How are these best used? I've seen them be the game-winning charge with the Testament, but I'm using Epic Kreoss and/or the Harbinger, and was wondering in what capacity they functioned best? Going after enemy warjacks or heavy warbeasts, perhaps? My main problem with the unit is that they have only 1 attack per model, meaning just a little bad luck and everything they do falls apart.
Should they charge off to do damage early? Hang around guarding my flank until later in the game to finish off things my front line has weakened? Should I try to get them shot since they're tough and it gives them bonuses? Gravus's no-knockdown ability doesn't extend to them, so I'm a bit concerned with someone using whatever they can to knock down my vengers and hamstring the unit.
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