Hello All,
New around here, been lurking for the bast 2-3months. Back into
40k after a 15+ year break (2nd edition styles!). After a good read of the new codex and trawling through threads around here ive constructed what I believe to be a fairly good list with a clear focus.
2000 points
Most common adversary
MEQ
1> Battle Company type of force structure
2> Two Land Raider + lots of
Tac's
3> generic
MEQ noob list with lots of expensive crap
Kantor
Tac Squad - Fist, flamer, multimelta & Pod
Tac Squad - Fist, flamer multimelta & Pod
IronClad - Pod
10x SternGuard - Fist, 6 combi meltas & Pod with beacon
10x SternGuard - Fist, 6 combi meltas & Pod
Dakka Pred
Dakka Pred
Now
FA is where im having trouble.. Dedicated support elements for the Shield & Sword
Basically 330 points:
3 Attack bikes with Multimelta's
3 Attack bikes with Multimelta's
30 points left over
- Mobile
AT unit(av13/14) & Exploitation/pursuit
3 Attack Bikes with Multimetla's
LandSpeeder Typhoon
Landspeeder Typhoon
- Attack bikes are dedicated av13/14 killers. Typhoons as multirole weapon platforms to support the shield or sword elements & act as exploitation/pursuit units
3 Attack bikes with Multimelta's
3 Landspeeder Tornado's with twin
HB
- Attack bikes kill av13/14, Tornado's maul troop concentrations and support the shield & sword with withering
AP fire. Provide exploitation/pursuit capabilities.
Chap with jump pack
10 Assault Marines with Fist.
- I really cant see an efficient use for this unit due to lack of mobility. Deployed well forward, 12" move with a run means im probably not going to be engaging until turn 2. Chap + Kantor would be a fearsome combination if I can get it into combat. Possibly the most resilient of all the above
FA choices but lacks operational flexibility.
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General Strategy - control two objectives, contest another objective with gusto, hopefully gain control. Contest the other 1/2 with a view to deny to the OPFOR. Variant of the Shield & Sword strat, where the enemy extends itself on my shield. Sword units annihilate the enemy with shock, co-ordinated firepower and close integration with high lethality exploitation elements.
Operational Plan - Dakka Pred and
tac squad on each of my own objectives, Sterngaurd & Ironclad directly assault high value/key stone targets (well supported troops sitting on an objective,
LR, OPFOR's command element and expensive elite choices) & make a push for control of the 3rd objective.
FA support the shield & sword components and exploit where possible.
Tactically - extreme short-range engagements, sternguard rapid fire/metla anything. Ironclad rips the gak out of whatever it gets into
CC with (3 base
DCCW attacks!). Troops do what troops do.. occupy ground, and die in place until other assets arrive, DakkaPreds anchor the two held objectives. Attack bikes engage encroaching av13/14 threats to my shield elements & support the sword/assault elements if the shield is not threatened. Typhoons/Tornado's attrit infantry, typhoons can engage light vehicles if/where required.
The bike/landspeeder units could also be used in a calvary role, primarily flank security with some secondary light attack duties (typhoons seem ideal). Flank marched
LR's with cargo could make a mess of one of my shields, attack bikes
+
tac squad multimelta's will hopefully take care of this situation.
Now there are a few failings in this list:
Model count of around 50 +/-
No long range
AT
Lack of long range
AP firepower outside of the Typhoons/Tornado's
Lack of tactical mobility - if the opfor is meched, and decides to disengage from my sterngaurd/ironclad assault. My most capable units will add verry little to the fight.
Basically I think this list will struggle against a good high mobility mech list generaled by a commander who takes advantage of his mobilty and stand off firepower.
Any and all comments much appreicated,
Sorry about the large voluems of text. Figured
id provide the full picture
edit: typhoons/tornado's mixed up