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Made in il
Guard Heavy Weapon Crewman




Studying abroad in Jerusalem. Soon to return to Utah.

I've written out a couple of possible lists to try with the new codex (based on the most solid of the rumors, anyways) - but I'd really like to take advantage of the IG community of dakka and see what shifty tricks they're cooking up.

Here's the more well-rounded list I was thinking about fielding (point costs are approximate):

CCS with MoO and Creed (but not Kell) in chimera (175)

PCS with 3 meltas, vox in chimera (130)
5x infantry squad with AC and GL, 2 voxes (310)

PCS with 3 meltas, vox in chimera (130)
5x infantry squad with AC and GL, 2 voxes (310)

Psyker choir with 8 models in chimera (150)

Russ Exec with hvy bolter (190)
Russ with hvy bolter and camo (170)
2x griffon (150)
2x griffon (150)

vendetta or valk (130)

with some tweaking thats about 1850 (a little more)

I'm still torn between griffons and colossus artillery, weighing them back and forth. I also thought about dropping something to squeeze in a vendetta or another valk with missile pods (making 6 templates 8 templates). You could squeeze in more russ templates, but I think the Exec will be a more reliable heavy infantry killer than a demolisher. I might drop some infantry for an inquisitor with mystics.

Let's hear what you guys will be fielding!

This message was edited 1 time. Last update was at 2009/04/06 19:45:30


10k points steel legion

My lasgun-toting dogfaces can dig some foxholes on their homeworld and make a defiant stand against an entire galaxy bent on their destruction and damnation.

IG forever 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

Do we know if PCS can take 4 special weapons any more? I could easily see that being one of the changes in the new book...

   
Made in il
Guard Heavy Weapon Crewman




Studying abroad in Jerusalem. Soon to return to Utah.

You're right. I read a list on dakka earlier with 4 meltas in it, but they corrected it to 3. 3 meltas with vox instead, then.

10k points steel legion

My lasgun-toting dogfaces can dig some foxholes on their homeworld and make a defiant stand against an entire galaxy bent on their destruction and damnation.

IG forever 
   
Made in us
Hardened Veteran Guardsman



The vast open plains of North America

The Colossus is rumored to be almost double the points of the Griffon. Because of this I'm leaning toward the Griffon.

Compare 2 Griffons vs 1 Colossus + 10 points.

Griffons:
-More accurate as its able to reroll scatter dice
-Miniscule minimum range
-More vehicles means more to destroy to get a kill point
-At least twice as many hits on a squad
-Denies some cover saves due to being indirect
-No 4+ saves

Colossus:
-Easier to hide
-Effectively limitless max range
-No cover saves
-No 3+ saves

Generally speaking, I think the accuracy and increased shots of 2 Griffons means against anything not 3+ they are unquestionably better. Against 3+, my gut tells me that the accuracy plus increased shots will do very similar numbers of wounds as the Colossus, but I haven't run numbers yet. I also don't think that the extra range of the Colossus will come into play very often, but the reduced minimum Griffon range is an important advantage.

This message was edited 1 time. Last update was at 2009/04/06 20:34:10


 
   
Made in us
Regular Dakkanaut



Odessa, TX

What really sells me on the Griffons over the Colossus is this:

1. Almost 2 Griffons for every one Colossus

2. Colossus can ONLY fire indirectly from the rumors I have seen. This is pretty big when you consider that the minimum range is 24". There are going to be times when you have a lot of things outflanking and generally showing up within your minimum range via deep strike etc. that you are really going to want to be able to shoot at. I really like that in a pinch the Griffon can just turn around and blast away at something that walked in off of the board edge and within its 12" minimum range.
   
Made in il
Guard Heavy Weapon Crewman




Studying abroad in Jerusalem. Soon to return to Utah.

I understand both points, but even if griffons get 2x as many wounds on MEQs as a colossus, 2/3 of those will save. Also, against even orks or nids in cover, the griffons will get 2x as many wounds but half of thsoe will save, so the kills should come out about even, right? That makes the colossus more efficient at killing MEQs and just as good at killing 4+ armor in cover so long as range isn't an issue.

I guess it will come down to how well you can cover your artillery within than 24" minimun range.

10k points steel legion

My lasgun-toting dogfaces can dig some foxholes on their homeworld and make a defiant stand against an entire galaxy bent on their destruction and damnation.

IG forever 
   
Made in us
Hardened Veteran Guardsman



The vast open plains of North America

There's a variety of reasons that the Griffon will actually get more than 2x more wounds than the Colossus.

1. It can (according to rumor) re-roll scatter dice, therefore hitting more often.

2. It can take a glancing hit and keep firing, as you have two vehicles, so one hit doesn't knock you out for a turn.

3. Its minimum range is 12", so you can keep firing when the enemy gets closer. This also gets it some nice troop support options, as you are less likely to smoke your own troops in "Broken Arrow" scenarios.

4. This is just a guess, but if gun stats are any indication, the Colossus will have a much higher profile (see current Griffon model vs. current Basilisk model), meaning it is tougher to obscure or hide completely, meaning it gets shot more often. I predict saavy opponents will come to rue the little tank because of its low cost, accuracy, and miniscule profile.
   
Made in us
Regular Dakkanaut



Odessa, TX

Biophysic wrote:

4. This is just a guess, but if gun stats are any indication, the Colossus will have a much higher profile (see current Griffon model vs. current Basilisk model), meaning it is tougher to obscure or hide completely, meaning it gets shot more often. I predict saavy opponents will come to rue the little tank because of its low cost, accuracy, and miniscule profile.


Seconding this as well. I have my Griffons sitting on the painting table right now and I really can not understate how low their profile is. They will be MUCH easier to keep out of line of sight than something with a profile similar to a basilisk (speaking of which is there even a model for the colossus, I can't even find one on the forgeworld website). Even something like a Leman Russ should be able to pretty well obscure a griffon.
   
Made in il
Guard Heavy Weapon Crewman




Studying abroad in Jerusalem. Soon to return to Utah.

2 griffons is more to hide than a single colossus. Shorter and squatter maybe, but they take up more space and have to be in coherency if they are a squadron. More than likely, you'd have to dedicate one or two of your russes to provide some cover for them unless you have a tower with a big footprint in your deployment zone.

10k points steel legion

My lasgun-toting dogfaces can dig some foxholes on their homeworld and make a defiant stand against an entire galaxy bent on their destruction and damnation.

IG forever 
   
Made in us
Jovial Plaguebearer of Nurgle




Here's my plan:
3x LRMBT
3x Demolisher
3x Basilisk - um, you have to see the hull if i am not mistaken so griffon vs. bassie getting shot at should be the same. I may be wrong tho

Creed 'n' Kell

Regimental Advisors:
Master of the Ordinance

Troops: Bare minimum meat shields w/ heavy weapons

When in doubt, buy more tanks

This message was edited 2 times. Last update was at 2009/04/07 08:18:14


The true followers of the God-Emperor will never forget their name! We are the Imperial Guard!
Now and forever serving the God-Emperor, and Him alone! 
   
Made in us
Hardened Veteran Guardsman



The vast open plains of North America

Kujo wrote:2 griffons is more to hide than a single colossus. Shorter and squatter maybe, but they take up more space and have to be in coherency if they are a squadron. More than likely, you'd have to dedicate one or two of your russes to provide some cover for them unless you have a tower with a big footprint in your deployment zone.


This is possible, but it is very difficult to quantify without knowing what terrain on a table will be like. My general feeling is that two little Griffons will still be easier to hide, but it depends heavily on terrain used.
   
 
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