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Made in gb
Ork Boy Hangin' off a Trukk






Oxford, UK

Actually no. IIRC, there was this guy on Warseer who actually tested this out. He rolled a standard GW dice (with pips and curved edges) and then he done the same with a casino dice (pipless & square).
to explain Shuma's question... Standard GW dice have pips - wholes drilled out in them to indicate numbers. Now imagine you roll a dice. You let it go and when you do, it picks up the air and traps it in the pips. Now, don't forget about curved edges - they make the dice spin, jump and do all sorts of gymnastics. Which leads to the air not being able to leave the pips, as there's moving air all around it. Almost like you not being able to drive onto the main road because of traffic. Now, some people already could've worked it out. think you're not cheating? Well, the Dice Gods are. Why? Because they're weighing down each side. And since air does have weight, it weighs the side with the "6" on it the most. And what's on the other end of the 6? 1...which is also the lightest side, and therefore comes up most often.
Another thing I didn't mention, is that stjon said, in a perfect world every side would have a 16.666% chance of rolling. In GW dice, 1 has an AVERAGE 30% chance of rolling. And Casino dice, have an avergage 16% chance. why 16% and not 16.666%? Because Casino dice are fragile, and the sharp bits in the corners often snap off, making slight imperfections. So it's not exactly a pink world.
So, to sum up. Pips are bad. Curves aren't that bad, but pips + curves = very bad. Which also makes Casino dice most fair dice in the world - no pips means no weighing down, and no curves - no rolling of the table .



P.S. Please realise, that the "technical data" I'm putting down is what I can remember from the thread on Warseer.
 
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