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Made in us
Hellacious Havoc






I was curious if any players running bugs were using the feeder tendrils(preferred enemy rule) on their genestealers. I run 2 units of genestealers together, keeping them within 2" of each other. One with acid maw and the other with feeder tendrils. In the first round of combat the acid maw 'stealers not only gain a reroll to wound for their acid maw, but gain a reroll to hit for being within 2 " of a unit with feeder tendrils. Of course running them all behind a screen of gaunts. Talk about munching up some units!


MARTIAL LAW-FTW

There is no "cheese", just whiney rats who lose too much!




 
   
Made in nz
Longtime Dakkanaut





New Zealand

in 5th Ed it's become a popular option - the only downside is that it stops you taking other useful options like flesh hooks.

If you can get your stealer unit within 2" of a Feeder Tendril equipped model (e.g. a Broodlord or lictor, or another stealer squad as you mention above), then the unit counts as having Tendrils for free anyway, and saves some points. But a lot of players find it more flexible to simply give tendrils to all stealers, as you don't need to worry about coordinating multiple units

This message was edited 1 time. Last update was at 2008/11/20 04:44:02


 
   
Made in us
Regular Dakkanaut



Houston, TX

Even better is the genestealers giving the rerolls to the Hive Tyrands and Carnifexes that are screening them.

No matter how powerful the wizard, a dagger between his shoulder blades will really cramp his style --Steven Brust.

 
   
Made in us
Infiltrating Oniwaban






So Feeder Tendrils should be the standard kit on 'stealers then, with Acid maw only for units that you _know_ will be accompanying a second 'Stealer unit?

And re-rolls for Carnifexes sure would be nice.

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"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze 
   
Made in us
Hellacious Havoc






"Even better is the genestealers giving the rerolls to the Hive Tyrands and Carnifexes that are screening them."

Actually only broods can recieve the preferred enemy bonus if within 2". Unfortunately not Tyrants and 'fexes. Still it's awesome to have a unit of 12 stealers (48 attacks) rerolling to hit and wound and rending on the assault. For those mathhammer players out there, what's the numbers on this tactic. Mathhammer is still confusing to me.


MARTIAL LAW-FTW

There is no "cheese", just whiney rats who lose too much!




 
   
Made in us
Longtime Dakkanaut





Florida

Feedertendrils are essential and what else is popular is to give acidmaw to the broodlord unit and give the broodlord feedertendrils.

Comparing tournament records is another form of e-peen measuring.
 
   
Made in us
Regular Dakkanaut





Hand of Dume wrote:"Even better is the genestealers giving the rerolls to the Hive Tyrands and Carnifexes that are screening them."

Actually only broods can recieve the preferred enemy bonus if within 2". Unfortunately not Tyrants and 'fexes. Still it's awesome to have a unit of 12 stealers (48 attacks) rerolling to hit and wound and rending on the assault. For those mathhammer players out there, what's the numbers on this tactic. Mathhammer is still confusing to me.


I can understand a Tyrant not recieving the benefit of feeder tendrils but the Carnifex has the "Brood" listing in the tyranid codex. wy wouldn't they benefit from being withing 2'inches of feeder tendrils?
   
Made in us
[ARTICLE MOD]
Longtime Dakkanaut







Feeder tendrils are ridiculous silly good, for +1 pt per model. I ran a 50-stealer stealer shock in Ard Boyz 1st round, and it was just ridiculous what they did in assault.

10 stealers charging, 30 attacks, 26 hits against almost everything.

I'm theorizing right now (haven't tested it yet), that the +1 Str is almost as valuable to 5th ed stealers.

"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers

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Made in us
Fixture of Dakka






on board Terminus Est

Correct me if I an wrong but the one major drawback to feeder tendrils is you cannot take extended carapace. The games in 5e I have played against stealers they just die too easy to rapid fire. They are not a great choice for holding objectives since they are a close combat unit and if they go to ground then that is one turn they are doing nothing for you.

G

This message was edited 1 time. Last update was at 2009/01/04 23:38:51


ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in cn
Blackclad Wayfarer





From England. Living in Shanghai

why cant they take extended carapace? If you take leaping or winged on warriors or tyrants then THEY cant take it...but I know nothing about feeder tendrils.

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Made in us
Fixture of Dakka






on board Terminus Est

It's in their options under the entry in the codex. There are restrictions.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in ca
Fresh-Faced New User




Green Blow Fly wrote:It's in their options under the entry in the codex. There are restrictions.

G


You can't take acid maw or flesh hooks if you give them feeder tendrils. Extended Carapace is fine.
   
Made in us
Fixture of Dakka






on board Terminus Est

Okay thanks. I wasn't sure and do not have the codex closeby. I have noticed a lot of Nids players just take the tendrils and no carapace.

G

This message was edited 1 time. Last update was at 2009/01/05 01:25:19


ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in nz
Longtime Dakkanaut





New Zealand

if you think you can run and charge into combat from cover without getting shot to bits, then you don't need carapace. Personally i don't trust gaming tables to conveniently always have cover in the right places, so would always take some carapace units
   
Made in us
Awesome Autarch






Las Vegas, NV

why would you ever not take them? They make the squad insane. Same thing with lichtors, stick them in a squad of gaunts and even they hit hard.

as for no carapace, you should be able to screen them with gaunts, unless there are blast or ranged template weapons which often ignore a 4+ anyway.

   
 
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