Here's the new army I worked out based on my old one with some of the new models I plan to add
Everyone is on foot but will be moving around able to capture objectives. I may drop 1 hellhound to add 2 chimeras for the 2 vets. I plan to let my squads all run free but the heavy weapon squads will hang back and ditch their platoons to form a new kinda-platoon with the Company command. The CCS will issue them orders like Bring it Down, and the Comissar Lord will use his LD bubble to give the HW teams LD 10 for receiving orders. They'll all hide in cover somewhere nice. In the 2500 pt list, the ratlings will also be nearby so they can get orders from the CCS too.
Here goes:
Company Command - 140
- Medic, Vox, Standard, Master of Ordinance
Commissar Lord - 70
Alpha Platoon - 297
- Platoon Command - 52
-- Bolter, Vox, 3 grenade Launchers
- Infantry Squad 1 - 70
-- Plasmagun, Vox
- Infantry Squad 2 - 70
-- Plasmagun, Vox
- Heavy Weapon Squad - 105
-- 3 Lascannons
Bravo Platoon - 297
- Platoon Command - 52
-- Bolter, Vox, 3 grenade Launchers
- Infantry Squad 1 - 70
-- Plasmagun, Vox
- Infantry Squad 2 - 70
-- Plasmagun, Vox
- Heavy Weapon Squad - 105
-- 3 Lascannons
Vets with Plasma - 120
- Vox, 3 Plasmaguns
Vets with Meltas - 105
- Vox, 3 Meltaguns
3 Hellhounds with Extra Armor - 435
(run separate, not a squadron)
Leman Russ Battle Tank - 185
- hull & sponson heavy bolters
Leman Russ Demolisher - 220
- Hull Lascannon, Sponson Heavy Plasmas
Basilisk - 125
1994 pts
Grenadier Vets - 140
- Plasma Pistol, 2 Plasmaguns, Vox, Carapace
Grenadier Vets - 140
- Plasma Pistol, 2 Plasmaguns, Vox, Carapace
Basilisk - 125
10 Ratlings - 100
2499
What do ya think?
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