Switch Theme:

what lists are the biggest threats for the ard boyz semi finals?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Dakka Veteran




I want to give a nod here to stelek, I think your 7LR list requires some playtesting against

what do you think are going to be the top competitor lists?

mech eldar?
mech tau?
3 monolith necrons (took 2nd in my group right behind me)
mech orks? (I took this and took 1st)

I think this discussion if taken seriously could benefit those of us that are preparing for the semifinals

NaZ
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

3 monolith necrons aren't a huge threat.

I think mech is the threat list, but the source of it is the question. Some armies (DH and Black templar) can run really large numbers of land raiders and I think LR are very hard to stop. I lost less than my total count of LR during the whole ard boyz. While I was playing against unoptimized lists, I've seen what alot of 'elite' players think are optimized and wonder what they are talking about. lol

   
Made in us
Dakka Veteran




I'm going to round up the LR to playtest against your list.

the 3 monolith player got tabled by me on the 4th turn. its a strong list but my mech orks have that well in hand.

I think mech eldar is going to be really strong, so is mass imperial guard thanks to how the kill points work unless they change them yet again

NaZ
   
Made in us
Regular Dakkanaut




Even with the best of conditions armour 14 is really tough.

I really cant see how Battlewagons will be stopped.

Nobz + rollaWagons = pure win.

Adepticon Pics...

http://s169.photobucket.com/albums/u215/theblklotus/ 
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Battlewagons get stopped because:

1) BS2.
2) Open topped.
3) Slow.

   
Made in us
Confessor Of Sins






Scranton

I will call it now and say the winner of the Ard Boyz finals will be John Blake, Brad Nickles, Adam Millman, or Andrew Parsons from NJ. I know their lists and their play styles. All of them won in there respective stores and we all play tested together. (I am playing in the GT instead since I prefer painted armies :p).... and I have a wedding to go to on the 11th

OK.. Adding to the Discussion EDIT:

BA with dante and corbs
or
Chaos with double lash and DSing termis with combi las/melta

This message was edited 2 times. Last update was at 2008/09/15 03:13:59


 
   
Made in us
Dakka Veteran




I agree about the battlewagons assessment. I only took the 1.

armor 14 though and using my trukks to force obscured rolls makes it a lot harder to bring down.

frgsinwntr, that isn't really helpful to this discussion.

NaZ
   
Made in us
Regular Dakkanaut




I am only refering to 6+ BW's...

BS2... since when do BW shoot anything? and they will destroy landraiders with this STR 10 deathrollas every day without firing a shot.

They move 13" and deploy something that will assault you... slow? Minimum Assault range of 18" + Waagh

Another cute fact: Anyone ever been hit with 15 flamer templates from a single point on a vehicle, burna boyz and/or Kombiskortchas are something quite new to this game. Take your flamer and cover say 5 on average then multiply by 15 to see your number of hits. 45 hits.... Not bad eh? And they never have to even get out to shot at... cute.


This message was edited 1 time. Last update was at 2008/09/15 03:22:10


Adepticon Pics...

http://s169.photobucket.com/albums/u215/theblklotus/ 
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Land Raiders will punk Battlewagons before they get punked.

7 LR vs 6 BW? Yes please. I think I can win just by taking side shots, and I'm not really afraid of Orks charging me out of the BW. Once you eat 3 flamer templates, there won't be many orks left.

All I have to do is get side shots on your battlewagon, and if you are one of those ever-so-clever guys who builds his wagons 3 feet wide by 2 inches deep...yeah, I'll take side shots on you as if you were not a 'model to gaming advantage' model.

Else I swear I'll bust out the 2 feet by 3 feet 'banners' for my lead raiders and claim you can't see the raiders behind then remove them during my turn.

Please note this is tongue-in-cheek humor. lol

   
Made in us
Regular Dakkanaut






I honestly PRAY the BW list gets crushed... I am not using Orks, or their horror of a vehicle, for this tourne, so this is only based on what I have seen locally and what the numbers crunch out to be.


Adepticon Pics...

http://s169.photobucket.com/albums/u215/theblklotus/ 
   
Made in us
Twisting Tzeentch Horror




Golden, CO

Or, battlewagons with DRs with a mek and a KFF in the middle ones. 4+ cover against all shots! If your opponent is lucky, you're screwed. I speak from experience - 8 melta hits over 2 turns, made every single 4+ cover save. I was tearing my hair out.

Definitely bring lots of meltas on units that you can. Problem is going to be large-model-count Orks or Guard. Flamers are good, but you can only kill so much in the (likely) 2-4 turns you have to be within flamer range.

To do well, you have to be either a)unkillable to most weapons, b) have too many models to kill, or c) have the firepower to wipe your opponent off the board quickly. Plague Marines and LR/Bwagon spam fall into the first category. Drop/all-infantry guard and orks fall into the second category Armies that max on light transports and such (like all RB/Immy/Rhino armies) straddle these two. 45-Loota Orks or all-Disintegrator DE fall into the last category.

This message was edited 1 time. Last update was at 2008/09/15 03:53:55


 
   
Made in us
Longtime Dakkanaut





whidbey

i will wait for the missions until I pick my list.
   
Made in us
Longtime Dakkanaut




Oh absolutely 6 Battlewagons with Deffrolla's will crush 7 Land Raiders. They can move faster than the LR's, have 4+ obscurement saves from the two KFF's on board anywhere they go and deal d6 STR 10 hits automatically to the LR's when they touch them. They are almost half as many points (wagons, red, rolla, grot riggers) and can have a healthy dose of troops to go along with them.

Throw some meganobz in the elite wagons and they can assault, with str 9 powerklaws, while the wagons rolls over another vehicle. We have played it here in Chicago and it is quite powerful.
   
Made in us
Longtime Dakkanaut




St. George, UT

tzeentchling wrote:Or, battlewagons with DRs with a mek and a KFF in the middle ones. 4+ cover against all shots! If your opponent is lucky, you're screwed. I speak from experience - 8 melta hits over 2 turns, made every single 4+ cover save. I was tearing my hair out.


If you want to make it worse, do the choo choo train effect. 4+ cover save on the front battlewagon because of the KKF, 3+ cover save on everyone else going back as long as they are in the front arc.

2nd cheesiest formation allowed by the new rules.

See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
Made in us
Dakka Veteran




Los Angeles, CA

Also longest formation allowed..

Call me The Master of Strategy

Warhammer
Army Strategy
Unit Strategy 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

I hate to even mention this, because there may even be people out there that aren't worried about testing against it.

but I would have a lot of respect for a 9 wave serpent 3 fire prism army.

againt mech orks, you have to face down 3 fire dragon units, 9 strength 10 rams, and 3 strength 9 shots from fire prisms. You'll need 6's to hit the ramming serpents once you fall out of your wrecked wagon, the are only taking strength 8 hits back. Once the wagons are down, then its just a mop up job.


Another army I would be very interested in seeing, is something that just HURTS mech, while not really being mech at all. I have put NO thought into this at all, but off the top of my head, 3 drop pods filled with multi-melta dev squads, 9 broadside tau, an insane number of dark lances on foot... and other outside the box stuff.

Good thread...

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in us
Banelord Titan Princeps of Khorne






I think we'll have to wait and see how the Semi-Finals rules and missions make a mess of everything before we'll know what is really good or bad.

Veriamp wrote:I have emerged from my lurking to say one thing. When Mat taught the Necrons to feel, he taught me to love.

Whitedragon Paints! http://www.dakkadakka.com/dakkaforum/posts/list/613745.page 
   
Made in us
Widowmaker






Syracuse, NY

I think the list to beat will be 2 x 20 plaguemarines with 2 lash sorcs, 9 oblits, and flavor troops. I hear everyone in the northeast who won a spot placed with that army.

   
Made in us
Plastictrees






Salem, MA

Moz wrote:I think the list to beat will be 2 x 20 plaguemarines with 2 lash sorcs, 9 oblits, and flavor troops. I hear everyone in the northeast who won a spot placed with that army.


Ouch. I'm in the northeast and placed with only 1 lash sorcerer, 3 oblits and 1X9 plague marines

This message was edited 1 time. Last update was at 2008/09/15 19:37:30


"The complete or partial destruction of the enemy must be regarded as the sole object of all engagements.... Direct annihilation of the enemy's forces must always be the dominant consideration." Karl von Clausewitz 
   
Made in us
[ARTICLE MOD]
Longtime Dakkanaut







I was actually consider jungle fighters drop guard. KP-denial aside, the sheer number of meltaguns and heavy flamers is...amusing.

"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers

Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. 
   
Made in us
Longtime Dakkanaut





Daemons are pretty tough, Kairos + other stuff, and the 3 Soul Grinders. I think it's worth consideration.

All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

-Therion
_______________________________________

New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. 
   
Made in us
Longtime Dakkanaut



Brotherhood of Blood

3 Landraider builds. Load them with Khorne/Nurgle troops to claim objectives.
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Till you run into Land Raiders and have a bad bad day, anyway.

I don't think much of BW crushing LR. I know how the obscurement rule works, the land raider rules work, and I'll gladly take my 3 LRC and pop MM shots into you from the front. Odds are not in your favor.

   
Made in us
Fixture of Dakka






But the 7 LR army was not common while the Battlewagon bash army was more common.

And if you built a 'ard boyz list to counter the 7 LR list, you would probably be VERY vulnerable to many of the more common lists out there.

I think a list you will see 20 of is a bigger threat than a list you may see once.

My Models: Ork Army: Waaagh 'Az-ard - Chibi Dungeon RPG Models! - My Workblog!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
RULE OF COOL: When converting models, there is only one rule: "The better your model looks, the less people will complain about it."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
MODELING FOR ADVANTAGE TEST: rigeld2: "Easy test - are you willing to play the model as a stock one? No? MFA." 
   
Made in us
Been Around the Block




I scored 3 straight massaces with an 8 big bugs list.

But worrying about the lists before we know the missions is jumping the gun somewhat. Some things will always be a threat, yes, but if the missions have weird deployments and such, it would change the metagame dramatically.

My Semi Finals list is a secret though. I will say it is gawd awful cheese that fears no Ork or monster bugs or pretty much anything else
   
Made in us
Fixture of Dakka






.................................... Searching for Iscandar

Hopefully you will post it, and battle reports WITH PICS, after.

   
Made in us
Regular Dakkanaut




Mech blood angles
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Los Angeles

Krootman wrote:Mech blood angles


Obtuse, acute, or the dreaded right angles of doom?

I play

I will magnetize (now doing LED as well) your models for you, send me a DM!

My gallery images show some of my work
 
   
Made in us
Regular Dakkanaut




tear I in stat class when I typed that
   
Made in us
Confessor Of Sins






Scranton

Flavius Infernus wrote:
Moz wrote:I think the list to beat will be 2 x 20 plaguemarines with 2 lash sorcs, 9 oblits, and flavor troops. I hear everyone in the northeast who won a spot placed with that army.


Ouch. I'm in the northeast and placed with only 1 lash sorcerer, 3 oblits and 1X9 plague marines


I placed with sisters. Not going because I have a wedding to go to.

NJ results I know of listed first to 3rd
Brick NJ - Horde orks, ???, ???
West Windsor - Bag o Bugs, BA, Orks
Somerville NJ - Marines, sisters, ???
Woodbridge NJ - Lash chaos, BA, ???

Most of them are people I play with all the time

This message was edited 2 times. Last update was at 2008/09/16 22:50:11


 
   
 
Forum Index » 40K General Discussion
Go to: