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![[Post New]](/s/i/i.gif) 2009/01/26 18:19:13
Subject: Enemy armys using Space Marine locater beacons?
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Longtime Dakkanaut
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I have my own opinion about the matter but wanted to gauge the Dakkites views.
There is a debate among my gaming club concerning space marine locater beacons.
One side believes that enemy models gain the same benefits that friendly models gain from using a locater beacon. I.E. in a game of Ultramarines vs an enemy army, if the ultras have a locater beacon, the enemy (if they have deepstriking units) can use the same locater beacon to reduce the scatter of their units, the same way the ultras can. They argue things like RAW etc.etc.
The other side believes that the locater beacon can only be used by the owning army.
What say ye?
GG
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![[Post New]](/s/i/i.gif) 2009/01/26 18:20:12
Subject: Enemy armys using Space Marine locater beacons?
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Furious Fire Dragon
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IMHO Locator Beacons are only usable by friendly units.
Homer
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The only "hobby" GW is interested in is lining their pockets with your money.
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![[Post New]](/s/i/i.gif) 2009/01/26 18:27:03
Subject: Enemy armys using Space Marine locater beacons?
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Wrathful Warlord Titan Commander
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generalgrog wrote:I have my own opinion about the matter but wanted to gauge the Dakkites views.
There is a debate among my gaming club concerning space marine locater beacons.
One side believes that enemy models gain the same benefits that friendly models gain from using a locater beacon. I.E. in a game of Ultramarines vs an enemy army, if the ultras have a locater beacon, the enemy (if they have deepstriking units) can use the same locater beacon to reduce the scatter of their units, the same way the ultras can. They argue things like RAW etc.etc.
The other side believes that the locater beacon can only be used by the owning army.
Stick with this side: =>The other side believes that the locater beacon can only be used by the owning army.
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Target locked,ready to fire
In dedicatio imperatum ultra articulo mortis.
H.B.M.C :
We were wrong. It's not the 40k End Times. It's the Trademarkening.
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![[Post New]](/s/i/i.gif) 2009/01/26 18:31:46
Subject: Enemy armys using Space Marine locater beacons?
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Incorporating Wet-Blending
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What a strange argument. Do they also keep half their army in reserve when playing against Daemons? Or use the icons when playing against Chaos? Why would they be able use gear that 1) may not be in their codex and 2) is not purchased as part of their army?
Remember, WH is a permissive rules set. Where do the rules say they may use enemy wargear/vehicle options/special rules, etc.?
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-James
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![[Post New]](/s/i/i.gif) 2009/01/26 20:23:25
Subject: Enemy armys using Space Marine locater beacons?
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Nurgle Predator Driver with an Infestation
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jmurph wrote:What a strange argument. Do they also keep half their army in reserve when playing against Daemons?
No as this isn't a piece of wargear.
Or use the icons when playing against Chaos?
Yes. The rules for Icons say that a model in Terminator armor will not scatter.
Why would they be able use gear that 1) may not be in their codex and 2) is not purchased as part of their army?
Remember, WH is a permissive rules set. Where do the rules say they may use enemy wargear/vehicle options/special rules, etc.?
And this is the issue. The Icon example gives permission (permissive ruleset) for models in Terminator armor to avoid scatter when Deep Striking. It does not then give any prohibition against enemy models using the icon.
So, by the rules of a permissive rule set, it is allow per RAW.
Game As Played is usually (but not always) quite different.
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![[Post New]](/s/i/i.gif) 2009/01/26 20:34:29
Subject: Enemy armys using Space Marine locater beacons?
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[ADMIN]
Decrepit Dakkanaut
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generalgrog wrote:I have my own opinion about the matter but wanted to gauge the Dakkites views.
There is a debate among my gaming club concerning space marine locater beacons.
One side believes that enemy models gain the same benefits that friendly models gain from using a locater beacon. I.E. in a game of Ultramarines vs an enemy army, if the ultras have a locater beacon, the enemy (if they have deepstriking units) can use the same locater beacon to reduce the scatter of their units, the same way the ultras can. They argue things like RAW etc.etc.
The other side believes that the locater beacon can only be used by the owning army.
What say ye?
GG
As long as you're cool in Tyranid vs. Tyranid games allowing Synapse to be shared freely by creatures in both armies and Necron vs. Necron games allowing Necrons to get back up and join Necron units on the opposing side I'm cool with allowing you to use your opponent's Homing Beacon.
But if you can recognize the ridiculous situations that can create I think you can chalk these situations into the 'I think the games designers think that army specific rules only apply to their own army unless specified otherwise' bin.
We've disallowed it in the INAT FAQ and I know the UKGT house rules are doing the same this year.
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![[Post New]](/s/i/i.gif) 2009/01/27 13:44:21
Subject: Re:Enemy armys using Space Marine locater beacons?
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Longtime Dakkanaut
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For what it's worth I am on the side that says beacons can only be used by the owning player.
Yakface, thanks for the link!
GG
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![[Post New]](/s/i/i.gif) 2009/01/27 14:13:52
Subject: Enemy armys using Space Marine locater beacons?
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Regular Dakkanaut
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jmurph wrote:What a strange argument. Do they also keep half their army in reserve when playing against Daemons? Or use the icons when playing against Chaos? Why would they be able use gear that 1) may not be in their codex and 2) is not purchased as part of their army?
Remember, WH is a permissive rules set. Where do the rules say they may use enemy wargear/vehicle options/special rules, etc.?
Take a look at the eldar avatar & the necron res orb, they prove that there are rules that were badly written and by RAW allow an enemy that's using the same race to use some of his opponent's abilities.
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"ANY" includes the special ones |
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![[Post New]](/s/i/i.gif) 2009/01/27 16:31:47
Subject: Re:Enemy armys using Space Marine locater beacons?
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Evasive Eshin Assassin
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yak said it best
"As long as you're cool in Tyranid vs. Tyranid games allowing Synapse to be shared freely by creatures in both armies and Necron vs. Necron games allowing Necrons to get back up and join Necron units on the opposing side I'm cool with allowing you to use your opponent's Homing Beacon."
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![[Post New]](/s/i/i.gif) 2009/01/30 02:14:29
Subject: Enemy armys using Space Marine locater beacons?
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Regular Dakkanaut
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Personally, my troops turn off the locator beacons right after my guys deep strike in. marines don't waste and that'd be wasting energy.
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![[Post New]](/s/i/i.gif) 2009/01/30 03:26:44
Subject: Enemy armys using Space Marine locater beacons?
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Frenzied Juggernaut
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In these times of economic struggle, we need to save every penny!
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qwekel wants to get bigger, please click on him and level him up.
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