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Made in us
The Last Chancer Who Survived





Norristown, PA

Here's the new army I worked out based on my old one with some of the new models I plan to add

Everyone is on foot but will be moving around able to capture objectives. I may drop 1 hellhound to add 2 chimeras for the 2 vets. I plan to let my squads all run free but the heavy weapon squads will hang back and ditch their platoons to form a new kinda-platoon with the Company command. The CCS will issue them orders like Bring it Down, and the Comissar Lord will use his LD bubble to give the HW teams LD 10 for receiving orders. They'll all hide in cover somewhere nice. In the 2500 pt list, the ratlings will also be nearby so they can get orders from the CCS too.

Here goes:


Company Command - 140
- Medic, Vox, Standard, Master of Ordinance
Commissar Lord - 70

Alpha Platoon - 297
- Platoon Command - 52
-- Bolter, Vox, 3 grenade Launchers
- Infantry Squad 1 - 70
-- Plasmagun, Vox
- Infantry Squad 2 - 70
-- Plasmagun, Vox
- Heavy Weapon Squad - 105
-- 3 Lascannons

Bravo Platoon - 297
- Platoon Command - 52
-- Bolter, Vox, 3 grenade Launchers
- Infantry Squad 1 - 70
-- Plasmagun, Vox
- Infantry Squad 2 - 70
-- Plasmagun, Vox
- Heavy Weapon Squad - 105
-- 3 Lascannons

Vets with Plasma - 120
- Vox, 3 Plasmaguns

Vets with Meltas - 105
- Vox, 3 Meltaguns

3 Hellhounds with Extra Armor - 435
(run separate, not a squadron)

Leman Russ Battle Tank - 185
- hull & sponson heavy bolters

Leman Russ Demolisher - 220
- Hull Lascannon, Sponson Heavy Plasmas

Basilisk - 125

1994 pts


Grenadier Vets - 140
- Plasma Pistol, 2 Plasmaguns, Vox, Carapace

Grenadier Vets - 140
- Plasma Pistol, 2 Plasmaguns, Vox, Carapace

Basilisk - 125

10 Ratlings - 100

2499


What do ya think?

This message was edited 1 time. Last update was at 2009/04/15 19:05:38


 
   
 
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