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Made in us
Yellin' Yoof



Lafayette, IN

HQ
Warboss, BP, PK
Big Mek, BP, KFF

Elite
5 Meganobs, 2 kombi shoota flamer
15 Lootaz, mek

Troops
30 Shoota boyz, 3 big shoota, Nob bp, pk
30 'Ard boyz, stikkbombs, nob bp, pk

Fast attack
3 deff koptas tl rokkits
3 deff koptas tl rokkits

The meganobs go with da boss
The kff mek goes wit da sluggas
The shootas an lootas does the shootin
The def koptas does the tank huntin

I am hoping this is a solid army. It played well against marines, but I dunno how it will do on a all comers level.
   
Made in us
Skink Armed with a Blowpipe





Here are my thoughts, take them with a fist full of salt:

1.) With a footslogging force you need more boyz. Do what you have to find them, but put more in. Otherwise you stand to get chewed up walking into a ranged based force.

2.) Meganobs hate walking. In fact they have a rule to help reinforce that. If you like fielding them in a foot slogging force by all means continue, but personally I won't field them unless I have a trukk or Battlewagon to cart them around. I would propose replacing them with more boyz or some Killa Kans or Deff Dreads (with a preference to Kans). Walkers are great support for a foot slogging army in my experience, but make sure you have several since they will attract the anti-tank fire. But, if you get the under the KFF bubble they are obscured so enjoy that 4+ save.

3.) Remove the mek from the Lootas and add another Loota. The Mek is a sad substitute for a Loota.

4.) You have a lot of points tied up in that 'ard boys unit. I am not a fan of them, but I know some people like them. I prefer regular old boyz sans 'eavy armor. If you want to stick with 'ard boyz (and by all means do so if that is what you enjoy ) I would probably be tempted to at least remove their stikkbombs to free up some more points. Boyz rarely beat anyone on the initiative so in my mind why bother with the stikkbombs at all.

5.) You only have 3 troop choices with the meganobs counting as troops due to the Warboss. You might consider breaking those 2 30 boyz units into 3 20 boyz units for more flexibility and ability to take objectives. Personal taste will dictate which way you prefer, but I like the 3 groups of 20 personally. Also see point 1.

6.) Two units of Deffkoptas seems excessive when you don't have anything else fast to put pressure on your opponent and force him to choose between hitting the koptas or other threats. I would pull one and use the points towards more boyz.

"There are three kinds of lies: lies, damned lies and statistics."
- Benjamin Disraeli

Armies:  
   
Made in us
Yellin' Yoof



Lafayette, IN

So more like this maybe:
HQ
Warboss, BP, PK
Big Mek, BP, KFF

Elite
5 Nobs, 'eavy armor, 3 PK, waaagh banner, painboy
15 Lootaz

Troops
27 Shoota boyz, 2 big shoota, Nob bp, pk
20 Slugga boyz, nob bp, pk
20 Slugga boyz, nob bp, pk
20 Slugga boyz, nob bp, pk

Fast attack
3 deff koptas tl rokkits

The nobs go with da boss
The kff mek goes wit da sluggas
The shootas an lootas does the shootin
The def koptas does the tank huntin

Is 3 deff koptas a waste of points?
Any better choices?
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

I'd beef up the Nobz squad to 10 members. Such a unit incl. Painboy is really nasty and feared by most armies.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Yellin' Yoof



Lafayette, IN

I didn't get much love out of the mek with kff - at least I didn't feel the value of the points. Maybe this build will work better:
HQ
Warboss, BP, PK

Elite
10 Nobs, 3 PK, boss pole, waaagh banner, painboy
15 Lootaz

Troops
30 Shoota boyz,3 big shoota, Nob bp, pk, heavy armor
20 Slugga boyz, nob bp, pk, heavy armor
20 Slugga boyz, nob bp, pk, heavy armor
20 Slugga boyz, nob bp, pk, heavy armor

Fast attack
3 deff koptas tl rokkits
   
Made in se
Sybarite Swinging an Agonizer





if ure gonna footslogg you need a KFF or else you will get shoot to pieces and take more shoota boyz they can put wounds on your enemy while walking down the tabel and consider some kanz for screening works wonders.

Dark Eldar Tournament Record 2011

W-D-L
12-3-4 
   
Made in us
Skink Armed with a Blowpipe





I'd keep with the KFF as Skurk3n suggests. The 5+ cover save to your forward units is very nice since they will get pounded on the way in. Any save is better than none at all. I say forward units because any units behind the forward most units will be likely benefiting from a 4+ cover save from the intervening boyz.

Wuestenfux speaks the truth. 10 Nobz, plus painboy and Waaagh Banner is very awesome.

"There are three kinds of lies: lies, damned lies and statistics."
- Benjamin Disraeli

Armies:  
   
Made in us
Yellin' Yoof



Lafayette, IN

OK, I will give it a go with this build. I just found out the event has been changed from 1500 to 1750:

HQ
Warboss, BP, PK, Attack squig, 'eavy armor
Big Mek, kff, bp

Elite
10 Nobs, 3 PK, 3 shoota skorcha, 'eavy armor, boss pole, waaagh banner, painboy

Troops
30 Shoota boyz,3 big shoota, Nob bp, pk, heavy armor
30 Shoota boyz,3 big shoota, Nob bp, pk, heavy armor
20 Slugga boyz, nob bp, pk, heavy armor
20 Slugga boyz, nob bp, pk, heavy armor
20 Slugga boyz, nob bp, pk, heavy armor

Fast attack
2 deff koptas tl rokkits
2 deff koptas tl rokkits

I think the 30 shootas will be better for me overall than 15 lootas. I am worried about the 2 squads of 2 deff koptas a bit, but as long as they keep the armor busy until da boys can get stuck in, I will be happy.

Would you run the kff with the nobs/boss in the front or with a squad of boys, and use that squad for cover for the rest of the army?

This message was edited 1 time. Last update was at 2008/12/19 17:02:04


 
   
Made in se
Sybarite Swinging an Agonizer





ehh you cant skip your lootas for more boyz thats not sane atleast 15 lootas.

Dark Eldar Tournament Record 2011

W-D-L
12-3-4 
   
Made in us
Yellin' Yoof



Lafayette, IN

Yea, that didn't work so well. It was strong, and went 1-1 vs drop pod marines.

I was worried that the marines would drop in behind the lootas and smash them. That might still happen, but I lost way to much dakka when I pulled them.

The deff koptas worked fine. they killed a little and occupied a good deal of shooting until my boys hit. Mission accomplished.

I am now looking at this revision:

HQ
Warboss, BP, PK, Attack squig, 'eavy armor
Big Mek, kff

Elite
10 Nobs, 3 PK, 2 shoota skorcha, 'eavy armor, waaagh banner, painboy
15 lootaz

Troops
20 Shoota boyz,2 big shoota, Nob bp, bc, heavy armor
20 Shoota boyz,2 big shoota, Nob bp, bc, heavy armor
20 Slugga boyz, nob bp, pk, heavy armor
20 Slugga boyz, nob bp, pk, heavy armor
20 Slugga boyz, nob bp, pk, heavy armor

Fast attack
3 deff koptas tl rokkits

Less kp with a single squad of koptas and i think they can still get the job done. More overall dakka, this should be more competative.

This message was edited 1 time. Last update was at 2008/12/20 02:59:00


 
   
Made in se
Sybarite Swinging an Agonizer





why do you have a bp on your big mek ?

Dark Eldar Tournament Record 2011

W-D-L
12-3-4 
   
Made in us
Yellin' Yoof



Lafayette, IN

I don't, it is a typo from an old list. The mek doesn't have a bosspole, the nob doesn't have a bosspole in the nob squad that the boss is attached to, and the boss has cybork armor. I had forgotten the lootaz too. The above list is updated as of this evening.

It is exactly 1750. It decimated an eldar army 2-0 a little bit ago. I might be on to something with this build. I REALLY wish I had 2 deff kopta squads, I am still afraid that they are gonna get scared and run off the map before my boyz can get stuck in. Hasn't happened yet, but I am sure it will.

This message was edited 1 time. Last update was at 2008/12/20 02:59:34


 
   
 
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