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Jacks for the mounted Cygnar Caster Jerimaha  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut



Sanford, Fl

So anyone got any ides which Jacks might be best with this guy? Seems he has an ability that increases the efficiency of jacks assigned to his battle group.

Centurian, Defender, Hunter and charger come to mind each with their own + and -. Just having some issues with a mounted caster running jacks.

Thoughts and Ideas.

Warrior 50
   
Made in us
Widowmaker






Chicago

Someone on the PP forums asked the exact same question. Here is Doug Seacat's response:

Doug Seacat wrote:Thunderhead
Hunter
Sentinel
Charger
Grenadier
Defender
Lancer
Centurion
Stormclad
Ironclad
Hammersmith


It's a typically vague response, but some think that he listed most of the ranged jacks first for a reason.

This message was edited 2 times. Last update was at 2008/08/07 21:12:36


DS:80S++G+++M----B--I--Pwmhd03/f#+D++A++++/sWD250R++T(S)DM+++

Elvis needs boats. 
   
Made in us
Regular Dakkanaut




Toms River, NJ

I'd never take the Charger over anything, except maybe the Hammersmith. I wonder if the Hammersmith being on the bottom of that list is intentional?

"With pop hits provin' unlikely, Captain Beefheart retreated to a cabin to shout at his band for months on end. The result was Trout Mask Replica." 
   
Made in us
Clousseau





Wilmington DE

I like the charger for a JWC, but that's about it.

I'm curious what'd be good as well. Not that I'm interested in another Cygnar cast for my boys. No siree...

Guinness: for those who are men of the cloth and football fans, but not necessarily in that order.

I think the lesson here is the best way to enjoy GW's games is to not use any of their rules.--Crimson Devil 
   
Made in us
Yellin' Yoof




Land of the Rising Sun

From what I've heard the Cent and Lancer are going to be pretty good choices for this guy. I'll be picking Kraye up as soon as I can.
   
Made in us
2nd Lieutenant




San Jose, California

From the spoilers I've seen, Kraye works better with ranged jacks than melee ones due to his spell list but, with the ablility to make jacks move like Cavalry any will do. The Hunter is a good choice as you can have it in your opponent's deployment zone on turn one...AD, move, shoot, move again due to light cav rules, pop reserve tank and move again...18" of movement in one turn.

Solve a man's problem with violence and help him for a day. Teach a man how to solve his problems with violence, help him for a lifetime - Belkar Bitterleaf 
   
 
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