Flashman wrote:That'll be another GW oversight then.
I agree RAW suggests that Apothecaries and Painboys won't lift a finger to save their dying commanders, but was this the intention?
Well I guess that it's down to individual players on how to interpret it. For friendly games, my Painboy most certainly will have the painkillers at the ready if my Warboss get's hit by a Krak Missile.
You can if you like but you really should be informing your opponent of what you're doing.
The rule is pretty clearly put in place to stop
ICs (who tend to be pretty uber-dudes with plenty of armor saves, invulnerable saves, and other special rules to protect themselves) from gaining the abilities of units just by joining them (and vice-versa).
So while it may not make a whole lot of sense from a FLUFF perspective that an Apothecary wouldn't help out a Commander, from a GAME perspective it makes perfect sense. . .
ICs don't get buffs simply by joining units unless the rule specifically
says that they do.