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Made in us
Lead-Footed Trukkboy Driver






Saint Paul

Numerical supremacy is irrelevant to kirsanth, but overwhelmingly broken and overpowered to redbeard. Is someone right or is the truth right in the middle?

I agree 100% with Phoenix's first two points above. Range Sniping sucks way more than a few guys out of LOS being possible casualties. Charge Clipping is tons stupider than the unengaged being possible casualties.

I wonder how much these complaints about LOS and casualty removal are just disguised and misguided nostalgia for Range Sniping, Charge Clipping, and BTB casualty shenanigans. Good riddance to all of them.

Made in us
Lead-Footed Trukkboy Driver






Saint Paul

methoderik wrote:
Then how come only models with TLOS can fire out of the firing unit? I mean why can't they shoot through buildings if their buddies with LOS can?


The answer, though you might not like it, is because this is what leads to the best GAMING. It's fast and easy to adjudicate, where in previous editions this was a difficult fiddly part of the game.
Made in us
Lead-Footed Trukkboy Driver






Saint Paul

Rofl, Somnicide. Spoken like some git who has actually played some 5th ed, not just sat there hating.
Made in us
Lead-Footed Trukkboy Driver






Saint Paul

Jayden63 wrote: Change dice from the D6 to D10.


This is actually one of the worst ideas ever. The current BS to hit chart, S vs T chart, and the WS vs WS chart are the best things in the game.
Made in us
Lead-Footed Trukkboy Driver






Saint Paul

Redbeard wrote:
40k has never been a deep strategy game. Your big questions have been things like "what unit do I want to shoot at" or "do I want to move or shoot". But, there was a level of tactics in 4e. Some people called those tactics "dirty tricks". But, they're no more a dirty-trick than a knight-fork is a dirty trick in chess. The rules weren't written in invisible ink, only available to members of the right secret society, they were published for everyone to use.


I hear this argument, but I don't agree. I don't think that these tricks (range sniping, assault pining, attack denial through casualty removal, etc.) were "dirty." I do think though, that they were obscure and hard to teach to other players. I was very very good at these assault tactics, but other people were not, and it was kind of baffling to them. Since 5th, I have had an equal or greater amount of fun playing. The rest of my group has had just tons more fun however, as games are faster and more straightforward. I think 5th is a game that will appeal to a lot more people, including gamers who didn't used to be into 40K.
 
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