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![[Post New]](/s/i/i.gif) 2008/09/07 14:40:05
Subject: Deathwatch 'fix' for 5th edition
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Fixture of Dakka
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Just some quick thoughts on how Deathwatch *should* work in 5th edition.
Deathwatch Captain & 4 Deathwatch Space Marines (165 points)
+5 Deathwatch Space Marines (125 points)
Statline: (as old rules)
Equipment: Bolter*, Bolt pistol, Close Combat weapon, Frag Grenades, Meltabombs
* Includes all Deathwatch ammo types (Metal storm, Kraken, Inferno) and equipment (M.40 Targeter)
Captain: Can't decide how his upgrades would work
Librarian: Can't decide how his upgrades would work
Veteran: Any number of Deathwatch Space Marine can be upgraded for +10 points each
Veteran CCW's: (as old rules)
Special & Heavy: (as old rules)
Special
TSKNF:
Combat Tactics:
Combat Squads:
Any thoughts?
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![[Post New]](/s/i/i.gif) 2008/09/11 05:11:00
Subject: Deathwatch 'fix' for 5th edition
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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Sternguard Veterans are essentially Deathwatch with a different name. Wait till the new SM 'dex is out, and work from there.
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2008/09/11 06:51:02
Subject: Re:Deathwatch 'fix' for 5th edition
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Fixture of Dakka
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The Space Marine book has been seen by many people, myself included. It's something that'll take time I suppose.
Some additions (based upon the Sternguard entry)
Deathwatch Captain & 4 Deathwatch Space Marines (165 points)
+1 to 5 Deathwatch Space Marines (+25 points each)
Statline: (as old rules for veteran)
Equipment: Bolter* & M.40 Targeter, Close Combat weapon, Frag Grenades, Meltabombs * Includes all Deathwatch ammo types (Metal storm, Kraken, Inferno)
Captain: Can't decide how his upgrades would work
Librarian: Can't decide how his upgrades would work
Veteran CCW's: (as old rules)
Special & Heavy: (as old rules)
Transport/Deep Strike: (as old rules)
Special Rules
TSKNF, Combat Tactics, Combat Squads:
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![[Post New]](/s/i/i.gif) 2008/09/15 02:43:43
Subject: Deathwatch 'fix' for 5th edition
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Giggling Nurgling
Mich-ee-gan
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I think DW should be more or less who they say they'll be. They are not as powerful as someone would assume based on the name alone. GW should beef 'em up some.
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We have nothing to fear but Tyranids.
(or other stupid Xenos...)
Nos vadum usus haud vereor!
...death is only the beginning...
what are Eldar doing here?!? |
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![[Post New]](/s/i/i.gif) 2008/09/19 08:25:26
Subject: Deathwatch 'fix' for 5th edition
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Veteran Inquisitor with Xenos Alliances
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Deathwatch marines should all be veterans and should have a mix of the benefits of Sternguard and Vanguard. Saying they are just sternguard kinda ignores the component of their rules that allowed them to take all the close combat weapons.
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![[Post New]](/s/i/i.gif) 2008/09/20 22:37:25
Subject: Re:Deathwatch 'fix' for 5th edition
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Fixture of Dakka
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I think I've covered thsat haven't I?
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