Switch Theme:

[Pics][Decent ones i might add] IG vs Daemons 2k points  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ph
Frenzied Juggernaut






AS TOLD BY MY IG OPPONENT FREDDIE.
Here was my list.

3 heralds of khorne

2x7 horrors
1x8 horrors

2x5 Bloodcrushers

1x2 Daemon princes
MOT, Wings, Iron hide, U.Might

Seriously i wrote this list so many times i feel like it was a penmanship class.

mission was the same as above, with 4 objectives...i give the demons first turn...and held back the sentinels and jungle fighters in reserve...the ratlings and veterans infiltrate to better positions...

Turn 1 Daemons
2 heralds, 1 unit of horrors, 1 unit of bloodcrushers, plus the daemon prince arrive...the blood crushers take 1 wound after falling in a crater, and horror shooting kills 2 guardsmen


The daemons arrive

positions of the 7th galen

Turn 1 IG
The veterans move out of cover to get into range of shooting, and the conscripts move to cover the front, while the rough riders get ready to assault any of the daemons in the leading positions..

Shooting was terrific (my best turn!) as 6 horrors and 1 herald are killed, and the other reduced to 2 wounds, which was promptly destroyed in HTH by the assaulting rough riders..the riders consolidate and spread out in order to act as a "speed bump" for the daemons...

The guardsmen take a heavy toll on the leading elements of the first wave of daemons

Turn 2 daemons
More daemons arrive from the warp..a horror squad ends up right on 1 objective, another has a mishap and ends up delayed, and the last blood crusher plus a daemon prince come in....the demon prince (or was it a herald?) moves forward to assault the rough riders, and first blood crusher unit rushes forward to join the frontline...

Shooting has the horrors killing the veterans, who promtply flee, the herald (or demon prince) assaults and kills the rough riders, and moves forward towards the other guardsmen...

the second waves emerges from the warp

the daemons cause carnage in hand to hand combat!

Turn2 IG
In a wave of incredible rolling, the entire reserves outflank on the rear end of the daemons table (this turns out to be a huge and decisive mistake, as they spend the next 2 turns being effectively out of battle, whereas if they came out the opposite end I could have used them to support the baseline to stem the charge of the daemons). The IG command squads again move forward ready to assault the daemons if necessary, and the rest hunker down to shoot at the chaos monsters...the veterans continue to flee

Shooting wipes out the last remaining horrors of the first wave, 3 blood crushers of the second wave are reduced to just 2 models by combined guard shooting, and the herald/demon prince reduced to just 1 wound!

The guardsmen outflank! (but can they affect the battle?)



This message was edited 3 times. Last update was at 2009/02/12 18:08:39


qwekel wants to get bigger, please click on him and level him up.
 
   
Made in ph
Frenzied Juggernaut






Turn 3 Daemons

The horrors which were delayed arrive right behind the hill with the ratlings...the remaining 2 blood crushers move down the hill ready to plow into the left flank of the guard's firebase...the daemon prince gets ready also to assault the conscripts ....the whole blood crusher unit gets ready to wipe out the speed bump that is the remant squad...

shooting kills a few guardsmen, but the assault phase is devastating...the 2 blood crushers manage to tie up the heavy weapons teams plus a squad, and promptly wipe out 1 and the other flees....predictably, the whole blood crusher squad wipes out the remnants, and in a haze of incredibly poor rolling the demon prince/herald manages to survive the return attacks of the conscripts, who fail to remove it's last wound! The conscripts are swept away as a result!

The last horror unit finally comes on board

the surviving blood crushers tie up the firebase

Turn 3 IG

The sentinels and JF rush forward in vain to try to join the main battle, the command squads move to assault the demon prince/herald to finally destroy it, and also to attempt to stem the rush of the blood crushers...

The basilisk manage to send 1 bloodcrusher from the whole squad back to the warp with it's earthshaker cannon, and the demon prince/herald is finally destroyed by the powerfists of the command squad...the other command squad kills 1 more blood crusher, but only the jr officer is left as a result!

Cmon men! We gotta catch up!

Bloody HTH combat erupts among the trees!

Turn 4 Daemons
The last herald enters the field, and the horrors consolidate towards the objectives....shooting has the horrors massacre the ratlings, and in the ensuing assault phase, the lone jr. officer is killed, and remaining assaults wipe nout the rallied veterans, and the last 2 regular IG squads...

Turn 4 IG
Seeing that there was little hope of capturing the objectives, and with the commisar gone, the outflanking sentinels and JF squads leave the basilisk to its fate, and fall back to the forests in order to inform that the camp has been overrun by the minions of chaos...

Boys, the camp is lost! Let's go back and inform HQ of this!

The 7th Galen vows to recover the camp from the foul daemons!

qwekel wants to get bigger, please click on him and level him up.
 
   
Made in ph
Frenzied Juggernaut






meh

This message was edited 1 time. Last update was at 2009/02/12 15:35:45


qwekel wants to get bigger, please click on him and level him up.
 
   
Made in us
Infiltrating Broodlord




New York

So the game ended turn 4?
Good report.

1. Tyranids - 15,000 pts
2. Chaos Space Marines - 7,100 pts
3. Space Marines - 6,000 pts
4. Orks - 5,900 pts
5. Dark Angels - 4,300 pts
6. Necrons - 4,600 pts
7. Grey Knights - 3,200 pts
8. Eldar - 3,400 pts
9. Blood Angels - 3,200 pts
10. Chaos Daemons - 3,200 pts
11. Tau Empire - 3,000 pts
12. Space Wolves - 2,400 pts 
   
Made in ph
Frenzied Juggernaut






yup. called it at turn 4 when his deployed army was gone.

qwekel wants to get bigger, please click on him and level him up.
 
   
 
Forum Index » 40K Battle Reports
Go to: