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Warboss with nobs. No FNP for the big guy?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


I fully concur that an IC joined to an Ork unit with a Painboy does not benefit from Feel No Pain. The rules are quite clear on this matter, but I have a feeling that many people don't know or disregard this rule.

Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

olympia wrote:
So the Painboy's FNP does confer to the Warboss because it "specifies in the rule itself" that FNP from the dok's tools is granted to the painboy's unit. Mind you, Mad Doc Grotsnik also has Dok's Tools, the exact same wargear as a Painboy, and clearly Mad Doc's FNP is meant to affect more than just himself? Yakface, would you agree with that?


Nope, you've got it backwards. Read page 48 of the rulebook under "special rules". An IC who joins a unit does not confer the rule upon the unit, and vice-versa unless the rule specifies otherwise.

In the case of Mad Dok Grotsnik, the ability most certainly specifies that it is conferred the unit (so it is) but nothing speciifes that Grotsnik himself (or any other IC that joins the unit) benefits from the special rule so he does not.

Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Flashman wrote:That'll be another GW oversight then.

I agree RAW suggests that Apothecaries and Painboys won't lift a finger to save their dying commanders, but was this the intention?

Well I guess that it's down to individual players on how to interpret it. For friendly games, my Painboy most certainly will have the painkillers at the ready if my Warboss get's hit by a Krak Missile.



You can if you like but you really should be informing your opponent of what you're doing.

The rule is pretty clearly put in place to stop ICs (who tend to be pretty uber-dudes with plenty of armor saves, invulnerable saves, and other special rules to protect themselves) from gaining the abilities of units just by joining them (and vice-versa).

So while it may not make a whole lot of sense from a FLUFF perspective that an Apothecary wouldn't help out a Commander, from a GAME perspective it makes perfect sense. . .ICs don't get buffs simply by joining units unless the rule specifically says that they do.

Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Razerous wrote:If each model had FNP as a special rule per model then I could agree.. But if the pain boyz confers the ability to the unit then does an IC count as part of a unit when he/its/she joins one?

The bit that gives the FNP rule is the mad docs specail rules which mentions the unit. The IC thing rulebook is to stop beasted demon princes infiltrating and crazieness like that by joining units with innate special abilities.



Yes, we agree that Painboyz confer the ability on the unit. But there is no evidence that you ignore the basic rules for ICs that prevents them from gaining a special rule by joining a unit.


PanzerLeader wrote:As an aside, a Space Marine commander with a command squad is no longer an IC. He is a part of that squad and only becomes an IC again if everyone else in the command squad is dead. Wouldn't that make him part of the unit and allow him to benefit from FNP? I would make a similiar argument for a warboss, but IIRC they cannot buy a retinue.



You are incorrect and are thinking about the old Space Marine codex. In the new codex SM characters are not permanently attached to their command squads.


 
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