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Made in us
Yellin' Yoof on a Scooter






I think I have a nice take all comers army. Enough firepower and templates to negate the nasty BS2 of orks, some Bikers to run arround the field and kill high prioity (and lightly armored) targets, and some artillery for the heavier stuff.

HQ:
- Warboss (Warbike, Power Klaw) 125
- Big Mek (KFF, Boss Pole) 90
Elite:
- Burnas [12] 180
Troops:
- Slugga Boyz [30] (3 big shootas, Nob with Power Klaw) 245
- Shoota Boyz [20] (2 Big Shootas, Nob with power Klaw and bosspole) 170
- Shoota Boyz [20] (2 Rokkit Launchas, Nob with power klaw and Boss Pole) 180
- Shoota Boyz [20] (2 Big Shootas, Nob with power Klaw and bosspole) 170
- Trukk (Red paint job, Rokkit Launcha, Reinforced Ram) 50
Fast Attack
- Warbikerz [12] 300
Heavy Support:
- Looted Wagon (Boomgun, 2 Rokkit Lauchas, Red paint Job) 130
- Looted Wagon (Boomgun, 2 Rokkit Lauchas, Red paint Job) 130
- Kannons [2] 80

Total: 1850
   
Made in us
Savage Khorne Berserker Biker





Texarkana TX

It looks like a fun decent/fun list some things to point out:

find the points to give your Warboss an attack squig

Dont put any special type of weapons in your Slugga boy units. they should be running not shooting.

I would replace the rokkits with Big Shootas

Im guessing your taking that trukk for the burna boys to ride in. thats a good idea BUT to take that truck you have to take a 12 man boy squad, and swap them at deployment.

i dont like that huge bike squad cut it down and use the points to upgrade the warboss, and maybe buy a deff dread to walk with them. (the dread will be a troop choice because of the mek)


hope any of this helps =)

This message was edited 1 time. Last update was at 2009/04/26 23:42:40


5000+ 
   
Made in us
Agile Revenant Titan




Florida

Interesting list. One thing to note. Trukks can only be purchased for Boyz units that are 12 or smaller. However, with the extra points, you can upgrade your Warbikers to get a Nob, Powerklaw and Bosspole. (I can't remember; can you get 12 in a squad?).

Not sure if you need Red Paint for your Looted Wagons. What is your take as to why Red Paint.

Overall, I like the list. It takes some toys, but not at the expense of Boyz, which is the heart of the codex. Give it a try and let us know how it works out.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Yellin' Yoof on a Scooter






Taking ideas from above, I've edited my list. Still keeping my feel (and making it legal ;p)

- Warboss (Warbike, Power Klaw, Attack Squig) 140
- Big Mek (KFF, Boss Pole) 90
Elite:
- Burnas [12] 180
Troops:
- Slugga Boyz [30] (3 big shootas, Nob with Power Klaw) 245
- Shoota Boyz [20] (2 Big Shootas, Nob with power Klaw and bosspole) 170
- Shoota Boyz [20] (2 Big Shootas, Nob with power klaw and Boss Pole) 180
- Shoota Boyz [12] (1 Big Shootas, Nob with power Klaw and bosspole) 123
- Trukk (Red paint job, Rokkit Launcha, Reinforced Ram) 50
Fast Attack
- Warbikerz [12] (Nob with Power klaw and bosspole) 340
Heavy Support:
- Looted Wagon (Boomgun, 2 Rokkit Lauchas) 125
- Looted Wagon (Boomgun, 2 Rokkit Lauchas) 125
- Kannons [2] 80

Total: 1848

question: Do I have to pay the 25 points for the Nobs bike or is it assumed on one?

This message was edited 3 times. Last update was at 2009/04/27 03:38:14


 
   
Made in us
Foolproof Falcon Pilot






First...Deff Skulls w/o Lootas??? MADNESS!!!

OK, rant over

Ditch the Rokkits on the Boom Wagons. Your Looted Wagons should only have Boomgun+ard case.

And seriously....get Lootas!

   
Made in us
Focused Fire Warrior




Atlanta

Adding a Nob onto a bike squad does include the bike (you already paid for the Biker, then you pay the additional points to upgrade to a Nob, no need to rebuy the bike).

Next up, where is your Big Mek going to be placed in the army? If he's with the Slugga boyz (assuming that based on the fact that he has what might have been their Boss Pole), you might want to look at getting him a Power Klaw or a Burna. He can't fit in the Trukk with the Burnas (please tell me they were going in there). If that is the case, I would say to give that Boss Pole back to the Slugga Boyz Nob, as he can't be picked out in close combat, but the Big Mek can.

Looks like you have a 10 point slip up on the cost of one of your squads of 20 Shoota Boyz.

For the Trukk, I personally don't see the utility of the Rokkit Launcha or the Reinforced Ram on it, but you may have some Cunnin' Plan (tm) that will require just that, so your call there.

As zachwho pointed out, the 3 big shootas in the Slugga Boyz should never fire a single shot, why buy them?

And I tend to agree with Alerian's points about the Lootas and Looted Wagons, and add that I foresee some friendly fire from those Boomguns in a Green Tide list such as this.

Beyond that, looks fun if you've got the time to move that many models!

Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win. -- Sun-tzu
The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on. -- Ulysses S. Grant
Armies and records (w/l/d) (1v1 only)
Orks: ~8500pts -- 2009: 52/2/7 & 17/2/6 in RTTs -- Casual size 85% Painted
Empire: 7000pts -- 2009:19/6/11 & 3/1/5 in RTTs -- Casual size 50% Painted
Marines: 2000pts -- 2009: 4/2/0 -- 20% Painted
Kroot Mercenaries - ~1500pts -- 2009: 0/1/1
Vampire Counts: 1850pts -- 2009: 9/3/4 -- Paint? We're dead...
Skaven (Work in Progress) - ~4000pts -- 2012: 1/1/1 -- Unpainted
Tau (Work in Progress) - 1500pts -- 2012: 5/1/1 -- 20% Painted 
   
Made in us
Agile Revenant Titan




Florida

If you roll like I do, you'd be best to keep the Reinforced Ram on the trukk, or any Ork vehicle for that matter. The re-roll for moving through difficult terrain is clutch.

Personally, I'm a big Lootas fan, but opting out of them is fine. They are expensive and when facing a good deal of armor 14, it becomes nerve wracking.

Good luck.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Yellin' Yoof on a Scooter






Alerian wrote:First...Deff Skulls w/o Lootas??? MADNESS!!!

OK, rant over

Ditch the Rokkits on the Boom Wagons. Your Looted Wagons should only have Boomgun+ard case.


Yeah I know about the lack of lootas. As I was building the list, I had that same thought. I personally am just not that big a fan of lootas, while lacking the fire power of loota's the burnas are a lot more flexible, and have template weapons to ignore that nasty BS2 that the orks seem to have. And this army is made with my local group in mind (Farsight Mecha Tau, Blood Angels, Nids, and SoB) I am not going to have the time (or the luck) to out shoot my group, gotta get things up and close and krump em good

Malecus wrote:Next up, where is your Big Mek going to be placed in the army? If he's with the Slugga boyz (assuming that based on the fact that he has what might have been their Boss Pole), you might want to look at getting him a Power Klaw or a Burna. He can't fit in the Trukk with the Burnas (please tell me they were going in there). If that is the case, I would say to give that Boss Pole back to the Slugga Boyz Nob, as he can't be picked out in close combat, but the Big Mek can.


Yeah thats my plan. He origanaly had a power klaw. I ditched it for some strange reason, I'll probably be pruning some things in my list and will rectify that horrible mistake.

Malecus wrote:Looks like you have a 10 point slip up on the cost of one of your squads of 20 Shoota Boyz.


Whoops. Forgot to edit that.

Malecus wrote:For the Trukk, I personally don't see the utility of the Rokkit Launcha or the Reinforced Ram on it, but you may have some Cunnin' Plan (tm) that will require just that, so your call there.


Rokkit launcha is for a little added heavy support and the ram is for mowing down bugs and trees. And Fire warriors... and well pretty much anything that gets in its way except farsight, dante and bigger bugs.

Malecus wrote:As zachwho pointed out, the 3 big shootas in the Slugga Boyz should never fire a single shot, why buy them?


Point.

Malecus wrote:And I tend to agree with Alerian's points about the Lootas and Looted Wagons, and add that I foresee some friendly fire from those Boomguns in a Green Tide list such as this.


Yeah, I'll need to be careful with that. If they prove to be too much of a Team killer I'll swap them out for some Dreads or Kans I'm thinking.

Malecus wrote:Beyond that, looks fun if you've got the time to move that many models!


Ah the wonders of WoTR Infantry trays


Edit: My new list. Kept some rokkits on the wagons, mostly cuase it would have given me 20 points that I went with. I am playing with the idea of just dropping the wagons all together for some lootas with another kannon with the spare points for the proppa Deth Skull feel. Gork knows I have the bits to make them.

- Warboss (Warbike, Power Klaw, Attack Squig) 140
- Big Mek (KFF, Boss Pole, Power Klaw) 115
Elite:
- Burnas [12] 180
Troops:
- Slugga Boyz [30] (Nob with Power Klaw) 230
- Shoota Boyz [20] (2 Big Shootas, Nob with power Klaw and bosspole) 170
- Shoota Boyz [20] (2 Big Shootas, Nob with power klaw and Boss Pole) 170
- Shoota Boyz [12] (1 Big Shootas, Nob with power Klaw and bosspole) 123
- Trukk (Red paint job, Rokkit Launcha, Reinforced Ram) 50
Fast Attack
- Warbikerz [12] (Nob with Power klaw and bosspole) 340
Heavy Support:
- Looted Wagon (Boomgun, Rokkit Laucha, Ard Case) 125
- Looted Wagon (Boomgun, Rokkit Laucha, Ard Case) 125
- Kannons [2] 80

total: 1848

This message was edited 2 times. Last update was at 2009/04/28 19:28:30


 
   
 
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