I have posted this list twice and gotten a lot of helpful advice for my Ard Boys list. I have Pretty much Finalized my list for the first round. I have about 500 points I can not decided what to do with so based on your advice I will pick the last 20 percent of my list.
First off here is the part of the list that is set in stone:
HQ
130
Autarch
Jetbike, Laser Lance, Mandiblasters
175
Farseer
Jetbike, Spirit Stones, Doom, Fortune, Runes of Warding
316
6 Warlocks
Jetbikes, Enhance, Embolden, Destructor x2(one with spear), one more spear
ELITES
107
5 Fire Dragons
Exarch, Tank Hunter
110
Wave Serpent
Spirit Stones, TL Shuriken Cannon
150
8 Howling Banshees
Exarch, Mirror Blades
135
Wave Serpent
TL Bright Lance
TROOPS
152
10 Dire Avengers
Exarch, Duel Shuriken, Bladestorm
130
Wave Serpent
TL Missle Launcher, Shuriken Cannon
128
8 Dire Avengers
Exarch, Duel Shuriken, Bladestorm
135
Wave Serpent
TL Bright Lance
FAST ATTACK
177
4 Shining Spears
Exarch, Withdraw
HEAVY SUPPORT
115
Fire Prism
115
Fire Prism
This puts me at 2075 points. The list above has gaps in the troop selection, so adding a squad or two too claim objectives is a must.
Besides that the sky is really the limit. Whatever you think I need to win.
Here are three ideas I was thinking of using:
This one is probably the weakest of the 3 but I have the models and they are painted up.
165
8 Striking Scorpions
Exarch, Chainsabers, Shadow Strike
135
Wave Serpent
TL Bright Lance
120
5 Pathfinders
This gives me a troop choice with a 2+ cover save to sit on my home objective as well as another Serpent and some scorpions. I would not deploy the scorpions in there transport(Unless there is a really good reason). The Serpent sits back with the pathfinders to load them up and move them as needed.
Option two Takes some notes from Stelek who seems to like 10 man storm guardian squads with flamers.
135
Wave Serpent
TL Bright Lance
127
10 Storm Guardians
2x Flamers, Warlock destructor
76
3 Jetbikes
Shuriken Cannon
60
Vyper
Two Shuriken Cannons
I like this because it gives me two more troops. The Storm Guardians roll with the banshees as a flaming speed bump. The jetbikes are left in reserve to try and hide/jump on an objective on last turn. The Vyper is mobile cover/ 6 extra str 6 shots if i need them.
The other Idea is just taking the pathfinders out of option one and replacing with 6 jetbikes split into 2 units. There sole purpose would be to objective grab/contest end game.
So those are my ideas on how to fill out my list for ard boys. All C+C welcome and apreciated.
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