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Made in au
Skink Chief with Poisoned Javelins






Down under

Well I finally took the plunge and bought an X-Box specifically for this game.

I really like the changes that Sirlin has made and find a significantly larger portion of the cast "competative" which is a win in my book.

Disappointments would be how hard certain characters have to work compared to others. I would rate Fei Long as the worst character now as he needs to do everything "just right" to win consistently...sure the japanese attain levels of perfection unseen mostly in western countries but the whole point of the revision and simplification of moves was to make the gameplay more attainable.

Other Disappointments are the bugs in the game. Firstly the sound goes in online play after about 15 to 30 minutes of sustained play. Worse than this (although the sound comes back sometimes) is the Heads Up Display bug where the match count stars are all filled in, the health bars are randomly full and covered and the character names are wrong.

Really disappointed in the ranking glitch where my ranking score has been set to 0 and I cannot attain any points no matter how many matches I win.

Oh lastly they forgot to re-draw the sprite for dhalsims yoga fire...which once you notice it in comparison to the rest of the niced up graphics starts to stand out like a sore thumb.

So disappointments aside its a really great game. The netcode is the best out of any online fighter I've played, including GGPO being able to play people with up to 200 ping and still get reversals (consistency is another issue here).

Currently there is no decent arcade stick available for the x-box. There is one supposedly coming out next year with Street Fighter 4...but I just couldn't wait. So I made my own.

I ordered custom sanwa parts from japan, hacked apart my old Sega Dreamcast arcade stick to fit the new parts, bought a wired x-box controller and cut it open and wired up all of the input mappings, made a custom button to fit over the old sega memory unit bay...oh and I repainted it and put some stickers on

I just need to connect all of the wires inside and I'm ready to play.
Note the hacking up I've done to the internals of the DC stick. The PCB is glued securely in place to the base of the strut that has been cut for it and also at the back of the stick:


The port at the back for the headset attachment:


The finished product:







 
   
Made in au
Skink Chief with Poisoned Javelins






Down under

My XBL account name is "BeefyG AU" if anyone cares.

Other things I've noticed about the game is the amount of whining scrubs that are out there.

I have been playing SF for quite a while and have taken part in the Australian Nationals most years that it has run (missed this year) though.

See: www.ozhadou.net for Australian players.

A lot of complaints about lag, but they are coming from Americans who connect to me without looking and then abuse me for it (I get good connections to japanese, new zealand and other closer countries <120 ping)

Messages that myself and others have received in the short time we have been playing so far:

"It's bad mannered to cross up in online play"
"360's are cheap (!!)"
"walk in super with chun li is abusing a glitch and will be reported"
"dhalsim is a glitch"
"You are cheap"
"Y R U So lame?"
"Ticking is bad sportsmanship"
"You ruin this game"

Personally I get a chuckle out of infuriating someone enough at a game to make them send a silly message and some of these really did make me LOL, but some of my friends don't like it and they have been limiting themselves to only playing friends because of it.


 
   
Made in us
Committed Chaos Cult Marine




Lawrence, KS (United States)

Very nice work on the arcade stick. I actually have one for PS2 that came with Tekken 5 Special Edition, and since the Xbox pad is the absolute worst possible thing to play a fighting game with, you might have just inspired a conversion (Though it might not work, I can always try it. My PS2 doesn't work anymore anyway). Did you just use a standard X-Box 360 controller?

That's a lot of dedication, to buy an X-Box 360 simply for another remake of Street Fighter 2. Seriously, though, it looks like you did your homework. Once I have a bigger reason to own X-Box Live (Right now I only have Fallout 3), It'll probably be the first game on my list to download. Even if the whole freeze-frame aspect of most 2D fighters really interrupts the whole flow of the game (IMO), and makes combo chains near impossible to pull off. I could go on and on and on about how Street Fighter doesn't have enough variety in it's movelist whatsoever, but it looks like you'd probably find a way to kill me.

Hopefully they'll fix those bugs eventually (they seem pretty glaring for a game that you have to spend money on, let alone a Street Fighter title), because it sounds like a definite buy.

Maybe you can go through the steps on how you built that arcade stick, or at least how to connect the wires to a cross-platform controller? *hopeful*

This message was edited 1 time. Last update was at 2008/12/17 01:41:09


Pain is an illusion of the senses, Despair an illusion of the mind.


The Tainted - Pending

I sold most of my miniatures, and am currently working on bringing my own vision of the Four Colors of Chaos to fruition 
   
Made in au
Stormin' Stompa






YO DAKKA DAKKA!

If that's a wireless arcade board, that's just a tonne of win.

I played SF Alpha 3, the Guilty Gear series and Tekken heavily for many years, but not for the past six months. Have never quite experienced online fighter play. Sounds like it could be rather frustrating.
   
Made in au
Skink Chief with Poisoned Javelins






Down under

Chrysaor686 wrote:Very nice work on the arcade stick. I actually have one for PS2 that came with Tekken 5 Special Edition, and since the Xbox pad is the absolute worst possible thing to play a fighting game with, you might have just inspired a conversion (Though it might not work, I can always try it. My PS2 doesn't work anymore anyway). Did you just use a standard X-Box 360 controller?

That's a lot of dedication, to buy an X-Box 360 simply for another remake of Street Fighter 2. Seriously, though, it looks like you did your homework. Once I have a bigger reason to own X-Box Live (Right now I only have Fallout 3), It'll probably be the first game on my list to download. Even if the whole freeze-frame aspect of most 2D fighters really interrupts the whole flow of the game (IMO), and makes combo chains near impossible to pull off. I could go on and on and on about how Street Fighter doesn't have enough variety in it's movelist whatsoever, but it looks like you'd probably find a way to kill me.

Hopefully they'll fix those bugs eventually (they seem pretty glaring for a game that you have to spend money on, let alone a Street Fighter title), because it sounds like a definite buy.

Maybe you can go through the steps on how you built that arcade stick, or at least how to connect the wires to a cross-platform controller? *hopeful*


I used a standard x-box 360 controller (wired) for reason of removing any instance of missed inputs and the hassle of having to replace batteries etc.

Well it is the only way to play this new game with friends who already have x-box basically I'm following the herd, and it is really nice to be able to chat while playing the game which was always a hassle using PC's and ROMS.

Well it doesn't seem so bad for what they had to work with (the underlying code) in terms of freeze frames. Its only the backgrounds of stages that really start to be bad because of the number of animation frames that they have to work with from the original. i.e. on chunli stage the guy "choking the chicken" in the background only has 2 or 3 animations.

Yes I really hope Capcom doesn't drop the ball with the updates. Some simple online update patches should be fine.

There are a ton of tutorials online on what to do in terms of modding your x-box 360 controller.

This site: http://forums.xbox-scene.com/index.php?showtopic=605873

Not particularly this post but seaching on this forum was where I gained all of my useful information.

You currently might get 1 of 2 types of xbox controller when you buy one. Its important to know which one you've got before you start. Once you have identified it correctly it is pretty straight forwards from the tutorials from the above site.

To be honest the vast majority of the work I did to the stick was physical. A large amount of plastic had to be cut away and shaped to fit the Sanwa parts.

The electronics was only a small part of it.

Pulling the controller apart was relatively simple and I removed the triggers but not all the way. I just tied them in the off position tightly. It is just easier that way...but not neccessarily as neat.

In terms of you using your ps2 stick as a base, go for it. The stick and button components aren't platform specific. Just a way to add inputs. You'll need to look online for the correct input mapping for your stick (or trial and error for up, down, left, right).

You just need to find the right spots to solder to (on my xbox controller for the X, Y, A, B buttons it was on the left hand side and on the bottom side for both, with the xbox, start and back buttons on the left half of the pad.

The hardest part is soldering the direction controls for the PCB. I was lucky as the controller that I bought was the new type, with friendly test points to solder to on the back. As I said reading up on that forum stuff is essential and it also had the test point numbers mapped to the buttons in a grid for me.

Once I had tested all of my connections (multimeter or battery and small voltage light globe) i covered them all in hot glue (hot glue gun) as well as later used it to stick the control board in place.

You need decent soldering skills (only way to get them is to practice though) and a degree of fearlessness (as you could potentially screw up the board and be out $50 or whatever for the controller).

All I can say is good luck and make sure you understand each step of what you need to do before you start...and then double check that everything is right before you start.







 
   
Made in au
Skink Chief with Poisoned Javelins






Down under

Arctik_Firangi wrote:If that's a wireless arcade board, that's just a tonne of win.

I played SF Alpha 3, the Guilty Gear series and Tekken heavily for many years, but not for the past six months. Have never quite experienced online fighter play. Sounds like it could be rather frustrating.


Sorry dude, can't be assed swapping batteries all the time...and its extra buttons that I can't be bothered to add so its wired for me.

As I said the net code for this game is the best on the market currently. That said, it only gets frustrating with lag...solving that is simple. Don't use wireless internet and don't play people over pings of 200.

 
   
Made in us
Committed Chaos Cult Marine




Lawrence, KS (United States)

Soldering, eh? I figured it would come to that, though I have to admit I was hoping you somehow macguivered the wires together in an astonishing feat of awesomeness. I have a bit of soldering experience (Enough to get a basic job done without screwing it up), but no soldering iron. Guess that ups the price of an arcade stick conversion considerably. It will definetly have to be done eventually, as trying to play Soul Calibur IV on an X-Box 360 Pad is the epitome of "Epic Fail".

Thanks for the reference.

As for "freeze-frame aspect", I actually meant the mechanic in almost every 2D fighter ever made where the screen completely freezes when a hit connects. Call me simple-minded, if you will, but whenever this occurs, it completely cuts off my train of thought, making it nearly impossible to pull off combos (Not to mention that they aren't easy to pull off in Street Fighter anyway, due to the minimal amount of available moves).

Don't get me wrong, I absolutely respect Street Fighter, I just prefer the fluid combo-laden combat of (most) 3D Fighters. Hell, I have three different copies of Street Fighter 2 from back in the day, as well as Alpha 1-3 (Which I like the aesthetic of much more, kind of the reason why I'm drawn to Turbo HD Remix in the first place).

They really built Turbo HD Remix off of the Street Fighter 2 original engine? That's pretty impressive, if I got that right.

Pain is an illusion of the senses, Despair an illusion of the mind.


The Tainted - Pending

I sold most of my miniatures, and am currently working on bringing my own vision of the Four Colors of Chaos to fruition 
   
Made in au
Skink Chief with Poisoned Javelins






Down under

I bought a cheap battery powered soldering iron (you only need a small one with a fine tip for this kind of stuff) that runs on 3 AA batteries. I think it cost me $10-$15. The wire cost me about $4 and the solder came with the soldering iron (i've got more anyway). The cost of the stick comes in with the buttons and stick (Sanwa parts and shipping came to about $80) and the cost of the controller.

You can look at it that way and say that the stick cost me over $150, but when you look at the quality of the components, my ability to keep it serviced and get replacement parts if required, and the custom feel. I think its worth it.

BTW There is talk of 2 different types of arcade stick being released next year. 1 with the standard cheap components like the ex2's, and a second Uber arcade stick with high quality components for SFIV that will weigh in at around $200 plus.

When you think that the parts I am using are the same if not better than the $200 plus stick I start to feel better about it as well

 
   
Made in au
Skink Chief with Poisoned Javelins






Down under

Yup you got it right. They used the original SF2 Super Turbo engine and simply added new graphics, and music tracks. The remix part simply used the art they already had available and tweaked moves, hitbox properties and recovery frames.

 
   
Made in us
Hangin' with Gork & Mork






The controller will also be useful when Street Fighter IV comes out in two months for the 360. Have you tried it on any other fighters besides SF2HD such as Virtua Fighter 5?

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in de
Dominating Dominatrix






Piercing the heavens

Nice work on your pad Beefy, this is a great idea.

The game is okay imo. In the end, it's still Street Fighter 2, but hey, that's what we bought it for
   
Made in au
Skink Chief with Poisoned Javelins






Down under

No I haven't got any other games for the 360 yet except for the sega tennis game that came with it. Sure I'll get Street Fighter IV when it comes out...we'll see how it stacks up against HDR.

Cheers Anung Un Rama.

Anung Un Rama wrote:

In the end, it's still Street Fighter 2
If it ain't broke...

 
   
 
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