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Made in us
Food for a Giant Fenrisian Wolf




...and why?

I'm looking for some input from Dakka regarding the pros and cons of Drop podding vs. Mechanized marine forces. If it matters I'll be running SW's. Thanks in advance for your time.
   
Made in us
Regular Dakkanaut



Parma, OH

My vote goes for mech.

Greater Mobility, accurate placement where you want on the board with out assistance from other squads. 40pt Razor Backs with Twin-Linked Heavy Bolters! You can't beat that.
   
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Rogue Daemonhunter fueled by Chaos






Toledo, OH

SW's can run pods pretty effectively, as they have the hard core assault choices to really get in the face of the enemy. Pod lists do tend to rely on dreadnoughts, however.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Both seem equally viable and competitive.

But they are played differently:
A drop podding force is static as soon as the unit arrive at the battle field, while a mech force with Rhinos, Razorbacks, and Land Raiders is more mobile.

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Longtime Dakkanaut





But, a rhino can't put a combi-melta and meltagun within 6 inches of an enemy landraider on turn 1.

Both have pros and cons. I think Rhinos give you more flexibility. Droppods are a higher risk, but can have a bigger reward too.

Also consider that you can run both in an army. With drop pods arriving on Turn 1, having a few units in pods is a viable strategy.

In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in us
Sinewy Scourge





Bothell, WA

I got my butt handed to me last weekend by a space wolves force that had 2 drop pods, a land raider crusader, and a demolisher.

The poded squads took out both of my redeemers very quickly.


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Ladies Love the Vibro-Cannon Operator






Hamburg

But, a rhino can't put a combi-melta and meltagun within 6 inches of an enemy landraider on turn 1.

However, the drop podders are then exposed possibly to the whole enemy army.

Former moderator 40kOnline

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on board Terminus Est

asugradinwa wrote:I got my butt handed to me last weekend by a space wolves force that had 2 drop pods, a land raider crusader, and a demolisher.

The poded squads took out both of my redeemers very quickly.



You should have deployed in such a manner that his drop pods could not get that close.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

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Hamburg

G is right.
Take two Rhinos and deploy the Redeemers at a corner with the Rhinos in front and at one side. This should help to keep the Redeemers intact.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

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Longtime Dakkanaut





dietrich wrote:Droppods are a higher risk, but can have a bigger reward too.

wuestenfux wrote:However, the drop podders are then exposed possibly to the whole enemy army.

It's a risk and reward balance. A unit in a rhino can't meltagun a landraider on turn 1, but they also don't have to worry about being rapid-fired by 100 lasguns.

In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer 
   
Made in us
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Bothell, WA

Only way to prevent it would have been to deploy in reserve, but the game is about risk vs reward and I decided to take a risk.

He actually shot through a razorback to get one of the redeemers, and the other had smoke, I failed both my 4+ saves and he hit 5's & 6's in his damage chart rolls. Luck of the dice....

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on board Terminus Est

Next time deploy the razorbacks a greater distance from the landraider and make sure their is not enough room for the drop pod to land in-between them. That should help.

In the past I have deployed infantry spread out around my tanks so that there is no way that the enemy can deep strike anything within 12" of my armor. It will force the opponent to bring in their deep striking reserves in a less than optimal position, thereby negating the advantage of deep striking.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

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The eye of terror.

IMO tactical squads don't have enough firepower or durability to make drop-podding them worthwhile.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
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on board Terminus Est

If you go plasma heavy it can work.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

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Made in us
Uhlan





Michigan

I use two drop pods in my SM army and they've worked well for me in objective based games - letting me score or contest extremely quickly. My cousin runs two rhinos, and they essentially allow him to do the same thing while hiding his guys until that rhino is obliterated in turn 2. :-P

I like my drop pods, but then again, I REALLY like the sternguard inside. I guess it's all about how you want to run the space marines.
   
Made in us
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The eye of terror.

Green Blow Fly wrote:If you go plasma heavy it can work.

G


But only if your opponent is playing an army that is vulnerable to plasma... maybe a drop list where you put a combi-weapon on every sergeant might be OK. You could mix in some flamers and combi-flamers to give you a wider variety of firepower.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
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Fixture of Dakka






on board Terminus Est

Space Wolf Grey Hunters can drop down with a plasma gun, two plasma pistols and a combi plasma.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
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The eye of terror.

And that can tear up non-mechanized marines pretty well, and maybe pop a rhino, but against orks or guard that's not doing much.

Why did the berzerker cross the road?
Gwar! wrote:Willydstyle has it correct
Gwar! wrote:Yup you're absolutely right

New to the game and can't win? Read this.

 
   
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Hamburg

willydstyle wrote:IMO tactical squads don't have enough firepower or durability to make drop-podding them worthwhile.

If you plan to take Tacticals in Drop Pods, I suggest to add a few Dreads in Drop Pods, too.
Drop the Dreads in front of the enemy front ranks such he will have to deal with them, and let the Tacticals land defensely upon objectives.

Former moderator 40kOnline

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Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

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on board Terminus Est

willydstyle wrote:And that can tear up non-mechanized marines pretty well, and maybe pop a rhino, but against orks or guard that's not doing much.


It can still hurt orks but obviously drop pods in general aren't going to do any wonders versus horde unless you go template heavy possibly. I'm not a big fan of drop pods. Rhinos are a lot more tactical. I'm not worried about guard seeing that army is not popular around here.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

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But Guard will be wildly popular from May 2nd-onward.

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on board Terminus Est

We'll just have to wait and see. The rumors sound good but on the other hand we know that GW hypes every army prior to it's release for a new codex.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
Made in us
Regular Dakkanaut




valkyries.
   
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Hurr! Ogryn Bone 'Ead!





melbourne

Drop Rapid fire first turn and tau reckon there guns are good.......
   
Made in gb
Horrific Hive Tyrant





London (work) / Pompey (live, from time to time)

why take 1 or the other?
mix it up a bit and take both.

we all know drop podding units can cause havoc.
and mech do good aswell, and come in handy for objective snagging.

elite units in pods and troop mech should work well together.

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on board Terminus Est

The only thing I would consider podding are dreadnaughts... One melta shot and the dread is gone.

G

ALL HAIL SANGUINIUS! No one can beat my Wu Tang style!

http://greenblowfly.blogspot.com <- My 40k Blog! BA Tactics & Strategies!
 
   
 
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