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![[Post New]](/s/i/i.gif) 2008/10/27 02:20:58
Subject: drop pods and assault
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Battlewagon Driver with Charged Engine
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today in a game with my orks vs. sm i assaulted his drop pod right after it landed and this came up.
do you auto hit it or hit it on 6's
A. it is a immobile vehicle meaning you auto hit
B. it counts as moving at cruising speed so you need 6s
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H.B.M.C. wrote:
"Balance, playtesting - a casual gamer craves not these things!" - Yoda, a casual gamer.
Three things matter in marksmanship -
location, location, locationMagickalMemories wrote:How about making another fist?
One can be, "Da Fist uv Mork" and the second can be, "Da Uvver Fist uv Mork."
Make a third, and it can be, "Da Uvver Uvver Fist uv Mork"
Eric |
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![[Post New]](/s/i/i.gif) 2008/10/27 03:03:48
Subject: drop pods and assault
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Pestilent Plague Marine with Blight Grenade
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It doesn't matter how fast a vehicle was moving - as soon as it is Immobile, it is automatically hit.
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Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.
Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it. |
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![[Post New]](/s/i/i.gif) 2008/10/27 03:30:56
Subject: drop pods and assault
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Lieutenant General
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I'm not so sure. The rule says a vehicle that is 'immobilised', not one that is immobile. From page 63 of the Warhammer 40,000 5th edition rulebook:
Attacking a vehicle that is immobilised or was stationary in its previous turn.
'Immobilised' could be referencing the roll of a four on the Vehicle Damage Table and not a vehicle which is immobile to begin with. After all, it's hard to immobilise a vehicle that's already immobile.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2008/10/27 03:39:04
Subject: drop pods and assault
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Pestilent Plague Marine with Blight Grenade
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The Space Marine Codex wrote:Immobile: A Drop Pod [...] counts in all respects as a vehicle that has suffered an immobilized damage result
I think it's pretty clear-cut. Drop Pods are always hit automatically in close-combat.
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Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.
Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it. |
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![[Post New]](/s/i/i.gif) 2008/10/27 04:33:59
Subject: drop pods and assault
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[MOD]
Making Stuff
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Ghaz wrote:The rule says a vehicle that is 'immobilised', not one that is immobile.
So far as the Drop Pod is concerned (or at least the new Marine version) they're the same thing.
The Pod is treated as a vehicle that has suffered an Immobilised result on the Damage table.
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![[Post New]](/s/i/i.gif) 2008/10/27 05:35:01
Subject: drop pods and assault
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Quick-fingered Warlord Moderatus
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assuming insaniak and minmax have it right, I would say you automatically hit, besides, it logically makes sense anyway, it's not like you are trying to melee the thing while it's flying through the air, nobody is going to take a swing till it hits the ground and is immobilised.
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Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
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