Switch Theme:

5th edition Rules of IG Armored Company  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Pile of Necron Spare Parts




NY

Does anybody know where I can find 5th edition rules for armored company? I was also wondering if you could play armored company in normal games and not apocalypse.

For the Greater good- Lenin 1919 and again in 40245  
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


There is no 5th edition rules for Armored Company, only list made under previous versions of the game.

None of them are currently supported by GW (i.e. no further updates to make them compatible with the current rules) and therefore if you choose to use any of them you'll have to come up with work-arounds yourself for any areas where their rules don't make sense.


If you want to see the older lists you can still find them (for now) on the Australia GW site (but get it quick because when they switch over to their new style of site this article will likely be gone):

http://oz.games-workshop.com/games/40k/imperialguard/articles/armouredcompany/list.htm


Also, you can find a variant Armored Company army list in the old Imperial Armor Volume #1 from Forgeworld.



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
Waaagh Dakka: click the banner to learn more! 
   
 
Forum Index » 40K You Make Da Call
Go to: