Redbeard wrote:And, yet, winning combat is based on counting models, not unit's strength. A 200 point kroot unit that loses 5 kroot has lost 17% of it's effective strength. A 200 point terminator unit that loses one terminator has lost 20% of its effective strength. If your assertion that everything is unit based was correct, the kroot would have won this fight. But, the terminators did, and convincingly, by 4 wounds.
That seems entirely right, because 40k5 cares about the results of actually killing stuff, rather than a number of guys standing around and cheering. If the Kroot were kicking ass, then that would show up in the actual kills scored.
Consider 5 Assault Terminators at maximum coherency charged by equal points unit of 50 Conscripts (under the assumption that it's better to charge than be charged). By mathhammer, on average, those 5 Assault Terminators will have 15 attacks, score 10 hits, and kill 9 Conscripts. Let's assume that the Termies roll badly, so they only kill 5 Conscripts. That leaves 45 Conscripts to swing back, for 90 attacks, 45 hits, 15 wounds, 2.5 Termies killed. Let's round up and assume 3 Termies died.
Under 5th Edition, the 2 Termies won handily by 5-3 = 2 wounds, so the Ld5 Conscripts test on a 3+, and fail. If the Termies run them down, oh well. The Conscripts killed 120 pts of Termies, which is far more than what one would expect in a normal game. Hell, they probably earned the remaining 80 pts just by giving 4+ cover saves to more valuable units behind them.
So what's the problem?