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Made in us
Regular Dakkanaut




I played mostly defensive with daemons where i have horrors/plaguebearers and flamers and tzeentch heralds and basically wait for opponent to come to me while thinning down their lines so i can get a good charge. It seems to me that i have to devote to go all out offensive to work or else my force will be split up too thin. I am thinking about going more "all out" with flamers, hounds, Bloodthirster, bloodletters with herald on juggernaut and maybe seekers - with that although i will be taking possibly heavy casualties from shooting and magic but i think i might be able to do some good damage on 2nd turn charges. Anyone care to share some tactics on more offensive daemon armies and what to have/not have? I know flamers might be out of place but i think they can help clear out flankers and pesky shooters... Fiends might be good call too...thanks!
   
Made in au
[DCM]
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Toowoomba, Australia

There is nothing quite so boring for an opponent or yourself than camping in a corner/edge and spending the whole game shooting/magicing your opponent to death.

Try playing against a dwarf, or empire, or wood elf gunline army 2 or 3 times in a row and you will know what I mean...

You already have a good defensive base. Try a few units more offensively based to have a mixed army and then add more to have it all combat/aggressive.

You'll find the mix you like eventually.



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