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Made in us
Infiltrating Broodlord




New York

List Name - Force Supremacy
Mission: Capture & Control
Deployment: Dawn of War



HQ
1 Chaos Lord
Blood Feeder; Jump Pack; Mark of Khorne

1 Chaos Lord
Lightning Claws (pair); Personal Icon

Elite
10 Terminators
Power Weapon (x10); Combi-flamer (x1); Twin Linked Bolter (x7); Heavy Flamer (x2); Chaos Glory

10 Terminators
Power Weapon (x10); Combi-flamer (x1); Twin Linked Bolter (x7); Heavy Flamer (x2); Chaos Glory

Troops
8 Khorne Berzerkers
1 Skull Champion
Bolt Pistol; Power Fist
1 Rhino
Twin Linked Bolter; Searchlight; Smoke Launchers

14 Chaos Space Marines
Chaos Glory
1 Aspiring Champion
Bolt Pistol; Power Fist; Bolter; Frag Grenades; Krak Grenades

HS
8 Havocs
Heavy Bolter (x4); Chaos Glory

1 Predator
Twin Linked Lascannon; 2 x Lascannon Sponsons; Daemonic Possession

1 Predator
Autocannon; 2 x Lascannon Sponsons; Daemonic Possession


Total Roster Cost: 1999



Strategy: I made this list with the force supremacy campaign mission in mind. Given the limits of Dawn of War deployment the strategy would be to deploy the Rhino with the 9 khorne berserkers and the chaos lord inside it, as my HQ & 2 Troops choice. Then during my turn rush it all the way forward towards the enemy objective.

The 2nd turn is the most important turn as I roll for the terminators. The Chaos Lord has a personal icon so that the terminators may deep strike without scatter anywhere near the rhino (thus why i'd rush the rhino forward from the beginning). With some luck I get at least one group of terminators and disembark the rhino with everything right on the enemy objective or real close to it.

My predators, the havocs and the large group of space marines with a champion bearing power first will sit at my objective defending it from anything that comes at it. So essentially i will leave most of my heavy stuff camping on my objective while assaulting my opponent's objective with everything else to either capture it or contest it.

IMO this should work perfectly for force supremacy but I wanted you opinions/ideas and how do you think it would perform in general in random games.


1. Tyranids - 15,000 pts
2. Chaos Space Marines - 7,100 pts
3. Space Marines - 6,000 pts
4. Orks - 5,900 pts
5. Dark Angels - 4,300 pts
6. Necrons - 4,600 pts
7. Grey Knights - 3,200 pts
8. Eldar - 3,400 pts
9. Blood Angels - 3,200 pts
10. Chaos Daemons - 3,200 pts
11. Tau Empire - 3,000 pts
12. Space Wolves - 2,400 pts 
   
Made in us
Infiltrating Broodlord




New York

Which 'modified' list do you feel is better? And what would you change if anything?


Version 1.1 - After taking some advice into consideration.

HQ
1 Chaos Lord
Bolt Pistol (x1); Lightning Claws (pair); Fearless; Personal Icon

Elite:
5 Terminators
Power Weapon (x5); Combi-melta (x4); Reaper Autocannon (x1); Chaos Glory

5 Terminators
Power Weapon (x5); Combi-plasma (x4); Reaper Autocannon (x1); Chaos Glory

10 Terminators
Lightning Claws (pair) (x4); Power Weapon (x6); Twin Linked Bolter (x4); Heavy Flamer (x1); Reaper Autocannon (x1); Icon of Nurgle; Mark of Nurgle

Troops
8 Khorne Berzerkers
Bolt Pistol; Close Combat Weapon; Fearless; Furious Charge; Mark of Khorne; Rhino
1 Skull Champion
Bolt Pistol; Power Fist; Fearless; Furious Charge; Mark of Khorne
1 Rhino
Twin Linked Bolter

16 Chaos Space Marines
Plasmagun (x2); Chaos Glory
1 Aspiring Champion
Bolt Pistol; Power Fist; Bolter

HS
8 Havocs
Heavy Bolter (x4); Chaos Glory
1 Predator
Autocannon; 2 x Lascannon Sponsons
1 Predator
Autocannon; 2 x Lascannon Sponsons

Total Roster Cost: 1994


Version 1.2 - Completely taking the suggestions i've been offered this is what the list would look like.

HQ
1 Chaos Terminator Sorceror
Force Weapon (x1); Twin Linked Bolter (x1); Bolt of Change; Wind of Chaos; Mark of Tzeentch

1 Chaos Lord
Bolt Pistol (x1); Lightning Claws (pair); Fearless; Melta Bombs; Personal Icon; Mark of Khorne

Elite:
10 Terminators
Chain Fist (x1); Power Fist (x4); Power Weapon (x5); Combi-plasma (x8); Heavy Flamer (x2); Chaos Glory

Troops
7 Plague Marines
Bolter; Plasmagun (x1); Blight Grenades; Fearless; Feel No Pain; Mark of Nurgle

8 Khorne Berzerkers
Fearless; Furious Charge; Mark of Khorne; Rhino
1 Skull Champion
Bolt Pistol; Power Fist; Fearless; Furious Charge; Mark of Khorne
1 Rhino
Twin Linked Bolter; Searchlight; Smoke Launchers

10 Chaos Space Marines
Bolter; Plasmagun (x2); Chaos Glory
1 Aspiring Champion
Bolt Pistol; Power Fist; Bolter

HS
8 Havocs
Bolter; Heavy Bolter (x4); Chaos Glory

1 Predator
Twin Linked Lascannon; 2 x Lascannon Sponsons; Daemonic Possession; Searchlight; Smoke Launchers

1 Predator
Twin Linked Lascannon; 2 x Lascannon Sponsons; Daemonic Possession; Searchlight; Smoke Launchers

Total Roster Cost: 2000



Version 1.3 - Made this list after playing with the original list and losing.

HQ
1 Chaos Lord
Bolt Pistol (x1); Lightning Claws (pair); Fearless; Personal Icon; Mark of Khorne

Elite:
10 Terminators
Power Weapon (x10); Combi-flamer (x1); Twin Linked Bolter (x7); Heavy Flamer (x2); Chaos Glory
10 Terminators
Power Weapon (x10); Combi-flamer (x1); Twin Linked Bolter (x7); Heavy Flamer (x2); Chaos Glory

Troops
5 Khorne Berzerkers
Bolt Pistol; Close Combat Weapon; Fearless; Furious Charge; Mark of Khorne
1 Skull Champion
Bolt Pistol; Power Fist; Fearless; Furious Charge; Mark of Khorne

8 Khorne Berzerkers
Bolt Pistol; Close Combat Weapon; Fearless; Furious Charge; Mark of Khorne; Rhino
1 Skull Champion
Bolt Pistol; Power Fist; Fearless; Furious Charge; Mark of Khorne
1 Rhino
Twin Linked Bolter

16 Chaos Space Marines
Plasmagun (x2); Chaos Glory
1 Aspiring Champion
Bolt Pistol; Power Fist; Bolter

HS
8 Havocs
Heavy Bolter (x4); Chaos Glory
1 Predator
Autocannon; 2 x Lascannon Sponsons
1 Predator
Autocannon; 2 x Lascannon Sponsons

Total Roster Cost: 2000

1. Tyranids - 15,000 pts
2. Chaos Space Marines - 7,100 pts
3. Space Marines - 6,000 pts
4. Orks - 5,900 pts
5. Dark Angels - 4,300 pts
6. Necrons - 4,600 pts
7. Grey Knights - 3,200 pts
8. Eldar - 3,400 pts
9. Blood Angels - 3,200 pts
10. Chaos Daemons - 3,200 pts
11. Tau Empire - 3,000 pts
12. Space Wolves - 2,400 pts 
   
Made in de
Sinister Chaos Marine




paderborn (germany!)

2 main problems:
too many terminators
too few troops choices

fewer little problems:

in my oppinnion they normal CSM are not very usefull like this. i would use 10 instead of 16 and bump up your charging units a bit. furthermore they definitely need the plasma guns.

autocannon + lascannons on pred is completly useless choice, either go for:
- mobile anit tank, static anit horde -> twin linked las + heavy bolter
or
- anit tank platform -> 3 lascannons (this is what i would go for considering you already got a havoc squad with 4 heavy bolter)

your are lacking anti tank. for example: at 2000 points there is no space marines list that doesn't run with (at least) one land raider. hf getting that killed.
you are lacking ap:2 guns aswell.
in general you are lacking usefull heavy and special weapons.

you tactics wont work out like this. if you deep strike your terminator their just fodder.
the one rhino (or maybe even 2 in some variants of your list) will probably be shot far from the enemy. any result except shaken will be fatal for your plan.
even if by some miracle the rhinos arrive safely (which i very much doubt) there are not enough guys riding them the be a serious threat (at least at 2k points).
if you can't charge enough (or in worst case scenario any) your terminator will be left out in the open with no support.
there are very few lists (in competetive play about none) that can't deal with 20 deepstriking terminators in one round at 2000 points. just look at how many vindicators and the likes are used these days.
furthermore you have to rember they can not charge when deep striking, so they can't hide in cc. they will get shot at with every gun of the enemy's army and getting charged afterwards - result: ~800 points gone.

that's about it....
for now
greetz
sieek

"Iron within Iron without!"
 
   
 
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