Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2008/08/25 17:15:40
Subject: Star Cannon FNP and Vehicle Units Questions.
|
 |
Road-Raging Blood Angel Biker
Canfield, OH
|
With Plague Marines being stupidly hard to kill, and with Necrons maybe becoming FNP, it seems than the Star Cannon is a MUST, for the AP2 and the 3+ to wound (for plagues) or better. What are your thoughts on Vehicle units 2 better then 3 or not.
Thanks for your time.
Anarchyman99
|
"...THIS IS THE INTERWEBZ! Where people aren't about to let the lack of having the slightest idea what they are talking about slow them down one bit! ;-).....And they'll get angry at others for disagreeing." - jmurph
"Disclaimer: I am not one of those who is going to tell you that you must change your list to find success. If these are the models and the list that you want to play, then play them." - Feldmarshal Goehring |
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/25 17:59:38
Subject: Star Cannon FNP and Vehicle Units Questions.
|
 |
Ladies Love the Vibro-Cannon Operator
|
Well, infantry eventually gets a cover save, 4+, thanks to the new edition. Therefore, star cannons are questionable (also due to their high pt cost).
|
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/25 18:26:56
Subject: Star Cannon FNP and Vehicle Units Questions.
|
 |
Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
|
Note that Starcannons do not cancel FNP on T4. You need S8 or higher or else a close combat weapon that ignores armour saves.
Starcannons used to be good, now they suck. Oh well. Problem is they compete with Scatter Lasers. They could make it S7 AP2 Heavy 2, with the Pulse Laser having longer range and the Bright Lance having the Lance Rule.
It is S6 because it does not Get Hot!.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/25 18:29:03
Subject: Star Cannon FNP and Vehicle Units Questions.
|
 |
Dakka Veteran
Perrysburg, OH
|
Actually - Starcannons are AP 2. They cancel any FNP save based on the new FNP rules for 5th ed.
|
- Greg
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/25 18:50:04
Subject: Star Cannon FNP and Vehicle Units Questions.
|
 |
Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
|
I stand corrected.
That's cool.
They should be S7 AP2 Heavy 2 anyway  .
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/25 19:33:05
Subject: Star Cannon FNP and Vehicle Units Questions.
|
 |
Dakka Veteran
|
Tacobake wrote:
They should be S7 AP2 Heavy 2 anyway  .
I've been saying that for well over a year now.
|
Ba-zziiing!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/25 20:03:33
Subject: Star Cannon FNP and Vehicle Units Questions.
|
 |
Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
|
ColonelEllios wrote:Tacobake wrote:
They should be S7 AP2 Heavy 2 anyway  .
I've been saying that for well over a year now.
Wow! We agree on something.
Pulse Laser, Bright Lance, Scatter Laser, Shuriken Cannon and the Shuricat (with doom) would all still fill a niche.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2008/08/25 20:07:33
Subject: Star Cannon FNP and Vehicle Units Questions.
|
 |
Morally-Flexible Malleus Hearing Whispers
Well I kind of moved near Toronto, actually.
|
Back on topic, I don't think Starcannons are a 'must' but they are better with that change. Eldrad + Starcannon Warwalkers in cover is a great combo.
As for vehicle squads, I would have to read the rules. Under the older rule sets I always preferred 2 over 3 because you had to kill both to get full points. Of course another way to look at it is that if you kill 2 of 3 you get 1.5 points and you have to kill the last one to get 3 points.
But I don't know the new system.
Also squads of 3 (so say Warwalkers) stacks with Guide and Fortune.
|
|
|
 |
 |
|