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![[Post New]](/s/i/i.gif) 2009/02/27 05:53:38
Subject: Boon of Mutation and Transports
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Longtime Dakkanaut
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Orks vs. Demons.
Ork player has an IC inside a battlewagon with some boyz.
Demon player has fateweaver.
Can fateweaver use boon of mutation on the IC in the wagon (No line of sight is required)?
If he can, what happens to the spawn that is created? If it can be created, it should be 1" away from the wagon, correct?
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Comparing tournament records is another form of e-peen measuring.
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![[Post New]](/s/i/i.gif) 2009/02/27 05:56:14
Subject: Boon of Mutation and Transports
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[ARTICLE MOD]
Longtime Dakkanaut
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You can't target units inside transports, so it'd be pretty tough to use boon on a model that's mounted-up.
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"I was not making fun of you personally - I was heaping scorn on an inexcusably silly idea - a practice I shall always follow." - Lt. Colonel Dubois, Starship Troopers
Don't settle for the pewter horde! Visit http://www.bkarmypainting.com and find out how you can have a well-painted army quickly at a reasonable price. |
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![[Post New]](/s/i/i.gif) 2009/02/27 06:13:46
Subject: Boon of Mutation and Transports
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Lieutenant General
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Agreed. Models inside a transport are untargetable, regardless of whether or not line of sight is needed.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2009/02/27 07:01:54
Subject: Boon of Mutation and Transports
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[ADMIN]
Decrepit Dakkanaut
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Ghaz wrote:Agreed. Models inside a transport are untargetable, regardless of whether or not line of sight is needed.
What? You mean I can't fire my mortars at a unit in a Land Raider?
It's one of those things we all know can't happen but they really should have put it in the rules. IMHO it's the biggest omission in the 5th edition rulebook (that units embarked on a vehicle cannot be targeted).
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![[Post New]](/s/i/i.gif) 2009/02/27 21:32:28
Subject: Boon of Mutation and Transports
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Longtime Dakkanaut
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yea thats what I tried to tell people but they went by what was written.
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Comparing tournament records is another form of e-peen measuring.
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![[Post New]](/s/i/i.gif) 2009/02/28 02:28:04
Subject: Re:Boon of Mutation and Transports
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Hurr! Ogryn Bone 'Ead!
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Start bringing indirect fire Bass's then see if they start changing their minds.
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![[Post New]](/s/i/i.gif) 2009/02/28 19:03:40
Subject: Re:Boon of Mutation and Transports
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Longtime Dakkanaut
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The most rational argument that I can conjure in favor of using Boon of Mutation (or Gift of Chaos) against a unit in a transport is that there is a defined method of measuring the distance to the unit in the transport. But the problem is that both powers are used against specific models in the unit and not the unit in general.
So unless the unit in the transport is a single model, the distance to the unit isn't the distance to any particular model in the unit, and there's no way to determine whether the target model is within 6". If the entire transport is within 6", a person could argue that every model in the unit would have to be within 6" but that requires an appeal to common sense rather than rules.
Of course the major problem with targeting a model in a transport with either power is where the spawn model would go if the toughness test is failed.
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![[Post New]](/s/i/i.gif) 2009/02/28 19:27:17
Subject: Boon of Mutation and Transports
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Fixture of Dakka
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Oh well... Good intentions pave the road to hell.
G
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![[Post New]](/s/i/i.gif) 2009/02/28 19:33:02
Subject: Boon of Mutation and Transports
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Decrepit Dakkanaut
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I'm pretty sure the road to Hell is paved with frozen lawyers...
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![[Post New]](/s/i/i.gif) 2009/03/01 04:33:22
Subject: Boon of Mutation and Transports
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Fixture of Dakka
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Those too as well for sure. We need the speed bumps.
G
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