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![[Post New]](/s/i/i.gif) 2009/02/15 23:10:54
Subject: Multiple combats and no reatreat.
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Shas'la with Pulse Carbine
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This came up in a game I played the other night.
If a unit assaults two fearless units and wins combat by 3 do both units take 3 no retreat wounds each?
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This message was edited 1 time. Last update was at 2009/02/15 23:11:21
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![[Post New]](/s/i/i.gif) 2009/02/15 23:15:36
Subject: Multiple combats and no reatreat.
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Dominar
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yes
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![[Post New]](/s/i/i.gif) 2009/02/15 23:18:15
Subject: Re:Multiple combats and no reatreat.
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Towering Hierophant Bio-Titan
UK
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Poor tyranids.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/02/15 23:28:02
Subject: Re:Multiple combats and no reatreat.
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Shas'la with Pulse Carbine
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Poor tyranids.
Haha how did you know it was tyranids?
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![[Post New]](/s/i/i.gif) 2009/02/15 23:42:36
Subject: Re:Multiple combats and no reatreat.
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Towering Hierophant Bio-Titan
UK
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Educated guess. Issues with guants and monterous creatures?
Use a few broods of 14ppm hormaguants (+ws,+I, +S) so you can actually deal decent damage with your lil bugs rather than just sucking up wounds & scoring objectives.
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H.B.M.C. wrote:Friend of mine just sent me this:
"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ." Too be fair.. it's all worked out quite well!
Heh. |
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![[Post New]](/s/i/i.gif) 2009/02/16 00:08:20
Subject: Re:Multiple combats and no reatreat.
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Shas'la with Pulse Carbine
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oh it wasn't my tyranids. it was my ork nobz assaulting a unit of genestealers and hive tyrant plus guards.
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![[Post New]](/s/i/i.gif) 2009/02/16 01:46:30
Subject: Multiple combats and no reatreat.
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Longtime Dakkanaut
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And he lost combat? He deserves to lose.
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![[Post New]](/s/i/i.gif) 2009/02/16 01:57:39
Subject: Re:Multiple combats and no reatreat.
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Shas'la with Pulse Carbine
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There were dice involved.
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![[Post New]](/s/i/i.gif) 2009/02/16 19:46:53
Subject: Re:Multiple combats and no reatreat.
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Fixture of Dakka
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Daggermaw wrote:There were dice involved.
<3
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![[Post New]](/s/i/i.gif) 2009/02/16 20:38:07
Subject: Re:Multiple combats and no reatreat.
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Graham McNeil
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There were dice involved.
You play 40k with dice... hmm interesting i must try this sometime
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DC:90-S+++G+MB-I+Pw40k02#++D+A+++/aWD-R++T(T)DM+
I refute you're reality and substitute my own!
"He who laughs last, thinks the fastest" |
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![[Post New]](/s/i/i.gif) 2009/02/16 22:55:09
Subject: Multiple combats and no reatreat.
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Infiltrating Broodlord
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So back to the topic... I actually want to know the answer to this too as I always get wrapped up in multiple combats and occasionally lose them by 2 or 3, so who takes the wounds? Sourclams says yes, but where would I find this in the book? I miss things often, especially if those 'things' are written on pages.
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Tired of reading new rulebooks... Just wanting to play. |
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![[Post New]](/s/i/i.gif) 2009/02/17 00:54:28
Subject: Multiple combats and no reatreat.
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Frenzied Berserker Terminator
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Rulebook, p44 under "No Retreat!":
"Instead [of taking Morale checks], these units suffer a number of wounds equal to the number their side has lost the combat by..."
So if a unit has lost combat and is Fearless (or equivalent), it takes the same number of wounds it lost combat by. It doesn't matter how many Fearless units there are in the combat: if they've lost combat, they take wounds.
It's just like Morale checks. If you have multiple non-Fearless units in a combat that they've lost, then they each take a Morale check with the appropriate modifiers. You don't take one check for all of the units, or spread the modifiers around all of the units. Every unit is affected by the modifiers.
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![[Post New]](/s/i/i.gif) 2009/02/17 17:57:26
Subject: Multiple combats and no reatreat.
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Infiltrating Broodlord
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The comparison between morale checks and fearless wounds is what connects it for me... Thanks very much, even though you've made my hormagaunts even more useless with this information. New quote: "Jervis is a succubus." Oh well, more genestealers then.
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Tired of reading new rulebooks... Just wanting to play. |
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![[Post New]](/s/i/i.gif) 2009/02/17 18:17:42
Subject: Multiple combats and no reatreat.
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Longtime Dakkanaut
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yeah best way to deal with orks with my berzerkers.
two units of 10 berzerkers charge two units of 30 orks.
you kill 20 something orks they might kill half a dozen berzerkers then each squad needs to take 20 armour saves. poof 60 orks gone
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![[Post New]](/s/i/i.gif) 2009/02/17 18:25:22
Subject: Multiple combats and no reatreat.
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Incorporating Wet-Blending
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skkipper wrote:
you kill 20 something orks they might kill half a dozen berzerkers then each squad needs to take 20 armour saves. poof 60 orks gone
Using this scenario they would need to take 14 armor saves
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/02/17 18:31:15
Subject: Multiple combats and no reatreat.
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Longtime Dakkanaut
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Another lesson in 'avoiding letting the opponent get a multi-charge against you.'
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In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer |
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![[Post New]](/s/i/i.gif) 2009/02/17 18:34:31
Subject: Multiple combats and no reatreat.
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[ARTICLE MOD]
Longtime Dakkanaut
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Yep, got into a major argument in the Ard Boyz semis this year. Charged two squads of Lootas and a warbike squad with Grey Knights. Opposing player's countercharge meant that every loota in one squad was based by a Grey Knight.
My GM killed the warboss with his NFW, then my Grey Knights wiped one squad of lootas. I think he managed to kill two models, so the warbikers tested morale at a -16, and other loota squad had to take 16 armor saves.
He was very unhappy, and couldn't understand what had happened.
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"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2009/02/17 18:35:45
Subject: Multiple combats and no reatreat.
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Longtime Dakkanaut
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"20 something"
still 14 is better
20 dead
12 dead from each squad
leaving 8 in each squad that will run or die in the orks turn keeping you free from being shot at
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![[Post New]](/s/i/i.gif) 2009/02/17 19:12:19
Subject: Multiple combats and no reatreat.
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Incorporating Wet-Blending
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skkipper wrote:"20 something"
still 14 is better
20 dead
12 dead from each squad
leaving 8 in each squad that will run or die in the orks turn keeping you free from being shot at
Oh I wasn't arguing that fact. But you really need to make sure your math is correct when asking your opponent to make massaive numbers of saves. Especially when your previous post indicated a lack of understanding on how to calculate who won CC. (Whether or not you have said lack, your post indicated it.)
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/02/17 22:32:37
Subject: Multiple combats and no reatreat.
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Longtime Dakkanaut
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Saw a slick move the other day.
10 khorne zerkers about to charge 16 gaunts
10 khorne zerkers about to charge some stealers and a fex.
Managed to get one Zerker to reach the other target, making it one huge combat.
Thrashed the gaunts, and thus wiped the gaunts, stealers, and fex.
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![[Post New]](/s/i/i.gif) 2009/02/17 22:42:21
Subject: Re:Multiple combats and no reatreat.
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Hardened Veteran Guardsman
Phoenix
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For No Retreat! are you allowed to take saves for said wounds?
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![[Post New]](/s/i/i.gif) 2009/02/17 22:48:42
Subject: Multiple combats and no reatreat.
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Infiltrating Broodlord
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Yes you can using your normal armour value... The problem is when you play either orks or tyranids and you have a 6+ save to make. You do the math and see how bad taking 6 saves is when you've already lost 6.
Sure is a great time to be playing an army with only 5 creatures that have MEQ armour or better (and 2 that have any sort of invulnerable) and are oriented towards assault. Fun times taking saves for what used to be a good thing in the known universe.
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Tired of reading new rulebooks... Just wanting to play. |
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