I know Matt from the LA area and we last played at the So Cal league playoffs just before I hit the road to Jacksonville.
Matt’s Chaos Demons List
Group A
HQ
Bloodthirster
Bloodthirster
Troop
5 Pink Horrors w/Bolt of Tzeentch
Heavy Support
Demon Prince w/Flight, Iron Hide, Unholy Might,
MoT, Bolt of Tzeentch
Demon Prince w/Flight, Iron Hide, Unholy Might,
MoT, Bolt of Tzeentch
Group B
Troops
6 Horrors w/Bolt of Tzeentch
6 Horrors w/Bolt of Tzeentch
6 Horrors w/Bolt of Tzeentch
6 Horrors w/Bolt of Tzeentch
6 Horrors w/Bolt of Tzeentch
This is a very bad match up for Matt because I have Mystics.
Mission: Annihilation
Deployment: Dawn of War
Points:
Player A achieves double or more kill points than Player B- A scores 17, B scores 3
Player A achieves more (up to double) Kill Points than Player B- A scores 13, B scores 7
Players achieves an equal number of Kill Points refer to victory points
If Player A scores 175+ more Victory Points than Player B- A scores 11 points, B scores 9
If the scores are less then 175 points difference then the result is a draw, then Player A scores 8 points and Player B scores 8 Points.
Bonus Points:
+2 If the enemy has no scoring units in your deployment zone.
+1 If you have more scoring units alive than your opponent at the end of the game.
I think I won the die roll to go first.
The set up:
Witchhunter Turn #1
Wait for it…
Demon Turn #1
He rolls for which group of demons that he gets. He wants group A to come on, but he ends up with Group B.
He forms a ring around my
Inq and he rolls very well and stays out of Mystic range, but within 18” to shoot. He shoots up my
Inq retinue some, and shoots some BoT at my Chimeras and does not do much.
[No Picture]
Witchhunter Turn #2
I get a couple Exorcists and a few other units and I shoot up his horrors some. That 4+
inv save is tough to get through.
Demon Turn #2
He only gets his Demon Prince from reserves.
He moves forward with his horrors and kills my
Inq.
His Demon Prince lands far off of in the left corner and shoots his BoT at my Chimera and blows the multilaser off.
Witchhunter Turn #3
I get out of my Chimera and shoot his
DP with my storm troopers. I don’t kill it.
I shoot up most of his Horrors.
Demon Turn #3
He gets another
DP and lands and shoots my Exorcist stunning it. He assaults my other Exorcist and destroys it.
Witchhunter Turn #4
I get my other Melta Gun Sroorm Troopers to hel; the plasma gun Storm Troopers and they unload on his
DP that is assaulting my vehicles killing it.
Demon Turn #4
His
DP flies forward and assault the only thing he can reach which is a chimera. He gets his last horror squad and lands in the middle. He also gets a bloodthirster and you can see its base in the upper right. It tries to whip my Exorcist and fails to damage it.
Witchhunter Turn #5
I unload everything on the Bloodthirster and I kill it. My SoBs kill the new Horror Squad, and I shoot at the
DP, but it lives.
Demon Turn #5
He gets his last Bloodthirster in. He assaults my
SoB with his
DP, but he only has one wound left and gets killed by them in assault.
Witchhunter Turn #6
My army unloads on the Bloodthirster killing it and ending the game.
I won a massacre 20 points to Matt’s 3
Matt was a good guy and took his beating in good humor.
This illustrates what I say about Demon armies, is that one game, the dice rolls are not going to go your way, and you are going to be in trouble. He would have been much better off landing his
MCs and overloading my ability to kill them, and then get into a bunch of assaults, but he rolled the wrong group, and it just went downhill from there. Then he only got one
MC a turn so it just dropped down, and got shot to pieces.
So I ended the
GT with 2 massacres, 1 tie/minor win and 2 minor losses for 68 battle points and 27th place.