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Made in us
Regular Dakkanaut





I am a newbie to V5 so pardon my ignorance...

When I have been at the LGS lately watching games of 40K I have seen many discussions, some heated, that result from one person killing all of the opponents troop choices.

Basically the argument stems from one guy declaring he is the winner because he has killed all of the opponents "troops" so there is no way for the opponent to take any objectives and therefore the game should end. Usually the opponent that has no troops left is saying they want to keep going to see how many more guys he can kill with his non "troop" units and somehow "win".

So, am I just lucky and seeing a specific scenerio that depends on "troops" and this is a non issue on other scenerios?

What do you do when playing and you have either killed all of your opponents troops or have lost all of yours?
   
Made in us
Major






far away from Battle Creek, Michigan

If you were playing a mission that involved capturing objectives and you had no troops left but had managed to wipe out your opponent you would, I think, win.

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in ca
Regular Dakkanaut




With no troops remaining you can still contest the objectives with your non-troops units and deny them to your enemy. Thus the game can still be a draw.
   
Made in us
Evasive Eshin Assassin






regwon says it better...

This message was edited 3 times. Last update was at 2009/01/28 19:43:33


 
   
Made in gb
Morphing Obliterator





In objective based missions there are two ways to win:

1) Having captured more uncontested objectives than your opponent when the game ends

or,

2) Removing all of your opponents models from the game (often called 'Tabling')



If the situation arose where you no longer had any troops left on the table (as only troops choices can capture objectives) then the only way to win would be to kill everything in your opponents army.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
Regular Dakkanaut





San Francisco

Rulebook, page 90 wrote:Regardless of the victory conditions, if at the end of any standard mission your enemy has no units left on the table, you win the game!

More realistically, the player with no troops can easily force a draw in an objective mission by either killing all the troops of the other player, or else simply contesting all of the objectives with non-troop units.
   
Made in us
Fixture of Dakka






San Jose, CA

Muggzy wrote:I am a newbie to V5 so pardon my ignorance...

When I have been at the LGS lately watching games of 40K I have seen many discussions, some heated, that result from one person killing all of the opponents troop choices.

Basically the argument stems from one guy declaring he is the winner because he has killed all of the opponents "troops" so there is no way for the opponent to take any objectives and therefore the game should end. Usually the opponent that has no troops left is saying they want to keep going to see how many more guys he can kill with his non "troop" units and somehow "win".

So, am I just lucky and seeing a specific scenerio that depends on "troops" and this is a non issue on other scenerios?

What do you do when playing and you have either killed all of your opponents troops or have lost all of yours?


2 out of the 3 mission objectives from the main rules require holding objectives with scoring units. In 5e, only non-vehicle, non-swarm Troops selections are scoring units. However, any unit can contest an objective, so even an army with no scoring units can still force a draw. Also, if you can table your opponent, you win regardless of objective.

Quis Custodiet Ipsos Custodes? 
   
Made in us
Evasive Eshin Assassin






...

This message was edited 1 time. Last update was at 2009/01/28 19:42:46


 
   
Made in us
Regular Dakkanaut





San Francisco

usernamesareannoying wrote:...

See my reply.

Wow, this has become quite the pile-on....
   
Made in us
Evasive Eshin Assassin






too much simu typing...
   
Made in se
Stealthy Space Wolves Scout





It's often possible to draw for objectives and then win by VPs.

In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... 
   
Made in us
[ARTICLE MOD]
Huge Hierodule






North Bay, CA

Agreed with the interpretations above. Just because you've eliminated the opponent's scoring units, doesn't mean that you eliminated the possibility of a loss or a draw. The game may be yours to lose at that time, but both players should finish the game.

   
Made in us
Nasty Nob on Warbike with Klaw





St. Louis, MO

Webbe wrote:It's often possible to draw for objectives and then win by VPs.


What page is that on?
I can only find Kill Points.

Eric

Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 
   
Made in us
Fixture of Dakka






San Jose, CA

MagickalMemories wrote:
Webbe wrote:It's often possible to draw for objectives and then win by VPs.


What page is that on?
I can only find Kill Points.

Eric


Victory Points are on pg. 300 of the hardbound rulebook. They are optional; you'll want to consult with your opponent.

Quis Custodiet Ipsos Custodes? 
   
Made in us
Longtime Dakkanaut





It's a reasonable misunderstanding, given the conditions that have already been mentioned. One reason I hate the standard missions is because, ultimately, everygame boils down to an 'Annhilation' mission. I miss some of the older missions, like Recon etc where there was purpose beyond just slaughtering everthing your opponent has. This is a major problem with 5e imo.

This message was edited 1 time. Last update was at 2009/01/29 01:48:44


 
   
Made in se
Stealthy Space Wolves Scout





MagickalMemories wrote:
Webbe wrote:It's often possible to draw for objectives and then win by VPs.


What page is that on?
I can only find Kill Points.

Eric

In the reference section. Page 300 in the big book and page 108 in the small.
As already has been said those rules are optional.
Personally I hate ties in all games. VPs are a good tie-breaker.

I'm not a big fan of KPs either so sometimes I ask my opponent if he wants to skip the KPs and go only VPs instead.

In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... 
   
Made in us
Wicked Warp Spider





South Carolina

Rymafyr wrote:It's a reasonable misunderstanding, given the conditions that have already been mentioned. One reason I hate the standard missions is because, ultimately, everygame boils down to an 'Annhilation' mission. I miss some of the older missions, like Recon etc where there was purpose beyond just slaughtering everthing your opponent has. This is a major problem with 5e imo.


I compeletly agree, It annoys me greatly that I have to so many points on troops only to watch them get blown away in the assult phase when im trying to hold objectives.

Most games really just turn into more strategic anihilation games where you wind up going after each others troops or their most deadly troop killing units...

Luckally for me I still have my 4th ed rulebook so I can grab senarios from there

"I suppose if we couldn't laugh at things that don't make sence, we couldn't react to a lot of life." - Calvin and Hobbes

DukeRustfield - There's nothing wrong with beer and pretzels. I'm pretty sure they are the most important members of the food group. 
   
Made in us
Nasty Nob on Warbike with Klaw





St. Louis, MO

Ah... that would explain it.
I haven't even LOOKED at the optional rules. All we use are the standard ones.

(I like KP)

Thanks.


Eric

Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Some of us had to look at them, since they were used in the US GTs.................................
And they're a lot better than KP...............................

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
Nasty Nob on Warbike with Klaw





St. Louis, MO

Don... I gotta disagree with you.
I prefer the streamlined nature of KP.

Yes. It can be unbalanced, but that's the way the cookie crumbles. It's just part of the game. Also, I think some of this (like IG, for example) will be fixed soon).

/OT threadjack

Eric

Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 
   
Made in us
Fireknife Shas'el






Richmond, VA

I like VP's as a tie breaker.

As it stands KP are disproportionate for certain armies (notably IG, but that may change soon, depending on GW)

 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

And that's what they were used for at the US GTs, as tie breakers. Tie objectives or KP, then you checked VPs to see if someone won by that standard.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
 
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