTHING the save... including your enemies

 
   
Made in us
Regular Dakkanaut





A 4+ or a 5+?
   
Made in gb
Grumpy Longbeard






5+ for infantry, 4+ for vehicles.

Opinions are like arseholes. Everyone's got one and they all stink. 
   
Made in gb
Lead-Footed Trukkboy Driver




Brighton, Uk

Greebynog wrote:5+ for infantry, 4+ for vehicles.


This one.

"Get on the Ready Line!"

Orkeosaurus wrote:Yeah, but when he get's out he'll still be in Russia, so joke's on him.

 
   
Made in us
Regular Dakkanaut





Sick, thanks.
   
Made in us
Ancient Chaos Terminator




South Pasadena

@frgsnwntr, I guess you are right that it does help your enemies too. I gotta say though, I don't mind giving my opponent a cover save if he is within 6 of my units.

 
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Hehe what vehicles are within 6" of orks and not dead (besides LR and Liths)? Not that cover saves work against S9 power klaws...

   
 
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