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![[Post New]](/s/i/i.gif) 2008/12/11 09:24:31
Subject: Drop Podding Conundrum
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Regular Dakkanaut
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Folks,
I'm hoping someone can clear up for me what is probably a very Noddy question - I'd like to have my Dreadnaught mounted in a drop pod, so that he can cause some chaos and confusion on the oponent's side.
I'm aware that if performing a Drop Pod assault, half of your drop pods are deployed on the first turn, but what if you are using and standard army, with only 1 or 2 units mounted in drop pods (i.e. not a drop pod army)? I would have assumed this rule would only apply to a drop pod army, but since I can't see anything specifically stating what constitutes a Drop Pod assault, I fear it may mean that if you even have 1 drop pod, it will have to come down on the first. Obviously this makes a big difference, as comming down on turn 1 means that the enemy army has not spread out, limiting both my options and any effectivness, while reducing his life expectancy to a shooting turn :(
Any clarifications appreciated!
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This message was edited 1 time. Last update was at 2008/12/15 16:36:14
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![[Post New]](/s/i/i.gif) 2008/12/11 09:32:35
Subject: Drop Podding Collundrum
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Ork-Hunting Inquisitorial Xenokiller
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That is not in the current codex. That was a 4th ed special deployment.
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Quote: Gwar - What Inquisitor said.
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![[Post New]](/s/i/i.gif) 2008/12/11 09:41:05
Subject: Drop Podding Collundrum
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[ADMIN]
Decrepit Dakkanaut
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InquisitorFabius wrote:That is not in the current codex. That was a 4th ed special deployment.
You've got it backwards. No such thing existed in the LAST codex but it does now exist in the current codex.
To the OP:
Yes it applies anytime you use Drop Pods in your army, so if you take only one Drop Pod, that Drop Pod will be arriving on turn 1.
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![[Post New]](/s/i/i.gif) 2008/12/11 16:05:52
Subject: Drop Podding Collundrum
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Tunneling Trygon
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In the 3ed SM codex you could claim to have a drop pod assault army and it just meant the army was all deepstriking (and only certain models could be in the army). I believe that may be the source of the confusion. There is no longer rules specific to an all drop pod army.
Yakface has it right. The only way around it is to take a 2nd pod. Give it to any unit that can take it. They do not HAVE to come down in the pod, you can deploy them however you want. Now you have an empty pod that can come down turn 1. It isn't hugely efficient but thems the breaks.
HTH
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snoogums: "Just because something is not relavant doesn't mean it goes away completely."
Iorek: "Snoogums, you're right. Your arguments are irrelevant, and they sure as heck aren't going away." |
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![[Post New]](/s/i/i.gif) 2008/12/12 16:33:30
Subject: Drop Podding Collundrum
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Nasty Nob on Warbike with Klaw
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Precisely.
The rules don't state that it's a "Drop Pod Assault" rule... It's a Drop Pod rule. If you're using ANY Drop Pods, HALF of them (rounded up) will arrive on turn one.
Eric
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![[Post New]](/s/i/i.gif) 2008/12/15 14:14:46
Subject: Re:Drop Podding Collundrum
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Regular Dakkanaut
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Thanks for the responses. I thought as much - a shame as it really reins in the effectiveness of using a single drop pod in reserve, and I can't really understand why this was needed, oh well.
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![[Post New]](/s/i/i.gif) 2008/12/15 16:11:41
Subject: Drop Podding Collundrum
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Regular Dakkanaut
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You can still do this but it means having to spend points on an extra pod that comes in empty.
Example if you have only 1 drop pod in your army then purchase a second for a dev squad or tac squad you didn't plan on purchasing transports for.
1st turn setup the squad as normal on the field and the pod comes on turn 1 empty. second pod with dread comes in from reserve as normal.
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