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![[Post New]](/s/i/i.gif) 2008/12/22 04:49:48
Subject: ATSKNF and timing
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Stormin' Stompa
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Maybe the answer is obvious, but I just can't seem to wrap my head around it.
Turn 1. Enemy goes first, Space Marines goes second.
Space Marine Squad A fail a break test (in the Space Marine players own player turn) and falls back 5" from close combat. As Enemy Squad 1 is still within 6" (assuming Consolidate doesn't change that) the Marines cannot auto regroup.
Turn 2. Enemy goes first, Space Marines goes second (obviously)
Enemy Squad 1 move away from Space Marine Squad A and does something else.
When do the Space Marines regroup and Do ATSKNF have any impact on their ability to move in the case of them (auto)regrouping at the same time as everybody else?
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"He died because he had no honor. He had no honor and the Emperor was watching."
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![[Post New]](/s/i/i.gif) 2008/12/22 04:55:16
Subject: ATSKNF and timing
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[MOD]
Making Stuff
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The Marines don't get to regroup until the start of their next turn.
All that ATSKNF does is allow them to automatically pass the test to regroup. It doesn't change when they would take that test.
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![[Post New]](/s/i/i.gif) 2008/12/22 05:22:12
Subject: ATSKNF and timing
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Stormin' Stompa
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Thanks.
How about their Movement Phase? A unit wouldn't normally be allowed to move after having regrouped. How about the Marines in the example?
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"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2008/12/22 05:35:11
Subject: ATSKNF and timing
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Sickening Carrion
Wa. state
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Marines are allowed to move normally after regrouping and do not count as moving from the regroup.
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Who are all these people, and why aren't they dead? |
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![[Post New]](/s/i/i.gif) 2008/12/22 15:53:19
Subject: ATSKNF and timing
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Beast of Nurgle
Within the Warp
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Steelmage99 wrote:Thanks.
How about their Movement Phase? A unit wouldn't normally be allowed to move after having regrouped. How about the Marines in the example?
After a regroup.. I believe marines can move to a maximum of 3" or something.
Mausama.
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Mausama - MAU SMASH!!!
I play Chaos Daemons and Chaos Space Marines.
Chaos Daemons - 4000 points
Chaos Space Marines: 3500 points |
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![[Post New]](/s/i/i.gif) 2008/12/22 16:46:02
Subject: ATSKNF and timing
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Heroic Senior Officer
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Mausama wrote:Steelmage99 wrote:Thanks.
How about their Movement Phase? A unit wouldn't normally be allowed to move after having regrouped. How about the Marines in the example?
After a regroup.. I believe marines can move to a maximum of 3" or something.
Mausama.
Yep, and then they can get their regular movement on top of that...........................
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2008/12/22 16:54:11
Subject: ATSKNF and timing
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Nurgle Predator Driver with an Infestation
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huh? when did marines get a extra 3" move for atsknf
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![[Post New]](/s/i/i.gif) 2008/12/22 16:59:55
Subject: ATSKNF and timing
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Sslimey Sslyth
Busy somewhere, airin' out the skin jobs.
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Brother Condon wrote:huh? when did marines get a extra 3" move for atsknf
Not for atsknf, for regrouping. rulebook pg 46
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I have never failed to seize on 4+ in my life!
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COMMORRAGH |
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![[Post New]](/s/i/i.gif) 2008/12/22 17:17:18
Subject: ATSKNF and timing
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Heroic Senior Officer
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As Shane said. Any unit that regroups gets a 3" consolidate. Then the Marines, thanks to ATSKNF, get to move, etc as normal on top of that. IMO, it was MEANT for the ATSKNF 'act as normal' bit to replace the 3" consolidate, but it doesn't say that, sooooo they get both.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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