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Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

ok, i have suddenly found myself falling in love with the IG's armoured company and the forge world tanks, so i have made a 2500pts list with the IG's AC and from this list will form my shopping list for forge world, but i would lie feedback before i set this in stone.

HQ
Leman Russ Conqueror (145+100)
-hull heavy bolter [5]
-sponsons heavy bolters [10]
-improved comms [free]
-Machine God Blessing [25]
285

Elites
Tank Ace Tank Hunter (170+65)
-rough terrain mods [5]
240

Tank Ace Tank Hunter (170+65)
-rough terrain mods [5]
240

Troops
Leman Russ Battle Tank (140)
-hull mounted lascannon [15]
-sponsons heavy bolters [10]
-track guards [10]
175

Leman Russ Battle Tank (140)
-hull mounted lascannon [15]
-sponsons heavy bolters [10]
-track guards [10]
175

Leman Russ Battle Tank (140)
-hull mounted lascannon [15]
-sponsons heavy bolters [10]
-track guards [10]
175

Leman Russ Conqueror(145)
-hull mounted heavy bolter [5]
-sponsons heavy bolters [10]
-track guards [10]
170

Leman Russ Conqueror(145)
-hull mounted heavy bolter [5]
-sponsons heavy bolters [10]
-track guards [10]
170

Fast Attack
Sentinel Squadron
3x Sentinel (35)
-Mars Patton [10]
-Armoured crew compartment [15]
180

Hellhound (115)
-track guards [10]
125

Salamanda Scout Vehicle (100)
-track guards [10]
-rought terrain mods [5]
115

Heavy Support
Basilisk (100)
-indirect fire [25]
-Machine God Blessing [25]
-Armoured crew compartment [20]
175

Basilisk (100)
-indirect fire [25]
-Machine God Blessing [25]
-Armoured crew compartment [20]
175

Basilisk (100)
-indirect fire [25]
-Machine God Blessing [25]
-Armoured crew compartment [20]
175


So what do you think?

This message was edited 1 time. Last update was at 2008/09/10 10:39:35


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Made in fi
Drop Trooper with Demo Charge



Helsinki

I'm far from fit to analyse the list as a whole, but as far as I've understood things in 5th ed. those Conquerors are just undergunned and overpriced standard Leman Russes. Both can move and fire, both scatter, but the Conqueror cannon is pretty pathetic. You may want to invest your pennies in LR Vanquishers instead. Oh yeah, and unless you're planning on painting your tanks a pale yellow you should really call them LemAn Russes.

Mixing sponson hvy bolters with the hull lascannon is almost always a waste of either, since any target that you prefer to shoot with the lascannon over your battlecannon is going to be immune to bolter fire.

This concludes my "advice". Do with it as you wish.

   
Made in us
Monstrous Master Moulder




Sacramento, CA

The conqueror pays points to fire a much less powerful main gun along with a stormbolter and whatever pintle weapons you may have purchased. I doubt a couple stormbolters make up the difference between a battlecannon and a heavy1/blast autocannon.

Track guards turn a damage result that lets you shoot next turn into one that doesn't.

Machine God's Blessing has no effect on Basilisks.

Sponson guns and armored crew compartments are not completely unjustifiable, but often are not worth the points.


edit:Forgot to mention you have no scoring units. This may hamper your performance in objectives missions.

This message was edited 1 time. Last update was at 2008/09/09 18:18:35


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Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

Raxmei wrote:The conqueror pays points to fire a much less powerful main gun along with a stormbolter and whatever pintle weapons you may have purchased. I doubt a couple stormbolters make up the difference between a battlecannon and a heavy1/blast autocannon.

Track guards turn a damage result that lets you shoot next turn into one that doesn't.

Machine God's Blessing has no effect on Basilisks.

Sponson guns and armored crew compartments are not completely unjustifiable, but often are not worth the points.


edit:Forgot to mention you have no scoring units. This may hamper your performance in objectives missions.


From my understanding the Machines Gods Blessing works on any tank it is given too as stated in the IG AC army list "the tank has been crafted on the Adeptus Mechanicus forge world and is protected by charms and wards set by the Techpriests to thwart the enemy of mankind. Attacks that specifically amend a tank's armour rating, do not have any effect against the tank and it's armour value" so TRAW means that any tank is safe guarded by Machine God's Blessing and so it apllies to my basilisks'

Second of all, As stated in IG armoured company, all my troops MUST be tanks and are scoring units.

Thirdly, track guards mean that my tanks arnt grounded, and being open to assault when i least want it and destroys my mobility.

Also, conquerors's weapon not being a ordnance, means that it can fire all guns if stationary, meaning the conqueror cannon, 2 heavy bolters and a lascannon.


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Made in au
Focused Fire Warrior




Rutherglen, Victoria, Australia

Personally i like the list, mainly cause you dont really c people take an army full of tanks and nothing more these days.

Only one little bit of criticism though, you shouldve made in 3000 points so you can have a Baneblad.

BDA

"I salute you! For though our path has been long and bloody, you have served our lord with unflinching courage and the honour of true warriors. We have seen many fall today and must remember, even as we die, that our blood to is welcome..."
 
   
Made in gb
Morphing Obliterator





another couple of hellhounds instead of the sentinels and salamander would be nice. you also really really really need vindicators. as it stands your anti-tank firepower is pathetic. 2 tank hunters and 3 lascannon just wont cut the mustard. if you get rid of some rough terrain mods here and there you may be able to add them in instead of russes.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in fi
Drop Trooper with Demo Charge



Helsinki

I think Raxmei was trying to point out that since a basilisk only has an AV value of 12, it doesn't matter if the enemy has armour- amending attacks, since those attacks only ever reduce armor to 12 anyway.

Also, I can't seem to spot the specific rule in the Armoured Company pdf that allows their Troops tanks to be scoring units. While looking at the pdf I couldn't help noticing that the Machine Gods Blessing is fromt he Special Equipment section of the doctrine list. This means that if you choose that doctrine, ALL your eligible tanks must be equipped with it, just like in the C: IG.

While you can fire all your weapons on a stationary Conqueror, I can't see what kind of targets you're really expecting it to be an advantage against. Terminators in open ground is pretty much the only unit where I'd prefer to have one of your Conquerors over a normal Russ. Replacing the lascannon with a heavy bolter makes more sense in my eyes. Don't let me stop you from using the vehicles you like best though, I built my army using units I think look cool.
   
Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

Regwon wrote:another couple of hellhounds instead of the sentinels and salamander would be nice. you also really really really need vindicators. as it stands your anti-tank firepower is pathetic. 2 tank hunters and 3 lascannon just wont cut the mustard. if you get rid of some rough terrain mods here and there you may be able to add them in instead of russes.


I would love to add a vindicator, as i love them but i dont have access to SM and i dont like the demolisher model, however you lack faith in my basilisks, if they scatter onto a tank at strength 9 ap 3, pose a very real threat to the tank in question.

If need be, a battle cannon at strength 8 will do.

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Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

glory wrote:I think Raxmei was trying to point out that since a basilisk only has an AV value of 12, it doesn't matter if the enemy has armour- amending attacks, since those attacks only ever reduce armor to 12 anyway.

Also, I can't seem to spot the specific rule in the Armoured Company pdf that allows their Troops tanks to be scoring units. While looking at the pdf I couldn't help noticing that the Machine Gods Blessing is fromt he Special Equipment section of the doctrine list. This means that if you choose that doctrine, ALL your eligible tanks must be equipped with it, just like in the C: IG.

While you can fire all your weapons on a stationary Conqueror, I can't see what kind of targets you're really expecting it to be an advantage against. Terminators in open ground is pretty much the only unit where I'd prefer to have one of your Conquerors over a normal Russ. Replacing the lascannon with a heavy bolter makes more sense in my eyes. Don't let me stop you from using the vehicles you like best though, I built my army using units I think look cool.


About the Machine God's Blessing, where does it say that every tanks has to take it?

In the IG AC it states that Tanks choosen from the troops part of the replacement list, Count as troops and fill the troop spot in the force organisation chart. you cant pick anything other than tanks, so why arnt they scoring units?

I guess i made this list cause i love the models rather than effectiveness but i have been doing some maths hammering on my tanks and they perform quite well

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Made in fi
Drop Trooper with Demo Charge



Helsinki

The AC pdf states that it uses the same rules for doctrines as the Codex: IG, except for the exeptions mentioned in the pdf. The Codex: IG clearly states that if a special equipment doctrine is chosen, then all eligible units must be equipped with it. It's the main reason why those doctrines are generally considered to be complete rubbish in C: IG. I'll leave it up to you to consider if the same holds true for the AC.

I can't be bothered to dig up the exact quote right now, but the 5 ed rulebook is very clear in specifying that only non-vehicle Troop units are scoring. Since AC doesn't have any infantry Troops, they don't have any scoring units.
   
Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

glory wrote:The AC pdf states that it uses the same rules for doctrines as the Codex: IG, except for the exeptions mentioned in the pdf. The Codex: IG clearly states that if a special equipment doctrine is chosen, then all eligible units must be equipped with it. It's the main reason why those doctrines are generally considered to be complete rubbish in C: IG. I'll leave it up to you to consider if the same holds true for the AC.

I can't be bothered to dig up the exact quote right now, but the 5 ed rulebook is very clear in specifying that only non-vehicle Troop units are scoring. Since AC doesn't have any infantry Troops, they don't have any scoring units.


Ok, well the Blessing has just become a curse and is in the bin now. i hate that

more pioints for me to spend, i might even by a vanqish with it.

Now i hate 5th edition, i might have to make a house rule. So if i took this list to a GT i couldnt win? what .

And if so, i have a tactic, kill them all no matter and go for a draw lol

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Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

From what i can see, Scoring Units is classified by are all unit thats come from it's troop allowance, but with the exception of vechiles but since i am running an IG AC wouldnt that trump the exception?

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Made in fi
Drop Trooper with Demo Charge



Helsinki

If the AC pdf actually included some kind of rule to make your vehicles scoring, there would of course be no issue. Unfortunately it doesn't, so you have to fall back on the basic 5th ed definition of a scoring unit. Therefore the only way to win a mission with objectives is to wipe out the enemy.

On the bright side it makes any AC army very agressive, just like an armored assault should be.
   
Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

That you are right.
To try and fix the problem i have sent emails to all the GW's that speak english and have asked the question if they can be made to count as a scouring unit, i hope to get a response soon and that they somehow fix the problem, cause i would love to take this list to a GT

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Made in us
Stalwart Veteran Guard Sergeant






My guess, and it is just that...a guess, is that GW will make a rule amendment when the 5th edition IG codex comes out giving them a scoring type unit. But as others have stated, for now you just have to go for tabling the opponent, which is what I always ty to do anyway, scenario rules be damned!

~Bart

Praise the Emperor and pass the ammunition!!!  
   
Made in us
Long-Range Ultramarine Land Speeder Pilot



Whitebear lake Minnesota.

take 3 hell hounds other then that the list looks good

2500-3000pts
1500pts
750pts

2500pts Bretonnians 
   
Made in us
Longtime Dakkanaut





Indiana

You should use the FW IA rules, they are much better.



​ ​​ ​​ ​​ 
   
Made in au
Longtime Dakkanaut






Springhurst, VIC, Australia

GMMStudios wrote:You should use the FW IA rules, they are much better.


I would but i want to buy everything off forge world at once and if i were to buy the book and my army list as it stands, it could all change and cost over my budget.

Oh well, i think i'll amend my blesing mistake and buy the tanks and just add troop and chimera's at the same time i get the IA book.

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