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![[Post New]](/s/i/i.gif) 2008/09/12 00:56:32
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Regular Dakkanaut
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I don't recall there being any rules for deploying a vehicle somewhere you couldn't technically drive it (fluff: bad paradrop maybe?) Is it legal to say, deploy a chimera on the third floor of a ruin? Sure...it can't drive down, but if its got a nice view of the battlefield, it won't need to move, or is this just too cheeky?
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![[Post New]](/s/i/i.gif) 2008/09/12 03:21:30
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Longtime Dakkanaut
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Models which deep strike into ruined buildings deep strike onto the bottom floor.
Deep striking into impassible terrain, or failing your dangerous terrain test for difficult terrain, is going to put you straight into the mishap table, btw.
So, no, your chimera isn't arriving on the third floor.
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![[Post New]](/s/i/i.gif) 2008/09/12 03:27:52
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Lead-Footed Trukkboy Driver
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Yes. Much too cheeky. Move on from this "idea."
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![[Post New]](/s/i/i.gif) 2008/09/12 03:33:24
Subject: Re:Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Hardened Veteran Guardsman
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I don't think he's referring to deep striking, I think he means deploying initially. And if that's the case, I don't think there is any rule against it. Fluff wise, well, the Imperium has specialized tech for everything, so I wouldn't put it past them to have a grappling system or something that could do it. And Imperial building materials should support a vehicle like that, considering how hives are built.
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![[Post New]](/s/i/i.gif) 2008/09/12 04:04:48
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Perfect Shot Black Templar Predator Pilot
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I don't think there's anything prohibiting it.
That said, I would be pissed if you decided to put a Leman Russ on the top of a little shack so that you could shoot over the hill that I deployed behind and had the intention of using.
I would say this is the closest thing to cheating that is possible. Don't expect this to fly with any opponent. Ever.
CK
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"War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling, which thinks that nothing is worth war, is much worse. The person, who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature who has no chance of being free unless made and kept so by the exertions of better men than himself."
-- John Stuart Mill
Black Templars (8000), Imperial Guard (3000), Sanguinary Host (2000), Tau Empire (1850), Bloodaxes (3000) |
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![[Post New]](/s/i/i.gif) 2008/09/12 04:26:50
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Ork-Hunting Inquisitorial Xenokiller
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I played against a IG Armoured Company plenty of times, I just made him make 2 terrain rolls, one for the vechicle, and one for me smacking him on the head.
There are no rules against deployment in said spot, but common sense says no.
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Quote: Gwar - What Inquisitor said.
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![[Post New]](/s/i/i.gif) 2008/09/12 04:31:23
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Bonkers Buggy Driver with Rockets
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My main issue regarding this is whether or not a warbike-mounted Warboss can actually traverse floors. This has come up a time or two in my normal games, and I usually end up rolling a 4+ to see if he can do it every turn I want to traverse floors. We explain it as his attempts to 'ramp off rubble and wreckage to go up the building'.
I do think it's kind've silly, as far as a biker boss goes. It's like saying Meganobz and Terminators can't go up floors because of their wargear upgrades, as well.
As to actual vehicles, I wouldn't allow it unless it's a skimmer (monolith can park ontop of a building for all I care).
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This message was edited 1 time. Last update was at 2008/09/12 04:31:48
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![[Post New]](/s/i/i.gif) 2008/09/12 04:50:33
Subject: Re:Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Hunter with Harpoon Laucher
Castle Clarkenstein
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I'd have no problem with an Ork biker boss. Ruleswise, he has to take his test, and he isn't a vehicle.
I think that technically you could put a Landraider on top of a building if it setup there, but I'd ask my opponent if he was really going to play that way, and if he was serious, just walk away from the game. "Oops, look at the time!"
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....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
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![[Post New]](/s/i/i.gif) 2008/09/12 08:01:19
Subject: Re:Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Regular Dakkanaut
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Thats odd, the rulebook has a section for Walkers, Infantry and MCs and a section for Jump infantry and JetBikes....but no section on normal bikes. Seems like a pretty big oversite to me.
I'd argue no, a bike couldn't make it up, just like a vehicle couldn't either-- but i could also see the other way, which would be, the difficult terrain roll just represents them using either fancy grapple-hook gear, jumping off some ramp, or hell, getting off the bike and lifting it.
As for deploying vehicles on buildings, fluff wise, perhaps the ramp was destroyed in an earlier battle, or the vehicle was airlifted in. It has the potential to be cheeky and abusive, but meh, i'd probably let my opponent do it (depending on terrain and level of abuse), as the vehicle would essentially be immobile.
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![[Post New]](/s/i/i.gif) 2008/09/12 10:14:50
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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I wouldn't mind an opponent deploying a vehicle on top of a building if it looked like a vehicle that could get there, and a building that could support it.
For example, ground vehicles might get into a ruined multi-story carpark, or skimmers might get onto heli-pads.
Having said that, it is fairly cheeky to make a special piece of terrain and deploy it just to get the LoS advantage. The terrain should fit with the environment. You wouldn't find a car park in the middle of the countryside.
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This message was edited 1 time. Last update was at 2008/09/12 10:21:02
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![[Post New]](/s/i/i.gif) 2008/09/12 12:12:54
Subject: Re:Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Morphing Obliterator
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bikers and beasts cant move above the ground floor of a building. if i had my BGB on me id give you a reference, but it is there somewhere.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2008/09/12 12:22:42
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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[MOD]
Making Stuff
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jamsessionein wrote:My main issue regarding this is whether or not a warbike-mounted Warboss can actually traverse floors.
He can't. Page 83, first paragraph.
ferrous wrote:Thats odd, the rulebook has a section for Walkers, Infantry and MCs and a section for Jump infantry and JetBikes....but no section on normal bikes. Seems like a pretty big oversite to me.
No oversight. There's no section detailing how bikes move up and down in ruins because they can't do it in the first place.
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![[Post New]](/s/i/i.gif) 2008/09/12 15:36:50
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Regular Dakkanaut
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I'd let you do it, but I'd also ask that you take a 4+ your vehicle falls several floors and takes damage. Just thinking how to make this even more interesting.
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![[Post New]](/s/i/i.gif) 2008/09/12 15:44:57
Subject: Re:Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Proud Phantom Titan
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.... ha i'd say yes IF YOU AGREE THAT TERRAIN IS PASSABLE BEFORE THE GAME STARTS page57 terrain affects ...if you do say yes; if it moves, even to turn, it takes a dangous terrain test ... it can only shoot down at 45' so on a 3rd floor building the enemy must be at least +9" away
or on top of a building ... fluff wise it was droped in by mistake ... it must be on a building big enough to fit it ... again it can only shoot down at 45' ... You can attack the building page 79 ... OMG theres a landraider on top of that Corrugated iron shed ...right i know lets blow the S*@#! out of the strenth 9 building and kill it
but basicly its up to you to agree that you can do it before the game start ... still massive amounts of
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![[Post New]](/s/i/i.gif) 2008/09/12 17:01:13
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Tough-as-Nails Ork Boy
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It seems like the rules allow the deployment of a vehicle on the upper floors of a building simply because they do not disallow it. That's RAW but it doesn't necessarily mean it makes any sense.
However the rules are very clear on the fact that once the vehicle is there it cannot move.
That all being said if an opponent attempted that bs against me I would probably put him on my list of "people I will not play against."
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![[Post New]](/s/i/i.gif) 2008/09/12 17:27:42
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Heroic Senior Officer
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Can the vehicle move there by way of normal movement? If not, then I'd say it cannot deploy there. If yes, go for it.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2008/09/12 19:16:06
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Nasty Nob on Warbike with Klaw
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Brian P wrote:It seems like the rules allow the deployment of a vehicle on the upper floors of a building simply because they do not disallow it. That's RAW but it doesn't necessarily mean it makes any sense.
This is actually not true.
WH40K is a restrictive ruleset, not a permissive one.
In a permissive ruleset, you are allowed to do whatever you want, unless you're specifically told otherwise.
In a restrictive ruleset, you aren't allowed to do ANYTHING, unless you're specifically told otherwise.
Yes, that is a simplistic breakdown, but it is accurate.
Think of it like parents. As a kid, if you had permissive parents, then other people said you "could get away with murder," as the saying goes. If your parents were restrictive, then... not so much. You, basically, needed permission for everything.
Brian P wrote:However the rules are very clear on the fact that once the vehicle is there it cannot move.
Page reference, please. I don't know of anywhere in the book where it says that a vehicle can be on an upper foor but cannot move, once it is there.
Eric
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Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 |
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![[Post New]](/s/i/i.gif) 2008/09/12 19:34:54
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Charging Bull
Rochester, New York
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I don't really see how this is cheese. What's the difference between this and putting your devs on the top of a building? Both times you're deploying a shooting unit on higher ground to gain an advantage. 40k rules don't really make any sense to begin with so I try not to get hung up on things like that.
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"But remember that there are over 1000 chapters of spase marienz! So the SM codex has to cover over 1000 different kinds of spase marienz! Codex CSM only has to cover 1 kind (the Chaos kind). And I don't even think Eldar are a kind of spase marienz at all. Hurr!"
- Abadabadoobaddon
Albatross wrote:I don't game in GW stores very often, but I must say that last time I did, most of the kids were much more pleasant and less annoying than some of the smelly, socially slowed ADULTS who frequent the stores.
It's a company which specialises in the selling of plastic representations of Elves, Goblins, and 9 foot tall superhuman soldiers from the future - have you ever considered that, as adults, it is US that is intruding upon THEIR world?
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![[Post New]](/s/i/i.gif) 2008/09/12 19:45:09
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Deadly Dire Avenger
Aliso Viejo, CA - But wishing I was in Seattle
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insaniak wrote:jamsessionein wrote:My main issue regarding this is whether or not a warbike-mounted Warboss can actually traverse floors.
He can't. Page 83, first paragraph.
ferrous wrote:Thats odd, the rulebook has a section for Walkers, Infantry and MCs and a section for Jump infantry and JetBikes....but no section on normal bikes. Seems like a pretty big oversite to me.
No oversight. There's no section detailing how bikes move up and down in ruins because they can't do it in the first place.
Insaniak is exactly right and because I know many won't look the page up, here is the text of that paragraph:
"Only certain troops are capable of clambering to the upper levels of ruins. Accordingly, only infantry, jump infantry, jetbikes, monstrous creatures and walkers may move on the upper levels of a ruin - and only if the model can physically be placed there. Other units may only move on the ground level of the ruin."
This is pretty darn clear, and IMO means NO, you can not deploy there.
-Jara
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This message was edited 2 times. Last update was at 2008/09/12 19:47:33
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![[Post New]](/s/i/i.gif) 2008/09/12 19:49:03
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Longtime Dakkanaut
Long Beach, CA
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I would say its completely legal. However as people have mentioned. Your opponents will not like it. Save it for the ard boyz.
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"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"
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![[Post New]](/s/i/i.gif) 2008/09/12 20:00:46
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Deadly Dire Avenger
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Id say use COMMON SENCE!!! could a 6 ton vehilce be supported by a building? think not. it would fall through the floor to the bottom. the only thing you could argue is that if its a reinforced building. If you deep strike on it thats 1 way of getting up thet but if there isnt a legit way of getting up there then id say no way and its totally different from putting a dev squad up there cuz they are infantry whole other story.
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![[Post New]](/s/i/i.gif) 2008/09/12 20:05:24
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Charging Bull
Rochester, New York
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Like I said, these rules do not lend themselves to being realistic. If one guy who isn't carrying a heavy weapon moves, none of the squad's heavy weapons can shoot, that doesn't make any sense either.
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"But remember that there are over 1000 chapters of spase marienz! So the SM codex has to cover over 1000 different kinds of spase marienz! Codex CSM only has to cover 1 kind (the Chaos kind). And I don't even think Eldar are a kind of spase marienz at all. Hurr!"
- Abadabadoobaddon
Albatross wrote:I don't game in GW stores very often, but I must say that last time I did, most of the kids were much more pleasant and less annoying than some of the smelly, socially slowed ADULTS who frequent the stores.
It's a company which specialises in the selling of plastic representations of Elves, Goblins, and 9 foot tall superhuman soldiers from the future - have you ever considered that, as adults, it is US that is intruding upon THEIR world?
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![[Post New]](/s/i/i.gif) 2008/09/12 20:06:17
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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PistolWraithCaine wrote:I don't really see how this is cheese. What's the difference between this and putting your devs on the top of a building? Both times you're deploying a shooting unit on higher ground to gain an advantage. 40k rules don't really make any sense to begin with so I try not to get hung up on things like that.
Word.
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![[Post New]](/s/i/i.gif) 2008/09/12 20:18:44
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Dominar
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Oftentimes 'ruins' terrain has high vertical walls or smal corners that require interesting acrobatics to place a vehicle model to accurately reflect its position. In such cases it's often a necessity to place a vehicle up on top of walls rather than literally smashing them to bits on the terrain piece.
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![[Post New]](/s/i/i.gif) 2008/09/12 20:25:03
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Longtime Dakkanaut
St. George, UT
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I've seen lots of movies where motorbikes run up stairs to get to higher ground. And while I agree that its pretty silly, the rules do allow you to put your Russ on the 3rd floor, if the model does in fact stand on its own on the third floor.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2008/09/12 20:30:01
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Longtime Dakkanaut
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Is the top (or other floors) of a building impassible terrain to vehicles? If yes, see the rules for impassible terrain: you are not allowed to place a model in impassible terrain unless both you and your opponent agree that it's okay.
It seems to me that if you can't move your vehicle onto that floor, then that floor would be impassible terrain.
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This message was edited 1 time. Last update was at 2008/09/12 20:34:10
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![[Post New]](/s/i/i.gif) 2008/09/12 21:26:18
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Tough-as-Nails Ork Boy
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The rule says that vehicles may only "move on" ground level. If you consider the act of placing a model on the table during deployment as "movement" then no, a tank can't deploy on upper floors.
But deployment isn't really movement. It isn't really anything. It's an abstraction of the process of troops taking up positions as a prelude to an attack.
This all being said I think it's an RAI (rules as intended) issue. Of course the developers never intended for you to deploy something where it can't move. I'd never do it and I don't think anyone but an immature or devious player would even presume to try.
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![[Post New]](/s/i/i.gif) 2008/09/12 21:39:35
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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[MOD]
Making Stuff
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MagickalMemories wrote:Brian P wrote:However the rules are very clear on the fact that once the vehicle is there it cannot move.
Page reference, please. I don't know of anywhere in the book where it says that a vehicle can be on an upper foor but cannot move, once it is there.
Page 83, still.
"...Accordingly, only infantry, jump infantry, jetbikes, monstrous creatures and walkers may move on the upper levels of a ruin - and only if the model can physically be placed there. Other units may only move on the ground level of the ruin."
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![[Post New]](/s/i/i.gif) 2008/09/13 00:04:44
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Deadly Dire Avenger
Aliso Viejo, CA - But wishing I was in Seattle
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Brian P wrote:The rule says that vehicles may only "move on" ground level. If you consider the act of placing a model on the table during deployment as "movement" then no, a tank can't deploy on upper floors.
But deployment isn't really movement. It isn't really anything. It's an abstraction of the process of troops taking up positions as a prelude to an attack.
This all being said I think it's an RAI (rules as intended) issue. Of course the developers never intended for you to deploy something where it can't move. I'd never do it and I don't think anyone but an immature or devious player would even presume to try.
Yup the only way I can see someone trying to cheeze this is by trying to argue that deployment is not movement. But IMO (and I hope GW judges and others are in agreement) that you can only deploy to locations you can move to.
Does it say this? Most likely not (I've not had a chance to check the deployment rules), but unless is specify says that you can deploy any place you damn well want, I'd argue that deployment is movement and that you have to follow all the normal rules for that.
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This message was edited 1 time. Last update was at 2008/09/13 00:05:35
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![[Post New]](/s/i/i.gif) 2008/09/13 02:30:55
Subject: Deployment: Is it legal to deploy a vehicle onto a second or third floor of a ruin?
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Land Raider Pilot on Cruise Control
Australia
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As quoted by insaniak and jaradakar, it is quite disadvantageous to place a vehicle on upper floors of a building or ruin, as they can't move for the rest of the game.
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109/20/22 w/d/l
Tournament: 25/5/5 |
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