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![[Post New]](/s/i/i.gif) 2008/08/26 16:18:17
Subject: Trukkboyz with sluggas or shootas now in 5th?
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Dakka Veteran
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I am trying to figure out which is more efficient. each has several merits to them
Slugga boyz,
ahh the good ol trukk boyz. lots of CC attacks, don't usually spend much time shooting anyway
Shoota boyz,
trade 1 CC attack for an extra shot per boy and at longer range.
so here are some of the things I am considering
we only have 12 models.. not as durable as a mob of 30.
when we assault most squads, they strike first.
typical losses from a squad can be between 3-6 boyz BEFORE they get to swing.
so my thought on this point.. the shootas may have some merit here. if the doubled up shooting causes a casualty or two before combat, that is less orks dying before they get to strike.
some mathhammer-
12 sluggas w/ big shoota, nob w/ klaw. attack 10 chaos marines w/ a power fist
11 slugga and 3 big shoota shots. on avg thats 3-4 slugga hits and 1 big shoota hit. this will translate to 2, maybe 3 wounds. from there they are likely to lose between 0-2 models.
so 12 boyz then assault 9 chaos marines. they go first. 16 attacks, 8 hit, 4 wound. we lose 4 models most of the time
7 attack back getting 28 attacks, 14 hit, 7 wound. they save between 3-4.
fists swing. chaos marine hits and kills likely 1, nob hits and kills likely 2
ork kills: 4-5 chaos kills: 5.
this is VERY close to a drawn combat or a loss for the orks. it doesn't always go this way, I'm talking just mathmatically average performance. if chaos had a power wpn instead of a fist we would lose likely 2 more boyz before they get to attack at all.
now the other:
12 shootas, w/ big shoota, nob w/ klaw
10 chaos marines w/ fist
shootas unload on marines, 25 shots from slugga/shootas and 3 big shoota.
boys hit on average 8 times, plus 1 from big shoota.
4-5 wounds. marines lose 2, maybe 3 models.
so 12 boyz now assault 8 marines. again they go first, we've reduced their attacks to 14. 7 hit, 3-4 wound.
7 of our boyz go, 21 attacks, 11 hits, 5-6 wounds. 2-3 marines die.
their sargent goes, kills 1
our nob goes, kills 2
this is much closer to a drawn combat rather than a loss.
but, due to the vagarities of dice rolls, it is possible for the shootas to force a save on the sargent before they assault. this will happen about as often as it will not, depending on your dicerolls.
while this is hardly something to rely on, it could turn a situation where you may not win into a win.
the shootas seem slightly better in this case. nowhere as good if they get charged though. you didn't get to shoot and still lose 33% of your base attacks.
shootas do have something else going for them. in 5th we're forced to sit on objectives. might as well take the extra shots as other things close in. and you don't have to get out of the trukk to be on an objective. makes it worth it to sit in there and blast things
right now I'm trying 50/50 on 4 trukks to see how they perform.
if you have any input, that would be fantastic.
Thanks,
NaZ
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![[Post New]](/s/i/i.gif) 2008/08/26 20:04:20
Subject: Trukkboyz with sluggas or shootas now in 5th?
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Longtime Dakkanaut
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Please post how it turns out, I've been having the same thoughts. I was planning on trying shootas and maybe a unit of 'ard boyz w/ slugga and choppa. Figure with the 4+ save, the 'ard boyz are more likely to be around to benefit from the extra attacks. Normally, I wouldn't bother with the 'ard boy upgrade, but for a small trukk mob, it might be the difference in them sticking around for more than one assault.
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In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer |
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![[Post New]](/s/i/i.gif) 2008/08/26 20:23:51
Subject: Trukkboyz with sluggas or shootas now in 5th?
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Drone without a Controller
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In trucks, as long as you are going for assaulting (not running around with lots of trucks pumping out lots of very mobile firepower), I think sluggas are better, as the extra attack on each boy is a 4+/4+ to hit and wound marines, as opposed to a 5+/4+. Also, having the extra kills go towards combat resolution helps a lot, as 2 kills could swing things fairly drastically. Another thing going for sluggas is that you may want to use your waaagh to charge, depriving the shootas of their shots. Another thing is that you are very unlikely to pick of the seargent, as you have 24 shots, 8 will most likely hit, and the 4 or so will wound. It would be very lucky dice rolling to do the 10 wounds to force a save, and even then he has a fairly high chance of passing the save. And the final point (I can think of) is if you are sticking around in CC, or trying to engage a new enemy, you will have an extra attack for each round of CC.
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This message was edited 1 time. Last update was at 2008/08/26 20:24:19
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![[Post New]](/s/i/i.gif) 2008/08/27 22:32:47
Subject: Trukkboyz with sluggas or shootas now in 5th?
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Hardened Veteran Guardsman
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last game i used truk boys i found a truck of 10 nob cyborks with powerfists/huge choopers worked really well.
by really well i mean that, in a drive-by shooting their sluggas killed one chaos marine, they spent the rest of the game milling around a broken trukk, best use of 300+ points i ever spent.
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This message was edited 1 time. Last update was at 2008/08/27 22:33:39
Vompire, welcome to Dakka. Please use punctuation in the future. You’re arguments will be sign with greater merit and you’ll avoid people calling you on it.
Jfraz (MOD)
Jfraz thinks this phrase is 'more gooder'. |
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![[Post New]](/s/i/i.gif) 2008/08/28 00:56:47
Subject: Trukkboyz with sluggas or shootas now in 5th?
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Major
far away from Battle Creek, Michigan
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dr vompire wrote:last game i used truk boys i found a truck of 10 nob cyborks with powerfists/huge choopers worked really well.
by really well i mean that, in a drive-by shooting their sluggas killed one chaos marine, they spent the rest of the game milling around a broken trukk, best use of 300+ points i ever spent.
bad luck there striker. Last game I played my trukk nobs hopped out of their trukk and were promptly assaulted by two SM squads. Two turns later the SM were dead and I had lost four nobs.
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PROSECUTOR: By now, there have been 34 casualties.
Elena Ceausescu says: Look, and that they are calling genocide.
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