Alerian wrote:First...Deff Skulls w/o Lootas??? MADNESS!!!
OK, rant over
Ditch the Rokkits on the Boom Wagons. Your Looted Wagons should only have Boomgun+ard case.
Yeah I know about the lack of lootas. As I was building the list, I had that same thought. I personally am just not that big a fan of lootas, while lacking the fire power of loota's the burnas are a lot more flexible, and have template weapons to ignore that nasty BS2 that the orks seem to have. And this army is made with my local group in mind (Farsight Mecha Tau, Blood Angels, Nids, and
SoB) I am not going to have the time (or the luck) to out shoot my group, gotta get things up and close and krump em good
Malecus wrote:Next up, where is your Big Mek going to be placed in the army? If he's with the Slugga boyz (assuming that based on the fact that he has what might have been their Boss Pole), you might want to look at getting him a Power Klaw or a Burna. He can't fit in the Trukk with the Burnas (please tell me they were going in there). If that is the case, I would say to give that Boss Pole back to the Slugga Boyz Nob, as he can't be picked out in close combat, but the Big Mek can.
Yeah thats my plan. He origanaly had a power klaw. I ditched it for some strange reason, I'll probably be pruning some things in my list and will rectify that horrible mistake.
Malecus wrote:Looks like you have a 10 point slip up on the cost of one of your squads of 20 Shoota Boyz.
Whoops. Forgot to edit that.
Malecus wrote:For the Trukk, I personally don't see the utility of the Rokkit Launcha or the Reinforced Ram on it, but you may have some Cunnin' Plan (tm) that will require just that, so your call there.
Rokkit launcha is for a little added heavy support and the ram is for mowing down bugs and trees. And Fire warriors... and well pretty much anything that gets in its way except farsight, dante and bigger bugs.
Malecus wrote:As zachwho pointed out, the 3 big shootas in the Slugga Boyz should never fire a single shot, why buy them?
Point.
Malecus wrote:And I tend to agree with Alerian's points about the Lootas and Looted Wagons, and add that I foresee some friendly fire from those Boomguns in a Green Tide list such as this.
Yeah, I'll need to be careful with that. If they prove to be too much of a Team killer I'll swap them out for some Dreads or Kans I'm thinking.
Malecus wrote:Beyond that, looks fun if you've got the time to move that many models!
Ah the wonders of
WoTR Infantry trays
Edit: My new list. Kept some rokkits on the wagons, mostly cuase it would have given me 20 points that I went

with. I am playing with the idea of just dropping the wagons all together for some lootas with another kannon with the spare points for the proppa Deth Skull feel. Gork knows I have the bits to make them.
- Warboss (Warbike, Power Klaw, Attack Squig) 140
- Big Mek (
KFF, Boss Pole, Power Klaw) 115
Elite:
- Burnas [12] 180
Troops:
- Slugga Boyz [30] (Nob with Power Klaw) 230
- Shoota Boyz [20] (2 Big Shootas, Nob with power Klaw and bosspole) 170
- Shoota Boyz [20] (2 Big Shootas, Nob with power klaw and Boss Pole) 170
- Shoota Boyz [12] (1 Big Shootas, Nob with power Klaw and bosspole) 123
- Trukk (Red paint job, Rokkit Launcha, Reinforced Ram) 50
Fast Attack
- Warbikerz [12] (Nob with Power klaw and bosspole) 340
Heavy Support:
- Looted Wagon (Boomgun, Rokkit Laucha, Ard Case) 125
- Looted Wagon (Boomgun, Rokkit Laucha, Ard Case) 125
- Kannons [2] 80
total: 1848