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![[Post New]](/s/i/i.gif) 2009/04/02 14:34:58
Subject: 1500 Pt Guard army
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Fresh-Faced New User
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This list may seem a little odd but I figured I would put it up and see what people think.....
Doctrine: Cameloine
HQ:
JO: Storm Bolter
IG: 4X melta
Troop:
Platoon 1:
JO: Storm Bolter
IG: 4X melta
Sq1: melta, lascannon
vet srgt: lasgun
sq2: melta, lascannon
vet srgt: lasgun
Platoon 2:
JO: Storm Bolter
IG: 4X melta
Sq1: melta, missile
vet srgt: lasgun
Sq2: melta, missile
vet srgt: lasgun
Platoon 3:
JO: Storm Bolter
IG: 4X melta
Sq1: melta, Autocannon
vet srgt: lasgun
Sq2: melta, Autocannon
vet srgt: lasgun
Elite:
Hardened Vets: 3X melta, 1X lasgun, vet srgt: lasgun
Hardened Vets: 3X melta, 1X lasgun, vet srgt: lasgun
Techpriest engineseer: 2X tech servitor, las pistol/power wpn
Heavy:
2X basilisk with indirect fire
total: 1491
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![[Post New]](/s/i/i.gif) 2009/04/02 17:42:14
Subject: Re:1500 Pt Guard army
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Regular Dakkanaut
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I would integrate the third platoon into the first and second you don't really gain anything from having the third one besides the 4 extra melta which is a bad idea to waste you're points on a guard unit. I would also drop the veterans and go for more troops and storm troopers. i would also try and squeeze in a leman russ for some more fire power.
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Sleep now in my Bolter Fire. |
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![[Post New]](/s/i/i.gif) 2009/04/02 17:45:33
Subject: 1500 Pt Guard army
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Battleship Captain
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What with the new Codex coming out next month, you might not see many comments on this. Most folks are trying to figure out what they're going to run with the new rules.
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Man, I wish there was a real Black Library where I could get a Black Library Card and take out Black Library Books without having to buy them. Of course, late fees would be your soul. But it would be worth it. - InquisitorMack |
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![[Post New]](/s/i/i.gif) 2009/04/03 00:44:55
Subject: Re:1500 Pt Guard army
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Boosting Black Templar Biker
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Still new rules aren't out yet
I'd drop half of the meltas in your command squads, leaving behind enough antitank and making them less expensive to loose a model (and they will) as well as the stormbolters, they won't hurt the tanks the meltas shoot at and consume quite a lot of points...thus you'd get enough points for another infantry squad
Perhaps you should also change one or two hqs to flamers instead of meltas since you got enough lascannons and meltas in the rest of your army.
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![[Post New]](/s/i/i.gif) 2009/04/03 02:29:17
Subject: 1500 Pt Guard army
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Monstrous Master Moulder
Sacramento, CA
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Meltas do not belong in infantry squads. They especially do not belong in lascannon infantry squads. Walking meltas are also pretty questionable in themselves. Get some Chimeras or pick up the Drop Troops doctrine. That way your command squads and vets have a chance at getting within 6" of an enemy tank.
Do you actually have all of these meltas? The cheapest way I can think of to put 28 meltas together is to bitz order six of the space marine 5-packs and do a little conversion work.
Diversify your specials. Yes, the melta has impressive stats. That does not make it the best weapon for every situation.
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Agitator noster fulminis percussus est |
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![[Post New]](/s/i/i.gif) 2009/04/03 08:25:24
Subject: 1500 Pt Guard army
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Member of the Malleus
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MOAR FLAMERS!!!
With the Las squads, I would be giving them grenade launchers anyhow.
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