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Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Here you are.

Celestian/Immolator squads are dedicated anti-infantry.

Rhino units are point-blank anti-tank and anti-infantry.

Penitent Engines are there to make CC oriented armies cringe when this runs across.

I changed it up so it isn't a carbon copy of stjohn70's list, which is very very good.

This is different.

2000 Pts - Witch Hunters Roster - Mech Sisters

1 Canoness @ 207 Pts
Add Celestian Retinue; Bolter; Book of St. Lucius
4 Celestian Retinue @ [155] Pts
Bolter (x2); Flamer (x2)
1 Sister Superior @ [13] Pts
Bolter
1 Immolator @ [78] Pts
Twin Linked Heavy Flamer; Holy Promethium; Smoke Launchers

4 Celestian Squad @ 155 Pts
Bolter (x2); Flamer (x2)
1 Sister Superior @ [13] Pts
Bolter
1 Immolator @ [78] Pts
Twin Linked Heavy Flamer; Holy Promethium; Smoke Launchers

4 Celestian Squad @ 155 Pts
Bolter (x2); Flamer (x2)
1 Sister Superior @ [13] Pts
Bolter
1 Immolator @ [78] Pts
Twin Linked Heavy Flamer; Holy Promethium; Smoke Launchers

4 Celestian Squad @ 195 Pts
Add Priest; Bolter (x2); Flamer (x2)
1 Sister Superior @ [13] Pts
Bolter
1 Immolator @ [78] Pts
Twin Linked Heavy Flamer; Holy Promethium; Smoke Launchers
1 Priest @ [40] Pts

9 Battle Sisters Squad @ 202 Pts
Mount in Rhino; Bolter (x7); Meltagun (x2)
1 Veteran Sister Superior @ [30] Pts
Bolter; Book of St. Lucius
1 Rhino @ [53] Pts
Storm Bolter; Smoke Launchers

9 Battle Sisters Squad @ 202 Pts
Mount in Rhino; Bolter (x7); Meltagun (x2)
1 Veteran Sister Superior @ [30] Pts
Bolter; Book of St. Lucius
1 Rhino @ [53] Pts
Storm Bolter; Smoke Launchers

9 Battle Sisters Squad @ 202 Pts
Mount in Rhino; Bolter (x7); Meltagun (x2)
1 Veteran Sister Superior @ [30] Pts
Bolter; Book of St. Lucius
1 Rhino @ [53] Pts
Storm Bolter; Smoke Launchers

9 Battle Sisters Squad @ 202 Pts
Mount in Rhino; Bolter (x7); Meltagun (x2)
1 Veteran Sister Superior @ [30] Pts
Bolter; Book of St. Lucius
1 Rhino @ [53] Pts
Storm Bolter; Smoke Launchers

2 Penitent Engine @ 160 Pts
Dreadnought CCW (x2); Heavy Flamer (x2); Dreadnought CCW (x2)

2 Penitent Engine @ 160 Pts
Dreadnought CCW (x2); Heavy Flamer (x2); Dreadnought CCW (x2)

2 Penitent Engine @ 160 Pts
Dreadnought CCW (x2); Heavy Flamer (x2); Dreadnought CCW (x2)

Total Roster Cost: 2000

   
Made in us
Been Around the Block




Don't have my core rule book in front of me, can the Immolators still move 12 and fire that heavy flamer using their special rules in the WH codex?

Cogito
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Yep, sure can they have a CSR.

The girls inside a transport will have to get out in order to fire if the transport moves more than 6".

They can fire from the hatch if it only moves 6" or less.

   
Made in us
Been Around the Block




I'm wondering if running 3 squads of dominions in Immolators w/ MG is better that 2 squads of sisters.

This is like the armor 11 brigade....
   
Made in us
Been Around the Block




1850, drop a squad of Engines.

I'd worry about without 6 of them they'd be to easy to take down before getting across the board.

Cogito
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Well you can just run stjohn's list.

It's a beast.

   
Made in au
Sister Oh-So Repentia




Brisbane, Australia

Where's Stjohn's list?
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

http://www.dakkadakka.com/dakkaforum/posts/list/215373.page

   
Made in us
Dakka Veteran





Why no Extra Armor on Rhinos? It is only 1/6 chance to get stunned but it is only 5 points and getting stunned and unable to get to the objective can lose you the game so why take the chance.

Why Pertinent Engines over Exorcists? Exorcists cost less then 2 Pertinent Engines and give you long range fire power.
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Exorcists aren't what they used to be. Same with Penitent Engines. The engines mesh with the army better than Exorcists do. Needing LOS to shoot anything when there are 8 Rhinos in midfield blocking it seems like a bad idea to me.

You'll be getting out of the Rhinos pretty much on turn 1 or 2. If you've lost the game on turn 1 or 2, you should not be playing.

   
Made in us
Been Around the Block




I'd love a little blurb on how to play with this army.

Cogito
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

I'd love a little blurb on how to play with this army.



run in, set fire to everything like a true pyro, then laugh

Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor.  
   
Made in ca
Slippery Ultramarine Scout Biker






Bwuhahah, definatly

OH SHI-*explosion* 
   
Made in us
Been Around the Block




I guess I'm just a bit unclear with why the girls are getting out of the vehicles so fast.

Cogito
   
Made in us
Twisting Tzeentch Horror




Golden, CO

Flamers on the celestians and meltas on the Sisters - shouldn't that be the opposite way around? The larger sisters squads have a better chance of getting off divine guidance, making the flamers more useful, while having the meltas in the celestians means you lose less shots when shooting at vehicles.
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

This army doesn't need divine guidance.

You get out because you want to fire, usually.

You run this army at the enemy and kill them.

That's what stjohn70 does anyway.

   
 
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