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Basically, I'm looking for something that says that I can't nominate the same unit to shoot deep strikers over and over with the mystics' 'free shot' after landing. The way it looks right now is that you can have one psycannoned-out GK squad blowing away every demon squad that plops down within 4d6". Hardly seems to be the intent, but certainly useful for defending against a multitude of armies. Park a Demolisher on one side and psycannons/heavy bolters on the other and you are getting a lot of free dakka.
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