Switch Theme:

CSM 2500 'Ard Boys list  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Monstrous Master Moulder





Longmeadow MA 25+ Trade Rep

How ridiculous would this be? Think circling the wagon train....

2500 Pts - Chaos Marines Roster - Unnamed

Elite: Chosen (6#, 190 Pts)
5 Chosen @ 190 Pts
Bolt Pistol (x5); Close Combat Weapon (x5); Meltagun; Meltagun (x4); Frag Grenades; Krak Grenades; Infiltrate; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Elite: Chosen (6#, 190 Pts)
5 Chosen @ 190 Pts
Bolt Pistol (x5); Close Combat Weapon (x5); Meltagun; Meltagun (x4); Frag Grenades; Krak Grenades; Infiltrate; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Elite: Chosen (6#, 190 Pts)
5 Chosen @ 190 Pts
Bolt Pistol (x5); Close Combat Weapon (x5); Meltagun; Meltagun (x4); Frag Grenades; Krak Grenades; Infiltrate; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Troops: Chaos Space Marines (8#, 165 Pts)
7 Chaos Space Marines @ 165 Pts
Bolt Pistol; Close Combat Weapon; Bolter; Frag Grenades; Krak Grenades; Chaos Glory; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Troops: Chaos Space Marines (8#, 165 Pts)
7 Chaos Space Marines @ 165 Pts
Bolt Pistol; Close Combat Weapon; Bolter; Frag Grenades; Krak Grenades; Chaos Glory; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Troops: Chaos Space Marines (8#, 165 Pts)
7 Chaos Space Marines @ 165 Pts
Bolt Pistol; Close Combat Weapon; Bolter; Frag Grenades; Krak Grenades; Chaos Glory; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Troops: Chaos Space Marines (7#, 150 Pts)
6 Chaos Space Marines @ 150 Pts
Bolt Pistol; Close Combat Weapon; Bolter; Frag Grenades; Krak Grenades; Chaos Glory; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Troops: Chaos Space Marines (7#, 150 Pts)
6 Chaos Space Marines @ 150 Pts
Bolt Pistol; Close Combat Weapon; Bolter; Frag Grenades; Krak Grenades; Chaos Glory; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Troops: Chaos Space Marines (7#, 150 Pts)
6 Chaos Space Marines @ 150 Pts
Bolt Pistol; Close Combat Weapon; Bolter; Frag Grenades; Krak Grenades; Chaos Glory; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Heavy Support: Havocs (6#, 215 Pts)
5 Havocs @ 215 Pts
Bolt Pistol; Close Combat Weapon; Bolter; Autocannon (x4); Frag Grenades; Krak Grenades; Chaos Glory; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Heavy Support: Havocs (6#, 215 Pts)
5 Havocs @ 215 Pts
Bolt Pistol; Close Combat Weapon; Bolter; Autocannon (x4); Frag Grenades; Krak Grenades; Chaos Glory; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

Heavy Support: Havocs (6#, 215 Pts)
5 Havocs @ 215 Pts
Bolt Pistol; Close Combat Weapon; Bolter; Autocannon (x4); Frag Grenades; Krak Grenades; Chaos Glory; Rhino
1 Rhino @ [50] Pts
Havoc Launcher; Twin Linked Bolter; Searchlight; Smoke Launchers

HQ: Chaos Lord (1#, 160 Pts)
1 Chaos Lord @ 160 Pts
Bolt Pistol (x1); Plague Bringer; Combi-flamer; Fearless; Frag Grenades; Krak Grenades; Mark of Nurgle

HQ: Chaos Terminator Sorceror (1#, 180 Pts)
1 Chaos Terminator Sorceror @ 180 Pts
Force Weapon (x1); Twin Linked Bolter (x1); Familiar; Nurgle's Rot; Warptime; Mark of Nurgle

Total Roster Cost: 2500

Created with Army Builder
Copyright (c) 1997-2006 Lone Wolf Development, Inc. All rights reserved.


"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB 
   
Made in gb
Adolescent Youth with Potential





well that is filthy and thats before i saw the marks of nurgle.... the only problem i can see you having in this points level is being swamped or battle cannoned to death.....other then that i sure as hell wouldnt want to play it !!!



cypher 19

9,000pts
9,000pts
1,500pts
3,000
thousandsons 2,000pts 
   
Made in us
Committed Chaos Cult Marine





If your troops are just gonna stay in rhinos i'd cut back to 2 Melta guns a unit.

I love the list by the way, I was thinking when i saw Chaos and ,ard boyz I'd see lashes

And whilst you're pointing and shouting at the boogeyman in the corner, you're missing the burglar coming in through the window.

Well, Duh! Because they had a giant Mining ship. If you had a giant mining ship you would drill holes in everything too, before you'd destory it with a black hole 
   
Made in us
Monstrous Master Moulder





Longmeadow MA 25+ Trade Rep

No Lashes! That's the fun part about making a list for 'Ard Boyz. Take the worlds most talked about armies, and then don't use the Units everyone is fearing. I came in second locally last year without any Nob Bikers!

The idea is to set up walls, or corals, and determine where I want my firing lanes to go. So red rover red rover send those hordes of Orks over! I'm going to experiment a bit and see how it works out.

"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB 
   
Made in us
Eternally-Stimulated Slaanesh Dreadnought






New York, NY

i love power armor spam

it makes me think of the artwork depicting legions of marines charging the enemy

good luck!

I have a love /hate relationship with anything green. 
   
Made in gb
Morphing Obliterator





Reading lists copied from army builder hurts my eyes.

It looks like you have all the bases covered, but the list doesnt seem too powerful.

Unbalanced armies that focus on one thing to the exclusion of all else (like Nob-bikers, jetbike councils, LR-spam, nidzilla) tend to do quite well in 'ard boys because they have as much as they can of a good thing.

Vanilla CSM arent really anything special. They are ok but not exceptional, and when you are facing exceptional armies, ok probably wont cut it. unfortunately there isnt really anything you can do about that without re-arranging your entire army.

One thing i will say is that CSM with no marks, no champion and no special weapons are just bad. They cant do anything. You may be able to kill a couple of dozen orks with your bolters but that doesnt really cut the mustard. At the very least you should make them some form of cult marines (you dont have enough anti-tank or anti-horde to get away with 1KSons) and give them special weapons.

taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live?
 
   
Made in us
Monstrous Master Moulder





Longmeadow MA 25+ Trade Rep

They all have meltaguns and Mark of Chaos Glory. There is plenty to take care of Nob Bikers (meltas), Land Raiders (meltas), and the Lash (autocannon).

"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB 
   
Made in us
Wraith




O H I am in the Webway...

Yeah its a bit hard to read, if you are using multiple of one unit you might just want to put like (x3) next to it not post all 3. I had to look this over a couple times to get all the units lol...

Looks good though, a lot of powerarmor and a lot of meltaguns, reminds me a bit of my sisters army with meltagun spam lol.

This message was edited 1 time. Last update was at 2009/04/14 19:08:14


He who fights with monsters might take care lest he thereby become a monster and if you gaze for long into an abyss, the abyss gazes also into you  
   
Made in us
Twisting Tzeentch Horror




Golden, CO

It's an interesting list. Better might be to make the chosen/havoc squads have 2melta/2flamer or a couple with 4plasma, then have the troops be plague marines with 2melta or 2plasma. PMs are better than CSM here primarily because they can take two special weapons a squad sizes under 10, though the FNP is of course nice as is the Fearless. Consider for your HQs Sorcerers with Lash or Wind of Chaos, or even Huron Blackheart.
   
 
Forum Index » 40K Army Lists
Go to: