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Twelve Days of Christmas! Game on! Thagrosh 500  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

Amongst other goodies such as a BLUE hooded sweater (thanks Aunt Ruth) the Fallout 3 Collector's Edition for PC and ... what else. Other stuff. A new jacket, for one. Finally. My brother, the smart one, got me the Warmonger Chieftain and the Shepard. He also I think muttered something twice about "I hate those stupid Striders".

So I give you ... that would be YOU, Gentle Reader, I give you ...

THAGROSH 500

I really wanted to take Incubi just because they are so much fun to use but I think I will go with this, just to use The Forsaken, which has never actually done anything before. I might take them in the next game along with solos and my beloved Swordsmen.

Thagrosh
Angelius
Seraph
Raek
The Forsaken
Warmonger Warchief
Warmongers (x4)

So the Raek can use Thagrosh's Death Shroud and hunt solos along with the Angel's awesome ranged attack which I have new respect for, never having used it. The Forsaken hides behind the Warmongers and everyone uses Death Shroud. The Warchief leads the way and drowns himself in his enemies' blood.

Dakka Articles: Eldar Tactica | In Defence of Starcannons (math) | Ork Takktika Quick Tips
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Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

So maybe not the optimal list I might like. No Swordsmen, for example; but I really want The Forsaken to do something for once before replacing it with other solos. The Stider Deathstalker to his Saxon Orrik, for example.

And so it begins ....

Dakka Articles: Eldar Tactica | In Defence of Starcannons (math) | Ork Takktika Quick Tips
taco online: WoW PvP
ur hax are nubz 
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

He, that would be my brother, used the same list as before. We are playing a mission where you take the other side's table half. He did things a bit differently this time, swapping around the Makeda spells, whatever it is she does. I really want to play Epic Lylyth vs Epic Makeda next time around.

I had first turn for once. The Warmongers moved up, as did the Raek (12" vs 10"), as did the Seraph and the Angel. Thagrosh cast Draconic Blessing and Death Shroud. Good ol' Thaggy. DB on the 'mongers.

His guys kept moving up. The Warmongers moved across a fence and attacked the Cetrati, putting hits on them. Saxon Orik, the douche, ran up his full distance in the face of the Angel. The Angel did a stand and shoot shot with his Fireblast and smoked him one, following which he failed his Tough roll. He actually helped the Pretorians they were able to run through the forest.

The Pretorians charged the Seraph and put some damage on it. The Raek took a real beating, including taking 5 transfer damage from Thagrosh from the Cannon. The Warmongers took out the Cetrati on Makeda's feat turn with some help from The Forsaken who killed the last one with THE CLAW. The Ancestral Guardian, or as I prefer, "Mr. Poopie-Head" did a real number, putting the hurt on the Raek and killing a Warmonger. The Raek, battered, cast his Animus in lieu of more attacks but Makeda deigned to move.

Something killed the Warchief. I think it was Mr. Poopie Head on a charge attack. In retrospect I should have saved him for killing Pretorians, giving him +1 ARM for every Pretorian killed. At MAT 8 the guy is just too nasty.

What happened to the Angel, you ask? The Krea did his spell thing on a Pretorian, so the Seraph, being too awesome, slammed it, freeing up the speed debuff, taking out two Pretorians (on feat turn, alas) and flying over three Pretorians attacking it in the process. This freed up the Angel to charge the Krea, taking it down to 1 HP in one hit and locking the Cannoneer in close combat. With no animus. I'm awesome.

Some Pretorians attacked Thagrosh, doing one of Makeda's stupid things and he took 3x 1 damage point. He stands tall and ready to put down the beats.

The Forsaken was actually eventually killed by Mr. Poopie Head, but at least it was able to use THE CLAW, boosting to-hit and to-damage. R.I.P. old friend, you will probably not see action again until 1000 point games or more.

AND SO IT STANDS. The Cannoneer is moving away from the Angel even as we speak. Our old nemesis the Totem Hunter is attacking from the rear and Pimp-daddy Thag himself is ready to move up onto the battle field.

Who will prevail? Only time and a little luck will decide the victor.

TO BE CONTINUED

Dakka Articles: Eldar Tactica | In Defence of Starcannons (math) | Ork Takktika Quick Tips
taco online: WoW PvP
ur hax are nubz 
   
Made in ca
Morally-Flexible Malleus Hearing Whispers






Well I kind of moved near Toronto, actually.

The Cannoneer, after the Angel got its shot in, charged the Warmongers, preventing them from charging Makeda. He, the Cannoneer, that is finally eventually killed all three Warmongers, yes even with Death Shroud although they were able to put on their own beats helped in no small part by Draconic Blessing. The Ancestral Guardian, that is Mr. Poopie Head actually took out the Warmonger Leader I think, after it failed to kill it. Weapon Master. Boo. Mr. Poopie Head, indeed.

Thaggy took out a Pretorian, cutting it down to a cloud of blighted fog. Standing and shooting, at Magic RAT 7+2 he Mutagenesised a Pretorian, teleporting himself across the battlefield and across a fence.

The Krea charged Thaggy. The Seraph flew behind Mr. Poopie Head hitting him with its tail, twice, but the poison proved ineffective. Two more damage points. The Angel went after the weakened Cannoneer, stabbing it right through with its tail. *SPLAT*. Reducing it to a bloody pulp. By this time The Totem Hunter finally arrived, the Angel took its free 3" move and took it out as well.

Makeda moved in on the Seraph, putting a good hurt on it. The Krea, down to one HP in ... Mind ... attacked Thaggy. Thaggy ... killed the Krea, a Pretorian and the Raek. Brought the Raek back. Healed the Seraph. The game ended with Thaggy hiding behind a triple cloud of blighted goodness with the Raek and the Seraph parked in front of him.

In retrospect I should have maybe used the Angel more aggresively. With boosted attacks it could put the hurt on Makeda pretty good, although Makeda can transfer/ fight back herself. So. It was not a timed game so it degenerated into our usual battles of attrition. I think he regretted charging with Saxon in the early stages but there you go eh.

Mr. Poopie Head was his usual poopie self. The Angel was going to go after it before it could spend the soul tokens but got distracted by a couple of easy kills. Which of course led to ~25 point Mr. Poopie Head cutting up my entire army.

I like how I used Thagrosh' feat to kill my own Warbeast. Kill your Warbeast, take the Fury, bring it back healed. If it is after its activation there is no loss in effectiveness. Probably should have thought of that one before. *shrug*.

AND SO IT ENDS. The 12 Days of Christmas, indeed. Unless of course we play another one.

Dakka Articles: Eldar Tactica | In Defence of Starcannons (math) | Ork Takktika Quick Tips
taco online: WoW PvP
ur hax are nubz 
   
 
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