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The Right Amount of Troop Units
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What is just about the right amount of troop selections for an army in these point levels? What I am about to say is just theory; however, I need the input of more veteran players as to how to build my Ard Boyz list as far as the number of troop selections necessary to win and achieve mission objectives?
I am trying to determine what would be the right number at certain point levels to be a competive and functioning army that could accomplish missions objectives and win the game.......
1,500 point army list (I believe three troop choices from the force organization choices)
1,850 point army list (I believe three could do well here as well)
2,000 point army list (I believe four troop choices are in order from the force organization choices)
2,500 Ard Boy army list (I believe five or six are needed to be competent and functionable from the force organization choices)
I am alway working on specific types of troop choices necessary to win and accomplish mission objectives on the battlefield.
Example would be the selection of the following:
1 to 2 mobile troop selections to ensure that the objectives are captured (ex: rhino transported marine squad, eldar jetbikes, fire warrior in devilfish)
1 to 2 hardcore troop selections to defend or hold objectives, plus support elites in taking the enemy's objectives (pathfinders, tactical squad with heavy weapon and special weapon loadout, ork boyz in truck)
1 to 2 general purpose troop selections that take on a take on all missions approach (ork boyz large mob, dire avengers, deamons)
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