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![[Post New]](/s/i/i.gif) 2009/02/12 07:43:37
Subject: Farseer in Waveserpent...
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Been Around the Block
CA
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Ok here is the question that came up in my last game. Eldrad Ulthran is in a Waveserpent on one side of the battlefield at the beginning of the Eldar turn, my Nob bikers are roughly 36-48" away. My opponent moves 24 inches directly towards my Nobs, mindwars the pain boy twice (hehehehe one mentally tough Painboy) who dies after failing 2 3+ cover saves from a total of 7 wounds caused by the two mind wars, then Eldrad cast Doom on my Biker squad, which still ended up suriving til the end of the game. But it was key in how I played my bikers and also how their other fights went. Regardless the question that came up was if the farseer could use a his powers after moving 24 inches or possibly 36 inches?
My opponent mentioned something about Eldar powers needing to be used at the beginning of their phase or something I dont have the codex on me. It maybe we just missed an obvious rule clearing it up, but its just something that seems a bit broken....rofl coming from a Nob Biker Player lol
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Waaaaaaaaaaggghhh!!!!! |
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![[Post New]](/s/i/i.gif) 2009/02/12 07:45:44
Subject: Farseer in Waveserpent...
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[ADMIN]
Decrepit Dakkanaut
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Waaaaagh wrote:Ok here is the question that came up in my last game. Eldrad Ulthran is in a Waveserpent on one side of the battlefield at the beginning of the Eldar turn, my Nob bikers are roughly 36-48" away. My opponent moves 24 inches directly towards my Nobs, mindwars the pain boy twice (hehehehe one mentally tough Painboy) who dies after failing 2 3+ cover saves from a total of 7 wounds caused by the two mind wars, then Eldrad cast Doom on my Biker squad, which still ended up suriving til the end of the game. But it was key in how I played my bikers and also how their other fights went. Regardless the question that came up was if the farseer could use a his powers after moving 24 inches or possibly 36 inches?
My opponent mentioned something about Eldar powers needing to be used at the beginning of their phase or something I dont have the codex on me. It maybe we just missed an obvious rule clearing it up, but its just something that seems a bit broken....rofl coming from a Nob Biker Player lol
Doom, Fortune and Guide all have to be used at the beginning of the turn, before the Farseer is allowed to move.
Mind War is used in the shooting phase but requires line of sight, which is something that cannot be achieved while inside of a Wave Serpent as it has no fire points.
So in short, your opponent bamboozled you.
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![[Post New]](/s/i/i.gif) 2009/02/12 07:47:54
Subject: Farseer in Waveserpent...
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Been Around the Block
CA
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Awesome thanks rofl I knew it was something stupid. Thanks for the quick reply.
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Waaaaaaaaaaggghhh!!!!! |
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![[Post New]](/s/i/i.gif) 2009/02/12 10:07:44
Subject: Farseer in Waveserpent...
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Proud Phantom Titan
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Also mind war is technically a shooting attack so it can only be done once per turn.
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![[Post New]](/s/i/i.gif) 2009/02/12 12:36:14
Subject: Farseer in Waveserpent...
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Stealthy Space Wolves Scout
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Yes, even the mighty Eldrad can only use one shooting power (ie Eldritch Storm and Mind War) in total per turn.
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In one game turn an Imperial guardsman can move 6", kill a few guys with his flamer, assault 6", kill two more guys with his bayonet, flee 12", regroup when assaulted, react 6", kill one more guy with his bayonet and then flee another 12".
So in one game turn an Imperial guardsman can move 42" and kill more than 5 people. At the same time a Chimera at top speed on a road can move 18"... |
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![[Post New]](/s/i/i.gif) 2009/02/12 15:34:21
Subject: Farseer in Waveserpent...
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Longtime Dakkanaut
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And being a shooting attack, it can't be used from inside a vehicle if the vehicle has moved more than 6"
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![[Post New]](/s/i/i.gif) 2009/02/12 16:05:17
Subject: Farseer in Waveserpent...
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Fresh-Faced New User
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huh? Since when can you not shoot from a vehicle moving 12"?
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![[Post New]](/s/i/i.gif) 2009/02/12 16:29:17
Subject: Farseer in Waveserpent...
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Regular Dakkanaut
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Can't Eldrad use more than one psychic ability?
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5.12.2011 - login works. 1747 hours. Signs of account having been accessed by unknown party due to strange content in inbox. Search on forum provides no relevant material towards that end. In place of that a curious opportunity to examine the behavior of cyberstalker infestation has arisen. |
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![[Post New]](/s/i/i.gif) 2009/02/12 16:36:50
Subject: Farseer in Waveserpent...
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Been Around the Block
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with an iron fist wrote:Can't Eldrad use more than one psychic ability?
Yes he can, but there is no rule that allows him more than one shooting attack. So you've got to use those other powers at the start of the turn.
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![[Post New]](/s/i/i.gif) 2009/02/12 16:37:14
Subject: Farseer in Waveserpent...
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Proud Phantom Titan
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Eldra can use 3 psychic ability one of which may be one hes already cast (or tried to) ... but since he has no rule letting him fire multiple weapons he can use only one shooting attack per turn be it pistal, mindwar or Eldric storm
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This message was edited 1 time. Last update was at 2009/02/12 16:37:30
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![[Post New]](/s/i/i.gif) 2009/02/12 16:50:16
Subject: Farseer in Waveserpent...
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Heroic Senior Officer
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thanoson wrote:huh? Since when can you not shoot from a vehicle moving 12"?
Since July 2008........... ie 5th ed rules.
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2009/02/12 16:50:36
Subject: Re:Farseer in Waveserpent...
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Towering Hierophant Bio-Titan
UK
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Also we have to assume that the eldar powers (and infacts its been FAQ this way) used in the shooting phase are "Psychic Shooting attacks" thus treated like a normal firing a normal ranged weapon with a few exceptions.. so firing from a vehicle is only possibly if the vehicle has firing point and has moved slower that crusisng speed in the preceeding movement phase.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/02/14 15:33:10
Subject: Farseer in Waveserpent...
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Fresh-Faced New User
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As stated above, Eldar vehicles have no firing points, and thus models inside cannot draw line of sight to anyone, and can't shoot out of it.
Eldrad can use mind war twice since it says that it's "used instead of firing a weapong," instead of saying it "counts as firing a weapon." Plus Eldrad's staff is a special piece of wargear that allows him to "use a third psychic power per turn, which may be a psychic power he has already used that turn" if not in an assault, as codex rules trump BRB rules.
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![[Post New]](/s/i/i.gif) 2009/02/14 15:37:11
Subject: Farseer in Waveserpent...
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Proud Phantom Titan
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...and FAQ trumps codex, since it states it counts as a shooting attack. And you can only use one shooting attack per turn.
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![[Post New]](/s/i/i.gif) 2009/02/14 23:45:14
Subject: Farseer in Waveserpent...
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Quick-fingered Warlord Moderatus
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Tri wrote:...and FAQ trumps codex, since it states it counts as a shooting attack. And you can only use one shooting attack per turn.
But the FAQs aren't official, if they wanted them to be shooting attacks at all times they would have corrected it with errata.
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Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
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![[Post New]](/s/i/i.gif) 2009/02/15 00:02:22
Subject: Farseer in Waveserpent...
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Lieutenant General
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Just because GW tells you can choose to disregard the FAQ doesn't make them any less official.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2009/02/15 00:38:40
Subject: Re:Farseer in Waveserpent...
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Towering Hierophant Bio-Titan
UK
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I think calling all the eldar psychic powers with the tag line... "This power is used in the shooting phase instead of firing a weapon" Psychic Shooting Attacks a pretty fair call.
Thus we read the related rules and find that things work out quite well.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/02/16 02:30:42
Subject: Farseer in Waveserpent...
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Hooded Inquisitorial Interrogator
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Even without the FAQ its still crystal clear that mindwar is a shooting power since its used in the shooting phase instead of firing a weapon. Its not rocket science...
So you can't use it from a vehicle with no firepoint.
You can't use from a vehicle that has travelled too far.
And as sure as hell you can't use it twice because Eldrad can't shoot twice.
Eldrad being able to use more powers is nice but has nothing to do with the limits imposed by the shooting rules.
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If brute force doesn't work, you're not using enough... |
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