Thanks for the good comments guys.
Large mobs with klaws were my first inclination - my
KoS list only has one big mob(30 Shootas w/rokkits and
PK), and the last game we played they charged an ironclad and spent three turns stuck in assault with it, slowly being whittled down, never managing more than a stunned result - then the game ended.
(Like I said in the original post - a good part of my problem was dice.)
At least it slowed that one down....
But lemme tell ya, the ironclad's assault launchers
hurt. Orks charging in to
AV 13 without their charge bonus = pain.
-Deffkoptas were the other thing I was thinking about...figured I could try outflanking and going for shots on the rear armor. I'll try and fit some in my list and see what happens.
-Tankbustas in a wagon might be worth trying, the main problem I see with them is they could be baited pretty easily with his landspeeders.
-Lootas were my previous modus operandi for walkers/light armor (although I usually only field 15), but: his sniper scouts will do their best to whittle them down until they're no longer fearless, and then pin them.
-I had never even thought of wrecking balls or boarding planks...Don't think I've ever used them period, actually. I'll give it a shot.
-Deffrollas used to be my ironclad solution. Unfortunately, I can't use them anymore as the group I play with uses the
INAT FAQ for resolving rules disputes.
(Not that I don't like the
INAT - I do...just not that ruling. )
I've got a game tomorrow, I'll try to fit some of the recommendations in to my list, and if he runs the ironclads again tomorrow we'll see how it works out.
Thanks again.