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2008/09/10 11:24:28
Subject: 4 battlewagons
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Regular Dakkanaut
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hq
1 warboss, pk, twin-linked shoota, attack squig, cybork body, bosspole - 120
1 big mek, kff, shoota - 85
troops
10 nobz, twin-linked shootas, painboy, waagh banner - 295
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers, red paint job - 150 (nobs, warboss & big mek)
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
fast attack
2 warbuggy, tl-rl - 70
2 warbuggy, tl-rl - 70
heavy support
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers, red paint job - 150 (shootaboyz)
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers, red paint job - 150 (shootaboyz)
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers, red paint job - 150 (shootaboyz)
1750
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This message was edited 2 times. Last update was at 2008/09/12 08:46:11
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2008/09/11 06:50:09
Subject: shooting army with 4 battlewagons, final idea :)
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Bounding Assault Marine
Los Angeles
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I'd re-think your fast attack choices, as that is 4 really easy KPs with out much real benefit to your army.
I'd take those points and give 'eavy armor to your nobs and big chappas to 8 of them, while giving Powerklaws to the other two.
I personally think you would be better off scrapping the warboss, nobs, one shoota boy, the 4th Battlewagon and the buggys for 3 squads of lootas and loading the mek in with a shoota squad.
that would be one deffshooty army, 18 big shootas, 55 shootas, 45 deffguns... still with 3 av 14 vehicles with a 4+ save!
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Not enough 殺氣 ( sorry i have to apologize i honestly dunno how to say this in english ... ) "kill aura" xD -Lunahound |
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2008/09/11 11:06:56
Subject: Re:shooting army with 4 battlewagons, final idea :)
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Regular Dakkanaut
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hq
1 warboss, pk, twin-linked shoota, attack squig, cybork body, bosspole - 120
1 big mek, kff - 85
troops
10 nobz, twin-linked shootas, painboy, waagh banner - 295
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers, red paint job - 150 (nobs, warboss & big mek)
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
fast attack
2 warbuggy, tl-rl - 70
2 warbuggy, tl-rl - 70
heavy support
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers, red paint job - 150 (shootaboyz)
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers, red paint job - 150 (shootaboyz)
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers, red paint job - 150 (shootaboyz)
1750
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This message was edited 2 times. Last update was at 2008/09/11 12:24:07
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2008/09/11 17:28:41
Subject: Re:shooting army with 4 battlewagons, final idea :)
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Longtime Dakkanaut
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Looks pretty good. I'm working on something similar so i can be ready for the january release.
I like the warboss. But the leadership 8 with a re-roll that comes with the big mek is probably fine for the nobs, and they don't really need any more CC punch imo.
I would prefer a second big mek with KFF. You have a lot of vehicles to cover right now. I'm sure you can do it, but it'll be a little more comfortable and tactical with a second kff in there.
@ sushicaddy. his fast attack choices are 2 kps (confirmed by vegas GT judges) Also they'll be getting 4+ cover saves. Battlewagon lists are one of the better lists to take buggies in thanks to the big range of the KFF from a BW.
The hardest thing for lists like this are skimmer based mech armies. They can 3+ your ram, and they can ram you for strength 10. I think you should lighten up a bit on big shootas and slip in like 2 more rocket buggies.
But I'm just nickle-diming... this is a strong list. Good job!
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2008/09/11 18:29:45
Subject: shooting army with 4 battlewagons, final idea :)
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Nurgle Predator Driver with an Infestation
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I was wondering .... can a battle wagon move and still fire all 4 big shoota's , arn't they considered offensive weapons now. So if the battle wagon moves, can't it only fire one offensive gun ?
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2008/09/12 08:26:37
Subject: Re:shooting army with 4 battlewagons, final idea :)
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Regular Dakkanaut
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this list has cc elements and saves:
hq
1 warboss, pk, attack squig, cybork body, bosspole - 115
1 big mek, kff - 85
troops
10 nobz, 2 pks, cybork bodys, painboy, waaagh banner - 345
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, red paint job - 135 (nobs, warboss & big mek)
20 ardboyz
(1) nob, pk, bosspole - 240
20 slugga&choppa
(1) nob, pk, bosspole - 160
20 slugga&choppa
(1) nob, pk, bosspole - 160
fast attack
1 warbuggy, tl-rl - 35
1 warbuggy, tl-rl - 35
1 warbuggy, tl-rl - 35
heavy support
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, red paint job - 135 (ardboyz)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, red paint job - 135 (slugga&choppa)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, red paint job - 135 (slugga&choppa)
1750
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This message was edited 4 times. Last update was at 2008/09/12 10:52:01
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2008/09/12 09:12:17
Subject: 4 battlewagons
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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I think a lot of people have got a magic bubble from a KFF that covers half the board as a concept. Ok, if you take the range from the b\ttlewagon and not the mek fine, but other battlewagons will want to hog the protected zone. I dont think there will be room for KFF protexcted buggies without two meks.
Buggies with rokkits still work, but they shouls all be lumped together to take advantage of minimising kp and because four shots has a much better chance of getting the job done, two bugges cant really do much.
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n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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2008/09/14 11:32:30
Subject: Re:4 battlewagons
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Regular Dakkanaut
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hq
1 warboss, pk, cybork body, bosspole - 100
1 big mek, kff - 85
troops
10 nobz, 2pk, waaagh banner, painboy, cybork bodys - 345
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers - 130 (warboss, nobz&big mek)
20 ardboyz
(1) nob, pk, bosspole - 240
20 slugga&choppa
(1) nob, pk, bosspole - 160
20 slugga&choppa
(1) nob, pk, bosspole - 160
fast attack
2 warbuggy, tl-rl - 70
2 warbuggy, tl-rl - 70
heavy support
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers - 130 (ardboyz)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers - 130 (slugga&choppa)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers - 130 (slugga&choppa)
1750
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This message was edited 1 time. Last update was at 2008/09/14 15:29:45
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2008/09/16 18:12:31
Subject: Re:4 battlewagons
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Regular Dakkanaut
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hq
1 warboss, pk, attack squig, twin-linked shoota, cybork body, bosspole - 120
1 big mek, kff - 85
troops
10 nobz, twin-linked shootas, waagh banner - 265
1 battlewagon, deffrolla, kannon, armour plates, grot riggers - 135
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
fast attack
2 warbuggy, tl-rl - 70
2 warbuggy, tl-rl - 70
2 warbuggy, tl-rl - 70
heavy support
1 battlewagon, deffrolla, kannon, armour plates, grot riggers - 135
1 battlewagon, deffrolla, kannon, armour plates, grot riggers - 135
1 battlewagon, deffrolla, kannon, armour plates, grot riggers - 135
1750
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2008/09/17 00:11:16
Subject: Re:4 battlewagons
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Longtime Dakkanaut
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I really like this last one...
Now its getting to that cutting edge of nastiness.
But especially now that you have changed to a more "stay in the wagon and shoot" list. the warboss is really hurting you. You really need a second KFF mek.
For the two wagons that have meks, you don't need grot riggers. An oiler would be a better investment.
I miss your red paint.
Consider skorchas in the nob unit.
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2008/09/17 06:19:00
Subject: 4 battlewagons
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Dakka Veteran
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drop the kannons to big shootas, and use the points for red paint job
the extra inch is ALWAYS worth it
NaZ
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2008/09/17 08:27:40
Subject: Re:4 battlewagons
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Regular Dakkanaut
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thanks. i made some modifications but cant decide how spend 81 points? can you help me?
hq
1 big mek, kff - 85
1 big mek, kff - 85
elites
10 nobz, shoota/skorchas - 250
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135
(big mek)
troops
19 shootaboyz
(1) big shoota
(1) nob, pk, bosspole - 159
(big mek)
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
fast attack
3 warbuggy, tl-rl - 105
3 warbuggy, tl-rl - 105
heavy support
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1669
-81
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This message was edited 1 time. Last update was at 2008/09/17 09:00:47
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2008/09/17 18:11:16
Subject: Re:4 battlewagons
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Longtime Dakkanaut
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2 rokkit buggies and 2 grot oilers
kick ass list... please tell me how it goes
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2008/09/18 00:51:22
Subject: 4 battlewagons
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Nurgle Predator Driver with an Infestation
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an orc "shooty" list is interesting. Seems like it plays to their weaknesses but I guess bs 2 isn't so bad LOL. The list actually sounds like alot of fun to play. Let me know how it does.
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2008/09/18 07:26:41
Subject: Re:4 battlewagons
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Regular Dakkanaut
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i got now 2 versions, which is better one:
versio 1:
hq
1 big mek, pk, cybork body, kff, grot oilers, bosspole - 130
1 big mek, pk, cybork body, kff, grot oilers, bosspole - 130
elites
10 nobz, 10 shoota/skorchas - 250
1 battlewagon, deffrolla, 4xbig shoota, armour plates - 140
(big mek)
troops
19 shootaboyz
(1) big shoota - 119
(big mek)
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
fast attack
3 warbuggy, tl-rl - 105
3 warbuggy, tl-rl - 105
heavy support
1 battlewagon, deffrolla, 4xbig shoota, armour plates - 140 (shootaboyz & big mek)
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers - 145 (shootaboyz)
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers - 145 (shootaboyz)
1749
versio 2:
hq
1 warboss, pk, attack squig, cybork body, bosspole - 115
1 big mek, kff, grot oilers - 90
troops
10 nobz, 10 twin-linked shoota - 250
1 battlewagon, deffrolla, 4xbig shoota, armour plates - 140
(warboss & big mek)
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
fast attack
3 warbuggy, tl-rl - 105
3 warbuggy, tl-rl - 105
heavy support
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers - 145 (shootaboyz)
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers - 145 (shootaboyz)
1 battlewagon, deffrolla, 4xbig shoota, armour plates, grot riggers - 145 (shootaboyz)
1750
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This message was edited 8 times. Last update was at 2008/09/18 16:35:46
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2008/09/18 07:47:02
Subject: 4 battlewagons
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Grumpy Longbeard
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I'm gonna go against the no warboss crowd, if you take one those nobz can be troops and take objectives. You don't have to put the boss in there, just have him leading a boyz mob. I'm working on a similar list for 1500pts, I think you've got the right idea. Proppa!
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Opinions are like arseholes. Everyone's got one and they all stink. |
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2008/09/19 08:11:13
Subject: Re:4 battlewagons
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Regular Dakkanaut
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close combat army with battlewagons:
hq
1 warboss, pk, attack squig, cybork body, bosspole - 115
1 big mek, kff, grot oilers - 90
troops
10 nobz - pk, painboy, cybork bodys, waaagh banner - 320
1 battlewagon, deffrolla, big shoota, armour plates, rpj - 130
(warboss & big mek)
20 slugga&choppa
(1) nob, pk, bosspole - 160
20 slugga&choppa
(1) nob, pk, bosspole - 160
20 slugga&choppa
(1) nob, pk, bosspole - 160
fast attack
2 warbuggy, tl-rl - 70
2 warbuggy, tl-rl - 70
2 warbuggy, tl-rl - 70
heavy support
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (slugga&choppa)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (slugga&choppa)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (slugga&choppa)
1750
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This message was edited 6 times. Last update was at 2008/09/20 09:46:49
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2008/09/20 17:47:17
Subject: Re:4 battlewagons
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Regular Dakkanaut
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i won 6-3 vs, space wolfs. boosted nobz were awesome, big mek, kff was great, i lost only 1 battlewagon. armour plates, grot riggters and (weapon destroy effect) 1 big shoota are great. i poorly used warbuggis but they are must in this kind of army i think. good game
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2008/09/22 07:36:20
Subject: Re:4 battlewagons
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Regular Dakkanaut
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hq
1 warboss, pk, attack squig, cybork body, bosspole - 115
1 big mek, kff, grot oilers - 90
troops
10 nobz, pk, painboy, cybork bodys, waaagh banner - 320
1 battlewagon, deffrolla, big shoota, armour plates, rpj - 130
(warboss & big mek)
20 slugga&choppa
(1) nob, pk, bosspole - 160
30 shootaboyz
(3) big shoota
(1) nob, pk, bosspole - 235
30 shootaboyz
(3) big shoota
(1) nob, pk, bosspole - 235
heavy support
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (slugga&choppa)
1 battlewagon, killkannon, armour plates, grot riggers - 165
1 battlewagon, killkannon, armour plates, grot riggers - 165
1750
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2008/09/27 18:51:25
Subject: Re:4 battlewagons
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Regular Dakkanaut
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my new army:
hq
1 warboss, pk, attack squig, cybork body, bosspole - 115
1 big mek, kff, grot oiler - 90
troops
10 nobz, pk, painboy, cybork bodys, waaagh banner - 320
1 battlewagon, deffrolla, big shoota - 115
(warboss & big mek)
20 slugga&choppa
(1) nob, pk, bosspole - 160
20 slugga&choppa
(1) nob, pk, bosspole - 160
12 slugga&choppa
(1) nob, pk, bosspole
1 trukk, reinforced ram - 152
fast attack
3 warbuggy, tl-rl - 105
3 deffkopta, tl-rl - 135
heavy support
1 battlewagon, killkannon, grot riggers - 155
1 battlewagon, deffrolla, big shoota, grot riggers - 120 (slugga&choppa)
1 battlewagon, deffrolla, big shoota, grot riggers - 120 (slugga&choppa)
1747
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This message was edited 1 time. Last update was at 2008/09/27 21:06:46
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2008/09/27 19:06:03
Subject: 4 battlewagons
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Regular Dakkanaut
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this whole army list doesnt seem to embrace what orks to best. there needs to be hundreds of orks with some of these battlewagons carring burna boys. nobs cost to much imo for this list.
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2008/09/27 19:13:21
Subject: Re:4 battlewagons
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Regular Dakkanaut
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last game was all nobz skills, they are good im gonna think burna idea...
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2008/09/28 06:19:48
Subject: Re:4 battlewagons
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Regular Dakkanaut
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hq
1 warboss, pk, cybork body, bosspole - 100
1 big mek, kff, cybork body, grot oiler - 100
troops
10 nobz, pk, painboy, cybork bodys, waaagh banner - 320
1 battlewagon, deffrolla, big shoota - 115
(warboss & big mek)
20 slugga&choppa
(1) nob, pk, bosspole - 160
20 slugga&choppa
(1) nob, pk, bosspole - 160
20 slugga&choppa
(1) nob, pk, bosspole - 160
fast attack
3 deffkopta, tl-rl - 135
2 warbuggy, tl-rl - 70
2 warbuggy, tl-rl - 70
heavy support
1 battlewagon, deffrolla, big shoota, grot riggers - 120 (slugga&choppa)
1 battlewagon, deffrolla, big shoota, grot riggers - 120 (slugga&choppa)
1 battlewagon, deffrolla, big shoota, grot riggers - 120 (slugga&choppa)
1750
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This message was edited 4 times. Last update was at 2008/09/29 08:44:51
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2008/09/28 08:33:56
Subject: 4 battlewagons
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Grovelin' Grot
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If you do end up buying AOBR you might seriously consider replacing the buggies with deffkoptas. Maybe the buggies have slightly more survivability with the KFF and screening battlewagons, but outflanking and hitting rear armor is not to be denied.
Killer list btw no matter what you choose in the end
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Lowinor wrote:Keep in mind, as far as the 8" range goes, you can pivot for free, so you can still get the full 8" by charging up, pivoting, and then firing the flamer.
The mental image I get from the technique is drift racing... in a Land Raider.
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2008/09/30 07:30:02
Subject: Re:4 battlewagons
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Regular Dakkanaut
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i like this one:
hq
1 warboss, pk, attack squig, cybork body - 110
1 warboss, bike, pk, attack squig, cybork body - 150
troops
5 nobz, bikes, pk, painboy, bosspole - 285
10 nobz, pk, painboy, cybork bodys, waaagh banner, bosspole - 325
1 battlewagon, big shoota, grot riggers - 100 (warboss)
20 slugga&choppa
(1) nob, pk, bosspole - 160
20 slugga&choppa
(1) nob, pk, bosspole - 160
20 slugga&choppa
(1) nob, pk, bosspole - 160
heavy support
1 battlewagon, big shoota, grot riggers - 100 (slugga&choppa)
1 battlewagon, big shoota, grot riggers - 100 (slugga&choppa)
1 battlewagon, big shoota, grot riggers - 100 (slugga&choppa)
1750
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This message was edited 2 times. Last update was at 2008/09/30 10:04:47
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2008/10/01 07:45:23
Subject: Re:4 battlewagons
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Regular Dakkanaut
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this might be more competitive type:
hq
1 big mek, kff, grot oiler - 90
1 big mek, kff, grot oiler - 90
elites
10 nobz, pk, painboy, cybork bodys, waaagh banner!, bosspole - 325
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135
(big mek)
troops
19 ardboyz
(1) nob, pk, bosspole - 230
(big mek)
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
fast attack
3 deffkopta, tl-rl - 135
heavy support
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (big mek&ardboyz)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1750
version 2:
hq
1 warboss, pk, attack squig, cybork body, bosspole - 115
1 warboss, pk, attack squig, cybork body, bosspole - 115
troops
10 nobz, pk, painboy, cybork bodys, waaagh banner! - 320
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135
(warboss)
10 nobz, pk, painboy, cybork bodys, waaagh banner! - 320
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135
(warboss)
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
heavy support
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1750
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This message was edited 7 times. Last update was at 2008/10/01 17:22:58
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2008/10/02 15:24:29
Subject: Re:4 battlewagons
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Regular Dakkanaut
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i think this is best:
hq
1 warboss, pk, attack squig, cybork body, bosspole - 115
1 big mek, kff, burna, attack squig, cybork body - 130
troops
10 nobz, pk, painboy, cybork bodys, waaagh banner! - 320
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135
(warboss&big mek)
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
20 shootaboyz
(2) big shoota
(1) nob, pk, bosspole - 170
fast attack
3 deffkopta, tl-rl - 135
heavy support
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1 battlewagon, deffrolla, big shoota, armour plates, grot riggers, rpj - 135 (shootaboyz)
1750
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2008/10/02 16:15:24
Subject: Re:4 battlewagons
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Wraith
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Do you find you like the Shootas for the sake of staying in the Wagon and shooting down at people while moving the Wagon around 6" at a time? Or you just like the ability to choose to do that at a minor assault cost, rather than the assault-only nature of Sluggas?
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2008/10/02 17:30:23
Subject: Re:4 battlewagons
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Regular Dakkanaut
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im not sure about shootas, i have played battlewagons with slugga&choppa with success, but some peeps say use shootas... i might test this last list...
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2008/10/02 17:50:33
Subject: Re:4 battlewagons
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Wraith
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I've toyed with the idea of making room for Killkannons on the Battle Wagons for the Shootas, since 24" range isn't too much better than 18". I'm just worried about spending so much on an open-topped vehicle, but I don't want to put 'ard case on it since the orks can't get out and assault. Using them as AV14 short-ranged blasters seems like it would be better off in your other list, using them as a wall to hide orks behind.
If you did add a Killkannon to a Shoota Boy wagon, can the wagon shoot at a different target than your Boyz?
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