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![[Post New]](/s/i/i.gif) 2008/10/12 15:45:51
Subject: Dropping Empty drop pods?
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Lead-Footed Trukkboy Driver
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Ok I quickly searched the forums and can't find a definitive answer. (sorry if its been answered somewhere and I missed it)
If I take drop pods as a dedicated transport option, do I have to deploy the squad inside them?
I'm thinking about dropping a deathwind drop pod empty (maybe with locator beacons) a la the old fluff.
Would the squad that chose them have to come on as reserves (on the first turn? or later?)
Or have I got this wrong and the squad must be inside the pod?
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![[Post New]](/s/i/i.gif) 2008/10/12 16:01:34
Subject: Re:Dropping Empty drop pods?
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Boom! Leman Russ Commander
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Yes you can drop an empty pod.
Check page 94 under Reserves, 4 paragraph starting with Similarly....
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.Only a fool believes there is such a thing as price gouging. Things have value determined by the creator or merchant. If you don't agree with that value, you are free not to purchase. |
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![[Post New]](/s/i/i.gif) 2008/10/12 16:16:35
Subject: Re:Dropping Empty drop pods?
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Lead-Footed Trukkboy Driver
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Cool thanks General Hobbs
- So the unit that took it can deploy normally at the start?
That would be ace
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![[Post New]](/s/i/i.gif) 2008/10/13 06:12:27
Subject: Dropping Empty drop pods?
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Ork-Hunting Inquisitorial Xenokiller
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Yes it can, its a good way to get some firepower deep into enemy lines for a measly few points, sure its a KP, but its still somewhat effective.
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Quote: Gwar - What Inquisitor said.
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![[Post New]](/s/i/i.gif) 2008/10/13 07:14:08
Subject: Dropping Empty drop pods?
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Lone Wolf Sentinel Pilot
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I'd only do it if i also took Deathwind launchers with the pod.
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"Ideas are more powerful than guns. We would not let our enemies have guns, why should we let them have ideas."
-Joseph Stalin
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![[Post New]](/s/i/i.gif) 2008/10/13 14:42:36
Subject: Dropping Empty drop pods?
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Proud Phantom Titan
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but remeber it can't fire when it deepstrikes
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![[Post New]](/s/i/i.gif) 2008/10/13 15:38:06
Subject: Dropping Empty drop pods?
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Quick-fingered Warlord Moderatus
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Tri wrote:but remeber it can't fire when it deepstrikes
On what basis, most units can fire when they deepstrike and I'm not seeing any exception to this for drop pods?
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Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
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![[Post New]](/s/i/i.gif) 2008/10/13 16:40:11
Subject: Dropping Empty drop pods?
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Sinewy Scourge
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Drunkspleen wrote:Tri wrote:but remeber it can't fire when it deepstrikes
On what basis, most units can fire when they deepstrike and I'm not seeing any exception to this for drop pods?
Page 95 of the main rule book, Vehicles that Deep Strike count as moving at Cruising Speed.
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Salamander Marines 65-12-13
Dark Eldar Wych Cult 4-1-0
Dark Eldar Kabal 36-10-4
2010 Indy GT Tournament Record: 11-6-3
Golden Ticket Winner with Dark Eldar
Timmah wrote:Best way to use lysander:
Set in your storage bin, pick up vulkan model, place in list. |
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![[Post New]](/s/i/i.gif) 2008/10/13 17:07:21
Subject: Dropping Empty drop pods?
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Martial Arts Fiday
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I don't have the SM dex yet, but doesn't the Drop Pod entry state that a squad buying a Drop Pod must enter play via Deep Strike?
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"Holy Sh*&, you've opened my eyes and changed my mind about this topic, thanks Dakka OT!"
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GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up. 
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Don't mess with the Blade and Bolter! |
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![[Post New]](/s/i/i.gif) 2008/10/13 19:07:05
Subject: Dropping Empty drop pods?
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Proud Phantom Titan
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asugradinwa wrote:Drunkspleen wrote:Tri wrote:but remeber it can't fire when it deepstrikes
On what basis, most units can fire when they deepstrike and I'm not seeing any exception to this for drop pods?
Page 95 of the main rule book, Vehicles that Deep Strike count as moving at Cruising Speed.
exactly ... GW could let it shoot by ether giving it Power of the Machine Spirt (which would be nice fluff wise ... no crew to shake or stun) or by making it a fast vehical (which it is ... it joins the game from orbit for god sake) ... but they didn't so it just sits there a turn.
i'm almost postive (without the rule book to hand) that it comes with smoke launchers so just pop them and if you've model the smoke (don't laugh) due to TLOS it blocks LOS and/ or give the units a cover save.
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![[Post New]](/s/i/i.gif) 2008/10/13 22:55:43
Subject: Re:Dropping Empty drop pods?
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Lead-Footed Trukkboy Driver
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No smoke launchers on drop pods I'm afraid. Not even an option for upgrade
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![[Post New]](/s/i/i.gif) 2008/10/14 03:06:37
Subject: Dropping Empty drop pods?
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Longtime Dakkanaut
Beaver Dam, WI
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InquisitorFabius wrote:Yes it can, its a good way to get some firepower deep into enemy lines for a measly few points, sure its a KP, but its still somewhat effective.
Sadly true... by ambiguous wording... a dedicated transport can be issued to a troop choice to deploy via space but the imperium in it's wisdom allows you to walk onto the battlefield.
Captain Wimpious: "Sir, we get space sick and the landings, well they are bumpy."
Master Waistus: "I know brother, we will send our drop pods into the enemy lines. That ruse should allow us to deploy your company via thunderhawks."
Librarian Realistous: "Master, aren't our drop pods rare and something to be saved as needed?"
Master Waistus: " You question my orders? We shall expend them and I contemplate a strange reading of the Codex Astartes that we can exploit... Issue them Rhinos as well!"
Realistous: " Two transports for one squad?!?!?"
Waistus: "If Robert had only more poorly written his instructions, I would issue THREE transport vehicles for one squad AND I would make the men walk anyways!"
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![[Post New]](/s/i/i.gif) 2008/10/14 15:03:51
Subject: Dropping Empty drop pods?
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Excited Doom Diver
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Amusing, DAaddict, but bear in mind there is plenty of fluff about Marines sending empty pods down, either to distract the enemy or to make it far less likely the correct pods would be shot down.
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![[Post New]](/s/i/i.gif) 2008/10/14 16:06:23
Subject: Dropping Empty drop pods?
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Storm Trooper with Maglight
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fluff wise drop pods can't be shot down
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![[Post New]](/s/i/i.gif) 2008/10/15 15:33:32
Subject: Re:Dropping Empty drop pods?
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Sinister Chaos Marine
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to get back to the main question:
dedicated transports have to be deployed together dont they (german rulebook 5th ed, page 67 bottom right)?
so if the pod can only be deployed via deep strike the troops riding in it will have to enter game riding the pod if they can't deepstrike themselves like terminators do.
that's what i think.
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"Iron within Iron without!"
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![[Post New]](/s/i/i.gif) 2008/10/15 16:25:15
Subject: Re:Dropping Empty drop pods?
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Longtime Dakkanaut
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sieek wrote:to get back to the main question:
dedicated transports have to be deployed together dont they (german rulebook 5th ed, page 67 bottom right)?
so if the pod can only be deployed via deep strike the troops riding in it will have to enter game riding the pod if they can't deepstrike themselves like terminators do.
that's what i think.
The English version says that the dedicated transport can only carry the squad it was purchased with when it is deployed, I don't know if there's a difference in wording with the German edition. That's been taken to mean that if it is carrying a unit, then that unit has to be the one it was purchased with. But since it is allowable (according to various FAQ's) to purchase a dedicated transport for a unit too big to be carried initially, you aren't required to deploy inside the transport, or anywhere near it.
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