Switch Theme:

Close Combat Attack Confusion.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Hurr! Ogryn Bone 'Ead!





Walker MN

OK so my Wolf Lord from my Space Wolf Army has Base Attacks 4 and is equipped with a Plasma Pistol and a Lightning Claw. In the Rules, v5, on pg 37 it says +1 attack for 2 weapons but on page 42 it goes against that saying that the +1 attack is only granted with 2 of the same for Power fists, Thunder Hammers and Lightning claws. I would assume that the wolf lord would only have 4 attacks in Assault(Plus one for charging). Is that Correct.

Another Option I on occasion have taken is to take a Wolf Lord with a bolter and Power Fist. Same Deal as before with 4 base attacks but the only question is does he get and additional attack due to the True Grit Special Rule which states that it can gain an additional attack "If they have been equipped with a second pistol or ccw" it goes on to say that if it is equipped in such a manner the model would not gain the benefit for charging. Would it then be sensible if it does not gain an extra attack to switch the bolter out with a bolt pistol, if so would it gain another close combat attack, or would the switch only allow an extra attack dice for charging?
   
Made in us
Devastating Dark Reaper




Chicago

I had this same issue. I think the answer is that you get an additional attack if you have the other lightning claw in addition to having two CCWs. So your wolf lord has 4 base, +1 charging, +1 for 2 CCWs for a total of 6. If he had a lightning claw, he would get 7.

40k armies:
Fantasy: TK, Dwarfs, VC 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Pakman,

You are incorrect. The new rules in v5 are that Powerfists, Lightning claws and Thunder hammers never get the +1 attack bonus for having two close combat weapons* unless they have two of that type of weapon (two powerfists, two lightning claws or two thunder hammers).

Neither would True Grit would not give any of these weapons an additional attack for the same reason.

In short, the only way you can get the +1 Attack bonus with these weapons is to take two of them, which, besides lightning claws most codexes don't allow you to do.


*By the strict RAW these weapons don't allow a model to utilize any bonus attacks at all, not just those provided by having two single-handed weapons.


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Devastating Dark Reaper




Chicago

So then how does this work for something like a Banshee Exarch with Mirrorswords?

40k armies:
Fantasy: TK, Dwarfs, VC 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Only these three special weapons (power fists, thunder hammers and lightning claws) suffer this restriction because the rules say they do.

Mirrorswords, and all other special weapons do not.



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Walker MN

So the Wolf Lord With Lightning claw would have 4 attacks (Plus one for charging.) and the one with the Power Fist would have 4 attacks as well, No additional attacks for charging.
   
Made in dk
Stormin' Stompa





No, the powerfist one would get his + 1 A for charging as well.

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in us
Lead-Footed Trukkboy Driver





You still get your +1A for charging, just not for having an additional ccw.

Yakface: I've read the thread on the squig and I have to disagree with you on the strict RAW interpretation. Strict RAW does not allow for rules to be extrapolated outside of their context. The portion of the rules dealing with additional attacks for power fists only pertain to additional weapons - not to wargear.
   
Made in dk
Stormin' Stompa





Time to sum up.

Base number of attacks.

+

1 A if charging

+

1 A if additional close combat weapon
- Not if armed with Power fist, Lightning claw, Thunder hammer unless two of the same.
- Not if armed with two Special Close Combat weapons.

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in us
Dominar






To further sum up:

Am I charging? +1 attack normal, +2 attacks Blood Claws and Ragnar Blackmane

Does my Space Wolf have a weapon that is not a power fist, thunder hammer, or lightning claw and a bolt pistol? +1 attack

If my Space Wolf has a lightning claw, does he look like a certain famous X-men character? +1 attack

If my Space Wolf has a powerfist, is he named Marneus Calgar? +30 attacks, because hey, if you're cheating, go all out for the win.

This message was edited 1 time. Last update was at 2008/08/06 16:15:20


 
   
Made in us
Storm Trooper with Maglight





CT, USA

The best bet would be for you to equip you lord with lightning claws (a pair), and a wolf pelt- then let someone charge him.
You get-
base---------------------4
L. Claws (pair)----------1
Counter-charge---------1
Pelt on countercharge--1
=
Total----------------------7

even better with ragnar....

IMHO Leave the ranged weps behind- and don't take powerfists on initiative 5 models.

...one amongst untold billions.
DR:90S+G+M+B++I+Pw40k05+D++A++/hWD318R++T(G)DM+
 
   
Made in us
Hurr! Ogryn Bone 'Ead!





Walker MN

OK for the people who don't know the rules for true grit you don't get an additional attack for charging, "it would be too unwieldy to be fired with one hand while simultaneously hurling yourself at the enemy."

So PowerFist Wolf Lord with the Bolter wouldnt get an attack for charging. No attack when inside close combat - the power fist, lightning claw, and thunder hammer rule thingy.

Lightning Claw/Plasma Pistol Wolf Lord would get that attack for charging but would not receive a further attack while in close combat.

This message was edited 1 time. Last update was at 2008/08/06 22:10:10


 
   
 
Forum Index » 40K You Make Da Call
Go to: