I've got two small scout units and I had the idea of perhaps making a scout force, so come up with a possible list below. The list gives plenty of scouts, strong elite and good HQ choice.
HQ
Captain w/ terminator armour & power weapon
Elite
5 x Terminators - heavy flamer
Troops
10 x Scouts w/ sgt Telion - all with sniper rifles one with heavy bolter
10 x Scouts - all with shotguns - sgt w/ bolt pistol & ccw
10 x Scouts - all with bolters - sgt w/ bolt pistol & ccw
10 x Scouts - all with bolt pistols & ccw - sgt w/ bolt pistol & power weapon
Now I was thinking of perhaps dropping the terminators and terminator captain as they're too expensive. I may then get perhaps a normal captain with just a power weapon upgrade or another hq and either have 5 sternguard, and add in some scouts on bikes for fast attack. I could also have 5 assault marines with the captain who also has a jump pack.
Thing with the terminators and terminator captain they're 300 + points, while a captain with normal marine troops, possibly sternguard or assault is pretty decent. I s'pose I could give the captain a bike and throw him in with the scout bikers and give them ccw weapons. Choices choices.
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