Regwon wrote:Looky Likey wrote:Strong or cheesy?
Cheesy would be nothing but Daemon Princes with Mark of Slaanesh and wings, Plague Marines with as many Meltas as possible and/or Thousand Sons, Raptors, as many Obliterators as you can fit in.
If you break it up with some Defilers, Berzerkers, and normal Chaos Marines, couple that with some toned down Daemon Princes then it won't be quite as cheesy.
Edit: I don't agree that Daemon Princes are expensive, even a basic kitted out Lord with a fist and a combi weapon is going to be within 20 to 30 points (if not 5 or 10 points time you give him a jump pack or wings) of a fully kitted out Daemon Prince and the Prince has better stats and is a MC. I agree that they are fire magnets.
cheese (as a gaming concept) is an illusion proliferated by people that get bitter about losing. certain armies builds will always be better than others. the fact that you are suggesting that a player should NOT do something because it may be construed as cheesy is rediculous. you play a game with a huge variety of options, some will be better than others, but if you cant deal with losing to some of then you need to harden the feth up
http://www.youtube.com/watch?v=1EY7lYRneHc
Cheese Elemental wrote:But you really can't use DPs effectively in a big army. They just get shot up and you've wasted 2KP and a boatload of points.
the idea that
ICs are superior to demon princes in large games is a fallacy. yes they will be shot at, and yes they will probably die eventualy, but it requires a huge effort to kill a demon prince, far greater than than of an
IC (that can be powerfisted to death). if your enemy is devoting so much resource to kill a demon prince they will not be focusing on the other elements of your army. if you dont have demon princes (for whatever wacky reasons) the rest of your army will be getting shot at. its much better to lose a demon prince after a few turns than it is to lose an
IC and a squad.
what a lot of people dont realise is that demon princes dont often win games on their own. they (like most
HQ choices in
40K) are support for the rest of your army. does it matter if they get shot? if you win the game it doesnt. will a demon prince help you win more games an any of the other basic
HQ choices? most certainly. even against armies with huge firepower demon princes are better.
also, the only reason you would take a sorcerer over a demon prince is for use of a psychic power, such as lash (dont take a lord unless you want to have a fluffy army of some sort). lash wont win you games by itself, it will help, but its not the be all and end all. if you lose your lash carrier its not the end of the world, and since the combat prowess of a sorcerer pales in comparison to a
DP there is no real reason to have one.
i would understand this argument IF there was a significant points difference between the
HQ choices, but there isnt. an adequately equipped lord will cost the same and still be inferior to a demon prince. the same is true of sorcerers (especially tzneetch sorcerers). neither have the same versitility as a
DP, neither can deal with such a wide range of foes and neither is good enough to warrant one over a demon prince.
to the
OP: read this article. it is a good competitive break down of
CSM
http://www.dakkadakka.com/wiki/en/Stelek%27s_Chaos_Space_Marine_Army_Analysis